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Pirates Settlement 2025 Feedback

Ironrooster

Well-Known Member
The settlement building is pretty good for newer cities.
I especially like the idea of getting QI boosts and Special goods starting with level 1.
The game mechanism is pretty much the same as the others, thankfully with no roads.
The mini game for extra goods is pretty easy but chancy as to how much you get. This can be improved by spending diamonds.

All in all I like it.
 

WillyTwoShoes

Well-Known Member
The settlement building is pretty good for newer cities.
I especially like the idea of getting QI boosts and Special goods starting with level 1.
The game mechanism is pretty much the same as the others, thankfully with no roads.
The mini game for extra goods is pretty easy but chancy as to how much you get. This can be improved by spending diamonds.

All in all I like it.

I personally enjoy all the settlements - well.... maybe not the stupid Mughal settlement. :)

They are a long and slow slog but worth it at the end. I find them to be a rather pleasant distraction to fiddle around with while I am waiting for other city events to happen. One of the few times I felt like I accomplished something, by working at, it was my first settlement - the Yggdrasil.
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Godly Luke

Well-Known Member
I quite like this settlement. I've only done the Viking and Japanese, and had no desire to do any of the others considering how woefully underpowered those buildings are again. Sure, sure, the QI boost is nice, but by the time you're at the last few difficulties, you should already have enough decorations as to not make a substantial difference. Egypt is the only building that remains appealing, but as a certain exile once said, "I do not have the years required – nor the desire", as that settlement takes a special kind of masochism to complete.

With the pirate building being upgraded since it got majorly clowned on in beta, it's actually a really good building now, and it serves as a rather nice counterbalance for the ascended Obsidian Tower in terms of army boosts. I will be finishing out the pirates, not with any sense of urgency, but I'll be slowly chipping away at it for the next 6 months or so.
 

xivarmy

Well-Known Member
I quite like this settlement. I've only done the Viking and Japanese, and had no desire to do any of the others considering how woefully underpowered those buildings are again. Sure, sure, the QI boost is nice, but by the time you're at the last few difficulties, you should already have enough decorations as to not make a substantial difference. Egypt is the only building that remains appealing, but as a certain exile once said, "I do not have the years required – nor the desire", as that settlement takes a special kind of masochism to complete.
Egypt is one of the top two fastest to finish. It's between that and Japan - Japan has shorter runs, Egypt needs a few less runs but is still damn fast once you know what you're doing. And requires the least city management of any of the settlements.

Your commitment to doing Egypt fast is learning to do 3 manual battles a day with 8 nubian archers. With that your first run is done in ~12 days. Your last run can be done in under a week. And there's only 10 runs. 100 days should be enough to finish it - no years required. You have space galore to build as many extra goods buildings as you feel you need because you only need 2 barracks. You don't need credits beyond what you'll accidentally get in order to train your nubians and the final quest which takes ~1 day with 2 pyramids (and you have space to do more). So you don't need to commit to hardline schedules.

And if you do it since the update by the time you're done you'll also, easily, have 10 ascended kits to keep it at the ascended version for 900 days before you have to decide if it's worth doing another 1 week run for 90 more days of ascension. It's the simplest one to, casually, hit gold on every run (i.e. even if you don't meet the standard of 3 manual battles a day and say always skip the hard, it might take ~50% longer but you'll still hit gold with time to spare).
 

jaymoney23456

Well-Known Member
Egypt is one of the top two fastest to finish. It's between that and Japan - Japan has shorter runs, Egypt needs a few less runs but is still damn fast once you know what you're doing. And requires the least city management of any of the settlements.

Your commitment to doing Egypt fast is learning to do 3 manual battles a day with 8 nubian archers. With that your first run is done in ~12 days. Your last run can be done in under a week. And there's only 10 runs. 100 days should be enough to finish it - no years required. You have space galore to build as many extra goods buildings as you feel you need because you only need 2 barracks. You don't need credits beyond what you'll accidentally get in order to train your nubians and the final quest which takes ~1 day with 2 pyramids (and you have space to do more). So you don't need to commit to hardline schedules.

And if you do it since the update by the time you're done you'll also, easily, have 10 ascended kits to keep it at the ascended version for 900 days before you have to decide if it's worth doing another 1 week run for 90 more days of ascension. It's the simplest one to, casually, hit gold on every run (i.e. even if you don't meet the standard of 3 manual battles a day and say always skip the hard, it might take ~50% longer but you'll still hit gold with time to spare).
There is no way that Egypt is one of the 2 fastest to finish. By far the quickest one is Japan and then its probably a toss up between Viking and Aztec. The nubian archers are also pretty overrated when it comes to a unit to use in Egyptian settlement. They do good against some enemies but are terrible against others and its nothing even close to being comparable to say the usefulness of artillery in some early ages in the game. Doing Egypt in 12 days on the first playthrough is a pipedream unless you are spending lots of diamonds and then good luck with that since you can't even straight dime goods productions, can only reduce the time by 50%.
 

xivarmy

Well-Known Member
There is no way that Egypt is one of the 2 fastest to finish. By far the quickest one is Japan and then its probably a toss up between Viking and Aztec. The nubian archers are also pretty overrated when it comes to a unit to use in Egyptian settlement. They do good against some enemies but are terrible against others and its nothing even close to being comparable to say the usefulness of artillery in some early ages in the game. Doing Egypt in 12 days on the first playthrough is a pipedream unless you are spending lots of diamonds and then good luck with that since you can't even straight dime goods productions, can only reduce the time by 50%.
Nubian Archers are the best unit for beating hard battles no matter the opponent - even the ones they're weak against. The key against those on hard is restarting battles until the enemy units stratify - where you can hit and kill some while staying out of range of some of the others because they didn't advance far enough. If they don't stratify before first combat, then you surrender and restart the fight without taking any damage, until they do.

Example of a success:

1765037237201.png

1765037274122.png

And the days to completion, without any diamonds, only relies on how many fights you successfully complete - goods are bounded by loot. If you do all 3 fights every day, ~12 days is expected for the first run. So again, as I said, the one and only thing you need to do is learn to win with nubian archers against *anything*. If you want to stick your head in the sand and swear that they don't work and are overrated, then no you won't do it in 12 days. But others can. I have. And I've heard of some of the video creators having put out guides on fast egypt runs too - so if you want to look, they're probably out there.

BTW the only one slower to complete all runs than Vikings is probably Mughals :p Vikings is also by far the most work to gold without diamonds requiring heavy use of short-cycle credit generation since the settlement changes to 5h/10h instead of 4h/8h.
 

honey55

Well-Known Member
There is no way that Egypt is one of the 2 fastest to finish. By far the quickest one is Japan and then its probably a toss up between Viking and Aztec. The nubian archers are also pretty overrated when it comes to a unit to use in Egyptian settlement. They do good against some enemies but are terrible against others and its nothing even close to being comparable to say the usefulness of artillery in some early ages in the game. Doing Egypt in 12 days on the first playthrough is a pipedream unless you are spending lots of diamonds and then good luck with that since you can't even straight dime goods productions, can only reduce the time by 50%.
Squoobie has a guide for the Egyptian settlement that i found really helpful. The Egyptian settlement became my favorite settlement and was the easiest for me to get done quickly. The Mughal. And Polynesian were the worse for me. I really dislike them. I actually enjoyed the Egyptian one and I'd put off even doing it cause i was sure i couldn't do the fighting on my phone especially if i had to do it manually. Turned out i could do them all on auto.

I don't mind this new settlement so far though i may not be doing it fast, partly because I've forgotten about it a few times as i got out off habit of doing settlements and really the game has to many things to remember now.
 

WillyTwoShoes

Well-Known Member
I quite like this settlement. I've only done the Viking and Japanese, and had no desire to do any of the others considering how woefully underpowered those buildings are again. Sure, sure, the QI boost is nice, but by the time you're at the last few difficulties, you should already have enough decorations as to not make a substantial difference. Egypt is the only building that remains appealing, but as a certain exile once said, "I do not have the years required – nor the desire", as that settlement takes a special kind of masochism to complete.

With the pirate building being upgraded since it got majorly clowned on in beta, it's actually a really good building now, and it serves as a rather nice counterbalance for the ascended Obsidian Tower in terms of army boosts. I will be finishing out the pirates, not with any sense of urgency, but I'll be slowly chipping away at it for the next 6 months or so.

Imho xivarmy had the right of it in his comments. Once you figure out how to complete the Egyptian settlement (and that is more of knowing to use the Nubian Archers) it just becomes a matter of how often you want the Ascended upgrade for your Bathhouse.
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WillyTwoShoes

Well-Known Member
BTW the only one slower to complete all runs than Vikings is probably Mughals :p Vikings is also by far the most work to gold without diamonds requiring heavy use of short-cycle credit generation since the settlement changes to 5h/10h instead of 4h/8h.

Funny thing about the Mughal settlement - It's slower to complete than any I have done to date and yet I regularly collect the timed rewards even at the first few run throughs without a lot of production bonus's.
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Not really playing to beat the clock but where are these cutters I am supposed to plant. Am I dense or am I supposed to wait for the black market or divine intervention.?
 

planetofthehumans2

Well-Known Member
I'm going to echo again, that the colors and building designs are way too similar. Yes the settlement looks good, but how is that supposed to help me play when I can't do anything outside of flat mode. I can't even differentiate the houses and the supply buildings. I can't see where there's a free space in the sea.
 

jaymoney23456

Well-Known Member
Nubian Archers are the best unit for beating hard battles no matter the opponent - even the ones they're weak against. The key against those on hard is restarting battles until the enemy units stratify - where you can hit and kill some while staying out of range of some of the others because they didn't advance far enough. If they don't stratify before first combat, then you surrender and restart the fight without taking any damage, until they do.

Example of a success:

View attachment 22858

View attachment 22859

And the days to completion, without any diamonds, only relies on how many fights you successfully complete - goods are bounded by loot. If you do all 3 fights every day, ~12 days is expected for the first run. So again, as I said, the one and only thing you need to do is learn to win with nubian archers against *anything*. If you want to stick your head in the sand and swear that they don't work and are overrated, then no you won't do it in 12 days. But others can. I have. And I've heard of some of the video creators having put out guides on fast egypt runs too - so if you want to look, they're probably out there.

BTW the only one slower to complete all runs than Vikings is probably Mughals :p Vikings is also by far the most work to gold without diamonds requiring heavy use of short-cycle credit generation since the settlement changes to 5h/10h instead of 4h/8h.
You seem to think that players enjoy doing manual battles and not only that but sitting there quitting them until they get a favorable one. That nonsense often doesn't work for one thing and for another who has the time and patience? Besides that one is not gonna get set up to produce max goods for a few days even if you did win every one of the Egyptian battles each day. i don't buy you get done with the first playthrough in 12 days regardless of battles won either. Only way to do it is to spend diamonds on goods and you would have to do it by buying them to unlock the embassy advancements due to the fact that you can't even rush goods buildings anymore (the 50% time reduction is a joke). and even if you could significantly cut down the time of the settlements by playing as you say that sure is a tedious and irritating way to play lol
 

jaymoney23456

Well-Known Member
Imho xivarmy had the right of it in his comments. Once you figure out how to complete the Egyptian settlement (and that is more of knowing to use the Nubian Archers) it just becomes a matter of how often you want the Ascended upgrade for your Bathhouse.
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You don't think there is a reason that the gold reward has a 28 day window for the first playthrough of Egypt settlement? If players could do it in well under half that time I doubt this would be the case. Everyone knows Inno is not that generous with handing out rewards lol
 

xivarmy

Well-Known Member
You seem to think that players enjoy doing manual battles and not only that but sitting there quitting them until they get a favorable one. That nonsense often doesn't work for one thing and for another who has the time and patience? Besides that one is not gonna get set up to produce max goods for a few days even if you did win every one of the Egyptian battles each day. i don't buy you get done with the first playthrough in 12 days regardless of battles won either. Only way to do it is to spend diamonds on goods and you would have to do it by buying them to unlock the embassy advancements due to the fact that you can't even rush goods buildings anymore (the 50% time reduction is a joke). and even if you could significantly cut down the time of the settlements by playing as you say that sure is a tedious and irritating way to play lol
Where does what a mythical average player "enjoys" enter into "possible"? It's not that much work. It's possible. And to me, less irritating than every other settlement, including Japan. I rather once a day having to wrestle out 3 manual battle wins than having to check in every 5 hours, or even more frequently, to make enough credits.

At any rate, the time to 'get up to full goods production' is not actually an important limit because your loot demand will overtake your loot production once you're there. Without x4 bonus you're looking at ~1000-1100 loot/day from 4 fights which can feed ~5 goods buildings; where you can fit 10+ eventually. Adding in x4 on repeating runs, you can sustain ~9. In the first run you expect to feed ~6 goods buildings on average including x4.

Of course, skipping settlements entirely is a perfectly respectable choice too in my eyes - one I've largely engaged in since my last 'serious' world start years ago. I still haven't completely finished the main Mughal or Polynesia building anywhere (done a few runs and then lost interest in babysitting it).

But if one is wishing they could have a finished Royal Bathhouse, it's feasible in a few months without diamonds, if you just learn one nuisance :p

You don't think there is a reason that the gold reward has a 28 day window for the first playthrough of Egypt settlement? If players could do it in well under half that time I doubt this would be the case. Everyone knows Inno is not that generous with handing out rewards lol

1) You trust inno's math far too much :p The challenge to hit gold varies wildly between the different settlements.
2) I don't know if they planned to balance around the 'only nubian archers' strategy at all. They could've tuned gold around unoptimized autobattling (which would mean needing a bit more credits). I think they probably did at least tune around the idea that people would want 1 of every barracks to match against different types of troops. Which would greatly reduce the room for goods buildings.
 
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