Except they were added all around the existing grid not added on to the bottom right and left. So planning implemented for the upper right and left edges was disrupted because the original edge expansions were no longer the edge expansions.
This makes no sense. The
only way changing the existing grid could disrupt planning would be if they
took away part of the grid, not added to it. Any configuration you had planned
before the grid expansion can still be accomplished. If anything, you have more options than before, not less.
Sure, over time more expansions can be added and everything redone to get back to the original plan. But it would be nice to rearrange the existing expansions to avoid that hassle.
Again, no sense. An expanded grid in no way prevents any previous plan from being implemented.
The whole point of having a reconstruction capability is so you can re-arrange the whole city. That really should include the expansions as well. Rearranging without using reconstruction is possible, but it's not a challenge it's a hassle. The challenge is in planning your city.
And you can still rearrange the whole city. You just can't return previously developed land to wilderness, which is what is basically being asked for with this idea. Oh, and many of us rearranged our cities for years without Reconstruction Mode without too much trouble. Not that your comment here makes any sense, because whether or not this idea is ever implemented, no one is proposing doing away with Reconstruction Mode.