Disagreed that Rogues are OP in GvG. Having to win 10 fights to kill one defending Army means the loss of dozens if not more. Having to actually fight each fight? Are you kidding? I did that two years ago, it's mind wrackingly boring, up there with grinding Recerring Quests.,..
Disagreed that Rogues are OP in GE. I dunno about you, but while I breeze through the first 2.5 lvls of GE, it gets pretty brutal from there on in my main city. In my Trazless Rogueless startuo the slogging starts at ilvl 2. Could be my awful fighting. But most of my low Era guildies in both worlds rarely get to lvl 2 fighting.
I will agree that PvP the AI should be looked at. But only if you think that killing plundering is good for the game. I don't.
agree, Let's make the battle system standard on all methods such as PVP, GE, and Continent Maps. To OP or anyone to suggest to make or motify the proposal to Make Battle system standard throughout the game if possible.
Why does it have to be consistent? Just for the sake of consistency? Are we going to make all fights as tough as Continent?
That would either require a complete reengineering of GvG and the complete redesign of GE defenses, and the essential abandonement of plundering, or...
What? What happesn when you start messing with Rogues and the AI?
I donlt think you folk are thinking this through. You;re talking fundamental changes to the game. Is this really a good idea?
Can someone explain why this would be good for the game?