On a different tack. I just moved up to SAM. Now in SAM the Era Goods making building can only be in the Mars Colony. and they are powered by Coins and Supplies but not previous Era Goods, they use the Mars Ore, And to get small amounts of Mars Ore you have to either fight, or Negotiate over and over and over again each time.. For negotiators this is a really bad deal.
The curious thing is... To make the goods you need to have Mars Ore, and for the negotiations you need the Goods to get the Mars Ore. this seems like it is a real conundrum. And players who do not fight will be in a huge bind when they get to SAM Era. (unless they can make all they need for Era Goods from Event Buildings.
So for this one reason, Players who basically negotiate all the time will suddenly be at a bg disadvantage when they get to SAM Era.
Or am I missing something?
The problem could be circumvented with Event Buildings, true. and perhaps with a high level CF to do lots of RQs... but for negotiators wthout those. the negotiators in SAM Era are in a world of hurt.
(the moral of this tale is learn to fight. even if you are a negotiator.)