We DO have a good time: at your expense.
You know, I posted suggestions to help you out, but I can see they have fallen upon deaf keys.
If this is what you have been doing, your city would not be such a mess. You would not have LONGHOUSES in your PE or Indy city.
Your Indy city should not have useless producing goods buildings like BeeKeeper, Copper Foundry, Glassblower, Granite, Iron Age Villa, Longhouse, and Notre Dame. You would group your like sized stuff together. And you would not have roads from HMA to Colonial: you would use the best roads because it would replace a bunch of the happy stuff you have littering your city. Then, you could fit in, oh, maybe a St. Basil, Deal and a Traz so you could better defend yourself.
Your PE city is a hot designed mess because of the way you ran your expansions and have your roads made. If you placed all the double road buildings along the right side of your city, where your CoA and other stuff runs down, you will be better served. And get rid of the Luau and Santas Workshop: they do you no good after HMA/LMA really.
I gave you advice earlier in this thread, and for some silly reason am doing it again. But do what you will: it is your city. Just remember the advice we have tried to give you here every time someone walks through your troops like a hot knife through butter then takes what they want from you because you are ill prepared to protect what you are trying to produce.