DeletedUser31657
Proposal
I propose that an option be added where we could flag certain players so that they may stick out to us easier.
Current System (if applicable)
N/A
Details
Have the ability to either place a positive or negative flag on players in our Friend, Guild, and Neighbor lists. This would allow us to more easily identify certain players that we may want to enter their city and polish or motivate a specific building instead of randomly aiding them.
It could also be useful to negatively flag players whom have previously attacked us and we do not wish to aid any longer. It could also be used to mark players we have attacked and need to return later to plunder.
Abuse Prevention
Nothing comes to mind, but might want to place a limit on the number of positive and negative flags.
Visual Aids
Conclusion
I believe you would find ample support for such an option, I know in my guild there is always a lot of discussion about annoying attackers and how people go about aiding other players.
I propose that an option be added where we could flag certain players so that they may stick out to us easier.
Current System (if applicable)
N/A
Details
Have the ability to either place a positive or negative flag on players in our Friend, Guild, and Neighbor lists. This would allow us to more easily identify certain players that we may want to enter their city and polish or motivate a specific building instead of randomly aiding them.
It could also be useful to negatively flag players whom have previously attacked us and we do not wish to aid any longer. It could also be used to mark players we have attacked and need to return later to plunder.
Abuse Prevention
Nothing comes to mind, but might want to place a limit on the number of positive and negative flags.
Visual Aids
Conclusion
I believe you would find ample support for such an option, I know in my guild there is always a lot of discussion about annoying attackers and how people go about aiding other players.