Like the building style. The man prize is a space hog so will there be enough benefits to make it worth placing? What era will we need to be in for taking on this Settlement? When will it be released?
I have seen many of the same types of questions about the "main building", the 6x9 building shown in the announcement is not actually the new building that comes as a reward for completion, but instead, it is actually the town hall building. For the other questions I have no idea, but I wanted to answer the first one.Like the building style. The man prize is a space hog so will there be enough benefits to make it worth placing? What era will we need to be in for taking on this Settlement? When will it be released?
While you may choose this method of play, I don't. While there is certainly replacement of buildings as new ones are unlocked, I don't do the build tear down thing as you suggest. It's not the settlement mechanism that dictates that style of play, it is simply the style of play you've chosen.The artwork is beautiful, as usual, but the reference to diplomacy buildings suggests that the settlement will have the same tired "tear down all your buildings, build a bunch of diplomacy buildings, unlock some techs, tear your diplomacy buildings back down, and then rebuild most of the buildings that you just tore down" mechanic from all the other settlements. I'd be more excited if Inno started varying the formula a little more than they have to date.
The artwork is beautiful, as usual, but the reference to diplomacy buildings suggests that the settlement will have the same tired "tear down all your buildings, build a bunch of diplomacy buildings, unlock some techs, tear your diplomacy buildings back down, and then rebuild most of the buildings that you just tore down" mechanic from all the other settlements. I'd be more excited if Inno started varying the formula a little more than they have to date.
I like that idea. Having diplomacy be entirely irrelevant to the settlement except for those discrete moments when you unlock a tech or satisfy a quest is a waste of what could be an interesting mechanic.It would be great if diplomacy was accumulated over time based on your hourly diplomacy buildings complete in your settlement, and that those values were used for unlocking advancements. It's all about time after all.