Plunders

tazzmaniac666

Active Member
Notice how the OP hasn’t responded or even been online since voicing their complaint?? Renders all this advice pretty much moot if one is going to complain in a “social game” and not communicate.

No chance to learn, no chance to improve, no chance to get any sympathy from me..
It shows him as a new forum member who only joined yesterday. Maybe he really is a newbie that is struggling to deal with plundering or maybe he is just a goober coming on here to complain.

I do think some of the long-timers with their snippy one line "suck it up responses" aren't helpful. Regardless of the original poster, there are certainly other players looking on these forums for help. It looks like at least one person gained some benefit from my post so that's good. Do any of the long-timers have anything useful to add to my suggestions?
 

heybo

Well-Known Member
It shows him as a new forum member who only joined yesterday. Maybe he really is a newbie that is struggling to deal with plundering or maybe he is just a goober coming on here to complain.

I do think some of the long-timers with their snippy one line "suck it up responses" aren't helpful. Regardless of the original poster, there are certainly other players looking on these forums for help. It looks like at least one person gained some benefit from my post so that's good. Do any of the long-timers have anything useful to add to my suggestions?
Point remains, it is a “social game” and those that embrace that and communicate with others will learn, much like the one poster who has benefitted. Those that don’t ask, thinking that this is candy crush or some other meager “point and click” game are doomed.

I’ll tell you, I started a new city (#5) and the newer worlds are the blind leading the blind! Mobile has made the game easier to access but loss of chat, no guild forum access, etc.... really hampers a new player even if they are active/interested/quizzical. Their only option is to come here or use the guild message thread. I’m surprised at how few do, end up complaining, and end up quitting quickly realizing what they’re in for...
 

tazzmaniac666

Active Member
Point remains, it is a “social game” and those that embrace that and communicate with others will learn, much like the one poster who has benefitted. Those that don’t ask, thinking that this is candy crush or some other meager “point and click” game are doomed.

I’ll tell you, I started a new city (#5) and the newer worlds are the blind leading the blind! Mobile has made the game easier to access but loss of chat, no guild forum access, etc.... really hampers a new player even if they are active/interested/quizzical. Their only option is to come here or use the guild message thread. I’m surprised at how few do, end up complaining, and end up quitting quickly realizing what they’re in for...
My eyes aren't good enough so mobile is a last resort for me. The game itself really doesn't provide a good learning experience for newbies. Being anti-social and analytical, I generally hack my way through it and do my own learning but I agree the social aspect is quite important with a complex game like FOE. Joining a good guild with helpful experienced players is very important to learning but that is somewhat of a crap shoot if you're a newbie. Really joining multiple guilds is helpful to learning. My main city guild is good but it was my 2nd world guild where I learned about recurring quests and the usefulness of the extra turn boost.
 

Elric.1

New Member
thanks for all that good info. i'm in the IA one point from have the mil. tact research done and trying to learn about this before entering the twilight zone.
 

tazzmaniac666

Active Member
thanks for all that good info. i'm in the IA one point from have the mil. tact research done and trying to learn about this before entering the twilight zone.
Make sure to set your defense after you research it and then reset your defense every time you go up an age.