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Inno needs feedback for the new GbG changes.

NWWolverine

Active Member
I don't know if anyone considers the latest change to GbG to have helped or really screwed it up further (which is my opinion) Our leaders have had to up the minimums, but it hasn't helped and now I see bickering over how to force participation from leaders that used to have an encouraging attitude toward the game. Players are getting frustrated and just not showing up anymore which never happened like this before. They're not leaving the guild, just not playing GbG now. GE's great and with the new change to QI, we're doing great there.
I'm in the (former) #3 guild in my world and we've faced off with the top 2 guilds 3 times this season. We're able to gain 4-5 provinces out the gate, then the top 2 take those and swap between each other until a timing issue allows us to grab one. Our new goal now is to get off the beach a few times a day. We used to have one session like that and not every season.
Diamonds are the main prize to me for playing GbG and if a player can't really fight in half of the sessions with the "Improved structure", why participate?
They need to just give the #1 and 2 guilds a battlefield to themselves (they kinda have that now) once a season to battle for world supremacy and let the rest of us get some battles in....
 

xivarmy

Well-Known Member
Overall I'm positive on the changes - I've had more interesting groups (in strong-platinum/weak-diamond level of guilds).

But still negative on GBG - it still involves a hell of a lot of mindless clicking and doing better at it means even more mindless clicking for faster burnout.

Next championship the Tourney Grounds moves down to platinum (and below). Which might dictate me being consistent about all the clicking (previously at least platinum rounds were a matter of just do what's needed for the result and diamond rounds were the ones were maybe I ought to be trying hard even if it's in vain). Alternative is continue to get along without TG. Which unless my guildmates get excited about GBG might be a serious option.
 

Ebeondi Asi

Well-Known Member
Next championship the Tourney Grounds moves down to platinum (and below)
That's interesting! I did not read that anywhere. that should help some

It is a difficult line between encouraging players and turning them off the game.
The game as played as fun. When it seems to become forced labor, or plain old work, it is no longer fun.
I quit a Guild that used to be a lot of fun, everyone did well.. but once they became top Guild,, stopped being fun and the constant pressure to do more just made me dislike GbG. So I quit that Guild.
I went a different Top Guild and do more in GbG, because it is still fun in that Guild.

I may be a contrarian? I really do not respond well to being nagged. Instead i do less. LoL
 
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Dursland

Well-Known Member
One thing I've noticed is that it seems easier for 2 guilds to get the lv2 tower now with the new matchmaking system.

#1 is at 5 victories
#2 is at 4 victories

They are currently together on the supermap but if #2 gets a map next season without the #1 guild then they will get the lv2 tower too.
 

xivarmy

Well-Known Member
One thing I've noticed is that it seems easier for 2 guilds to get the lv2 tower now with the new matchmaking system.

#1 is at 5 victories
#2 is at 4 victories

They are currently together on the supermap but if #2 gets a map next season without the #1 guild then they will get the lv2 tower too.
Next round is a new building. The supermap is the final round of the season. If #1 lets #2 take the round they'll both get one. If not they won't.
 

Dominator - X

Well-Known Member
One thing I've noticed is that it seems easier for 2 guilds to get the lv2 tower now with the new matchmaking system.

#1 is at 5 victories
#2 is at 4 victories

They are currently together on the supermap but if #2 gets a map next season without the #1 guild then they will get the lv2 tower too.
I think you have it backwards. The previous method allowed up to 3 sometimes 4 guilds in my world the potential of getting an L2. Now only the top guild will get it. There is a slight chance the 2nd guild could work the situation by falling out of the top 4 for the super map, but it would be very difficult to make happen.
 

xivarmy

Well-Known Member
There is a slight chance the 2nd guild could work the situation by falling out of the top 4 for the super map, but it would be very difficult to make happen.
There's no chance the 2nd guild could work it like that on any us world without the cooperation of (or parity with) the #1 guild. You need 5 wins for 15000 fragments; 4 wins + 2 2nds doesn't do it. Meaning at least 4 wins going into round 6 and even on the most populated us server 4th only has 3 wins - so you're in 1-4.

1738277118897.png

In round 3 super-round you'd have to have somehow gotten 2 wins without being in the top 4, which i can't take a shot of now, but i'm pretty sure that 5ths generally had only 1 win going into round 3. Eliminating any chance of a guild getting their 5 wins before round 6 without facing the alternative #1.

But even if your world was guild-populated that that was plausible, you'd also then despite not having seen #1 in rounds 1,2,3 need to somehow not be picked to see them in round 4,5 which is extremely unlikely - that is what the antiavoidance mechanism is there to prevent.

If a world was met with a concerted effort to massively swell the guild count (say 500ish new 1-man GBG-active guilds on arvahall), then it *might* get plausible.

---

With cooperation or parity of the #1 guild, if the top 2 only meet twice (somewhere in rounds 1-3 and 6), then it's plausible that by splitting those two meetings they could each finish with 5 wins.
 

Dominator - X

Well-Known Member
There's no chance the 2nd guild could work it like that on any us world without the cooperation of (or parity with) the #1 guild. You need 5 wins for 15000 fragments; 4 wins + 2 2nds doesn't do it. Meaning at least 4 wins going into round 6 and even on the most populated us server 4th only has 3 wins - so you're in 1-4.

View attachment 22362

In round 3 super-round you'd have to have somehow gotten 2 wins without being in the top 4, which i can't take a shot of now, but i'm pretty sure that 5ths generally had only 1 win going into round 3. Eliminating any chance of a guild getting their 5 wins before round 6 without facing the alternative #1.

But even if your world was guild-populated that that was plausible, you'd also then despite not having seen #1 in rounds 1,2,3 need to somehow not be picked to see them in round 4,5 which is extremely unlikely - that is what the antiavoidance mechanism is there to prevent.

If a world was met with a concerted effort to massively swell the guild count (say 500ish new 1-man GBG-active guilds on arvahall), then it *might* get plausible.

---

With cooperation or parity of the #1 guild, if the top 2 only meet twice (somewhere in rounds 1-3 and 6), then it's plausible that by splitting those two meetings they could each finish with 5 wins.
Yep, I get it. As I stated and long story short, there is a slight chance of making it happen. We did the math after season 1 but opted out, figuring it would be too difficult with too many variables, including not knowing if we would face #1 outside of season 6, that threw a huge wrench into the mix. Sure enough, we faced #1, 3 times this C-Season, so we chose correctly,
 

Mor-Rioghain

Well-Known Member
What's worse is that this system doesn't only lessen the availability of enough frags for more than 1 Tower L2 recipients, it actually can increase the chances of not even acquiring an L1 because of the 1st Elite season (3rd season). We're a strong guild but not "top 3 strong" and even though we were place in group 3 of elite (place 10 on the global leaderboard at BG opening today), we *must* take a 1st place win in order to come in w/+500 frags for an L1. That shouldn't be allowed to happen to a guild who placed 1st, 2x2nds, and 4th (during Elite #1). IMO that's just pushing the idea of elitism in a Senior Diamond League even more during 'regular' season play. smh

I like that it's carrying an avoidance system - if it works as intended. I like that the spirit of competition seems to have increased. I like that they're going to offer Tourney Grounds to Platinum now since so many former "Junior Diamond League" Guilds were getting roasted trying to even fight much less get a Tower. My question is: why did all of those plusses have to come at the cost of the only really desirable building overall (the Tower)? That's not just elitism, that's just the Mattew Effect to the Nth degree.
 

UP ONLINE

Active Member
>>GBG RESET<< how do I find When it will RESET
lest remove the END timer !
LMAO put a timer next to ATTRACTION no need to hide it
 
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Sir Zeppelin

New Member
This new format really sucks. If you are #3 or #4 there is a good chance you will be on the porch watching #1 and #2 fight it out, hope to get 1K fights this round but doesn't look good, did I mention to say this SUCKS...
 

Sharmon the Impaler

Well-Known Member
Blue sectors slow down the guilds that don't have enough strong blue fighters as well. I have been working for the past 2 months to balance all 4 and then make up for the lower attack stat by cranking my AO and Cosmic Catalyst for critical hits. So far I am at 60.11% critical hits.

BlueRed.JPG
 

NWWolverine

Active Member
So, the 4 top guilds have to fight twice a season. The guild that finishes 4th gets 140 elephant frags as a reward for being a top 4 guild in GbG. What does the #5 guild get if they win their session with the lower ranked guilds? If it's not less than 140 elephant frags, stupid would be the best way to describe this format...and the developer should be fired as well as every one that approved this change,,,
 

Pericles the Lion

Well-Known Member
So, the 4 top guilds have to fight twice a season. The guild that finishes 4th gets 140 elephant frags as a reward for being a top 4 guild in GbG. What does the #5 guild get if they win their session with the lower ranked guilds? If it's not less than 140 elephant frags, stupid would be the best way to describe this format...and the developer should be fired as well as every one that approved this change,,,
As you well know, if the #5 guild wins their round with the #6-#8 guilds they will get 3000 frags of the Tower, the same as what any diamond guild gets for winning a season.
 
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