DeletedUser39526
This method is designed using an ROI (Return on Investment) calculation rather than a 1:1 traditional swap calculation for the means of maintaining parity and fairness across the team members throughout the life of the swap. It allows for easier control, management, flexibility, adaptability and application in my experience.
The ROI is determined by dividing the amount of FP a player donates by the amount of FP the player receives in rewards, including any Arc bonus.
Example: 100 FP donated and 25 FP rewarded is a ROI of 4.00. 100 divided by 25 is 4.
The use of the ROI was arrived at after working personal 1:1 swaps with a group of other players, all of which were active Snipers like myself. We found the 1:1 swap metric to be problematic, and my Sniper mind told me the ROI was a better metric to use. It was the basis of how I valued targets for Sniping and when I examined how it could work in swaps and especially a Swap Team I was convinced it was the better way. After all, the goals we wanted for our Swap Team were consistent leveling, predictable rewards and BP access. As long as these goals were met in as fair and equitable a way as possible maintaining a strict 1:1 swap was not a concern. My fellow players agreed with my conclusions and rationale about the ROI as the basis for how we would proceed so we began our first Swap Team based upon it over a year ago and it is still going strong.
Using the ROI Method you can manage almost any mix of GBs or GB levels, almost any mix of player advancement or FP income flow, and have a swap with a well defined beginning and end point. Even with variations in the total amount of FP donated across the team in a round, each team member knows that they got essentially the same ROI as everyone else, so no single member fares better than another in this respect. The GBs get leveled, the rewards are predictable and BPs are accessed. The goals of the team are achieved and parity is maintained across the team as closely as possible.
There are players for whom a 1:1 swap is mandatory in all cases and if you, the reader, are one of these players this method is not for you. Players who are fixated on 1:1 as the basis for fairness in a swap will have problems potentially with this method as a 1:1 is never achieved dead on, and there will always be variations in the total amount of FP donated across a team no matter how closely the team manager maintains a balance on this over time. If you cannot see ROI, as I use it in the Method, as a solid measure of fairness and parity, then this is not your cup of tea.
The ROI is determined by dividing the amount of FP a player donates by the amount of FP the player receives in rewards, including any Arc bonus.
Example: 100 FP donated and 25 FP rewarded is a ROI of 4.00. 100 divided by 25 is 4.
The use of the ROI was arrived at after working personal 1:1 swaps with a group of other players, all of which were active Snipers like myself. We found the 1:1 swap metric to be problematic, and my Sniper mind told me the ROI was a better metric to use. It was the basis of how I valued targets for Sniping and when I examined how it could work in swaps and especially a Swap Team I was convinced it was the better way. After all, the goals we wanted for our Swap Team were consistent leveling, predictable rewards and BP access. As long as these goals were met in as fair and equitable a way as possible maintaining a strict 1:1 swap was not a concern. My fellow players agreed with my conclusions and rationale about the ROI as the basis for how we would proceed so we began our first Swap Team based upon it over a year ago and it is still going strong.
Using the ROI Method you can manage almost any mix of GBs or GB levels, almost any mix of player advancement or FP income flow, and have a swap with a well defined beginning and end point. Even with variations in the total amount of FP donated across the team in a round, each team member knows that they got essentially the same ROI as everyone else, so no single member fares better than another in this respect. The GBs get leveled, the rewards are predictable and BPs are accessed. The goals of the team are achieved and parity is maintained across the team as closely as possible.
There are players for whom a 1:1 swap is mandatory in all cases and if you, the reader, are one of these players this method is not for you. Players who are fixated on 1:1 as the basis for fairness in a swap will have problems potentially with this method as a 1:1 is never achieved dead on, and there will always be variations in the total amount of FP donated across a team no matter how closely the team manager maintains a balance on this over time. If you cannot see ROI, as I use it in the Method, as a solid measure of fairness and parity, then this is not your cup of tea.