Proposal: While using inventory boosts currently , after you use a boost you have to open up the inventory page again and find the boost, as the inventory page shuts. I propose that when using a boost , the page doesn't shut, so you don't have to open up the inventory page and find the boost again. This proposal does not apply to attack or defense boosts, as those can not stack. Current System: Currently, when you use a inventory boost you have to reopen the page if you want to use the boost again after using it. Lets say you want 100% extra supply boost, and all you have is 10 10%supply boost items. having to reopen the inventory page and find the boost 10 times can be annoying. Details: With this addition to the game, after you use the boost the inventory page will stay right where is was before you used the boost so if you want to use it again you can do so with ease! Abuse Prevention: There is no way i can see this being abused, if you guys find one please let me know and i will add it here if it makes sense. Visual Aids: None provided. Conclusion: This is a good and important feature to add to the game, as it will save the time of many people without making things too easy. You dont want to have to open the page 10, 100, 1000 times depending on how many inventory boosts you are using of the same type. This should be easy to code n as all you have to do is remove the part that makes the page close after a inventory boost is used.