AtomMaster
New Member
Since I started playing Inno has introduced GE, GbG, and soon the so called PvP (If an AI is doing one sides fighting then not really PvP). But no real means of troop production has been included in all of that time. Sure some special buildings have come along or emissaries, plus rewards in GE, GbG, etc. but those are not focused. You probably get 20% or less of useful troops from everything but the Traz.
I understand that this is a strategy game and how to best use your assets is a major part of it. I just feel that the troop production has not been balanced along with the additions that use them. i.e. You must sacrifice your participation in either GbG or GvG to maintain an adequate supply of troops as it is. The useful troop attrition rate is becoming impossible to participate well in all aspects of the game.
I understand that this is a strategy game and how to best use your assets is a major part of it. I just feel that the troop production has not been balanced along with the additions that use them. i.e. You must sacrifice your participation in either GbG or GvG to maintain an adequate supply of troops as it is. The useful troop attrition rate is becoming impossible to participate well in all aspects of the game.