jlshetler
Member
Six times I have asked advice on this forum about strategies for attacking the new continents, and you have always had excellent advice. Hopefully others have found those discussions useful as well. Here are the links again:
PE:
https://forum.us.forgeofempires.com...trategy-for-conquering-the-pe-continent.8011/
ME:
https://forum.us.forgeofempires.com/index.php?threads/me-military-advice-request.8585/
PME:
https://forum.us.forgeofempires.com...conquering-the-pme-continent.9210/#post-91580
CE:
https://forum.us.forgeofempires.com...rategy-for-conquering-the-ce-continent.10128/
TE:
https://forum.us.forgeofempires.com...-for-conquering-the-tomorrow-continent.10701/
FE:
https://forum.us.forgeofempires.com...gy-for-conquering-the-future-continent.11625/
Now as we all take a shot at the new AF continent together, I thought this thread would be a good place for sharing the useful strategies we learn as we go. Hopefully those who have already done this on Beta will have some insights for the rest of us. In particular, I thought we could focus on the following questions:
(1) What is the best use of earlier age units to get started?
(2) Does AF introduce any new battle formats (like the urban terrain of CE or the two-wave attack of PME)? If so, what are the best tactics for dealing with them?
(3) Are the AF Champion, Drummer, or Color Guard at all useful?
(4) Are Rogues useful in any of the AF continent provinces? If so, which ones and with which supporting units? Does the enemy AI vary by province in this age as it has on some previous continents?
I found that with five Hover Tanks, three Rail Guns, and my +72/+63 bonus I could conquer all seven sectors of Nutarniq (the first province) without losing a single troop. I'm not using diamonds to speed up the scouting, so that's as far as I have gotten.
On Guild Expedition I have experimented with the AF Champion and Surrogate Soldier. I find they're just okay.
Again, many thanks to all willing to lend their expertise.
-Joe
jlshetler, Houndsmoor
PE:
https://forum.us.forgeofempires.com...trategy-for-conquering-the-pe-continent.8011/
ME:
https://forum.us.forgeofempires.com/index.php?threads/me-military-advice-request.8585/
PME:
https://forum.us.forgeofempires.com...conquering-the-pme-continent.9210/#post-91580
CE:
https://forum.us.forgeofempires.com...rategy-for-conquering-the-ce-continent.10128/
TE:
https://forum.us.forgeofempires.com...-for-conquering-the-tomorrow-continent.10701/
FE:
https://forum.us.forgeofempires.com...gy-for-conquering-the-future-continent.11625/
Now as we all take a shot at the new AF continent together, I thought this thread would be a good place for sharing the useful strategies we learn as we go. Hopefully those who have already done this on Beta will have some insights for the rest of us. In particular, I thought we could focus on the following questions:
(1) What is the best use of earlier age units to get started?
(2) Does AF introduce any new battle formats (like the urban terrain of CE or the two-wave attack of PME)? If so, what are the best tactics for dealing with them?
(3) Are the AF Champion, Drummer, or Color Guard at all useful?
(4) Are Rogues useful in any of the AF continent provinces? If so, which ones and with which supporting units? Does the enemy AI vary by province in this age as it has on some previous continents?
I found that with five Hover Tanks, three Rail Guns, and my +72/+63 bonus I could conquer all seven sectors of Nutarniq (the first province) without losing a single troop. I'm not using diamonds to speed up the scouting, so that's as far as I have gotten.
On Guild Expedition I have experimented with the AF Champion and Surrogate Soldier. I find they're just okay.
Again, many thanks to all willing to lend their expertise.
-Joe
jlshetler, Houndsmoor