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Introduction
The unbirthday party quest (UB) is a recurring quest that is available in all eras. The player is asked to pay a certain amount of coins and supplies for a random reward. In this guide we ask whether it is possible to achieve self-sustaining UB. We define self-sustaining as having no net loss in coins and supplies.
Notation and Definition
The condition for UB to be self-sustaining is simply
To simplify the notation, we define:
UB with CF boost
Using the data for "random rewards" provided on wikia, it is easy to see that UB cannot be self-sustaining with its base rewards. However, Chateau Frontenac provides a boost factor of
for level L > 10. Rearranging terms in the self-sustaining condition, we obtain the critical level of CF for self-sustaining UB:
for both coins and supplies. We denote the corresponding critical level as Lc and Ls, respectively, and effectively L = max (Lc, Ls).
Results
1. UB without other recurring quests
In this section we first consider the case of UB alone without other recurring quests. This shall give us an upper bound for self-sustaining UB.
The results for all eras are plotted below and tabulated in the Appendix (values for BA are theoretical since one cannot build CF in BA). We see that the critical level for self-sustaining UB is the lowest in IA, where L = 73. Generally speaking, the critical level increases (but not monotonically) through the eras from IA to CA and remains fairly stable till AF, beyond which the critical level becomes dauntingly high (385 for OF and 583 for VF).
2. UB with 2nd recurring quest
It is possible to use the coins/supplies reward from UB to fulfill the "collect x coins/supplies" recurring quest, which may in turn give you coins and supplies. A complete solution to this problem is too difficult and therefore we make a simple approximation to obtain an analytical solution.
Let us recall the self-sustaining condition without a 2nd quest:
We make the variable substitution X = P1R1 + P2R2 to simplify the algebra:
Results are plotted in the following figure (as crosses) together with the upper bound obtained in the previous section (as dots). They are also tabulated as L2c, L2s, L2 = max(L2c, L2s) in the Appendix. Note that:
3. UB with 3rd recurring quest
Similar to the previous section, we make some simplifying assumptions:
and the condition for supplies can be similarly derived. The two conditions are rewritten as
where X_{c,s} are P1R1 + P2R2 for coins and supplies, respectively. The solution is
Results are plotted below (as open squares) and tabulated in the Appendix. The critical CF level is reduced by about 30-40% compared to UB alone. This reduction is most significant in VF, where the CF level is brought down from 583 to 323.
Final Remarks
To assess the self-sustaining condition for UB, I have provided an exact upper bound on the CF level (without 2nd recurring quest) and an approximate lower bound with 2nd and 3rd recurring quest. For most players with 2 recurring quests, L2 should serve as a good estimate.
"Self-sustaining" ignores city production by definition. In practice, city production will enable players to achieve a pseudo-self-sustaining state more easily.
Happy Unbirthday!
Appendix
(* = theoretical value)
The unbirthday party quest (UB) is a recurring quest that is available in all eras. The player is asked to pay a certain amount of coins and supplies for a random reward. In this guide we ask whether it is possible to achieve self-sustaining UB. We define self-sustaining as having no net loss in coins and supplies.
Notation and Definition
The condition for UB to be self-sustaining is simply
P(large coins) x large coins + P(small coin) x small coin >= C(coins)
P(large supplies) x large supplies + P(small supplies) x small supplies >= C(supplies)
where P() denotes the probability and C() denotes the cost of UB.P(large supplies) x large supplies + P(small supplies) x small supplies >= C(supplies)
To simplify the notation, we define:
R1 = small coins/supplies reward
R2 = large coins/supplies reward
P1 = P(small coins) = P(small supplies) = 1/7
P2 = P(large coins) = P(large supplies) = 1/14
so that the self-sustaining condition is rewritten asR2 = large coins/supplies reward
P1 = P(small coins) = P(small supplies) = 1/7
P2 = P(large coins) = P(large supplies) = 1/14
P1R1 + P2R2 >= C
for both coins and supplies.UB with CF boost
Using the data for "random rewards" provided on wikia, it is easy to see that UB cannot be self-sustaining with its base rewards. However, Chateau Frontenac provides a boost factor of
for level L > 10. Rearranging terms in the self-sustaining condition, we obtain the critical level of CF for self-sustaining UB:
for both coins and supplies. We denote the corresponding critical level as Lc and Ls, respectively, and effectively L = max (Lc, Ls).
Results
1. UB without other recurring quests
In this section we first consider the case of UB alone without other recurring quests. This shall give us an upper bound for self-sustaining UB.
The results for all eras are plotted below and tabulated in the Appendix (values for BA are theoretical since one cannot build CF in BA). We see that the critical level for self-sustaining UB is the lowest in IA, where L = 73. Generally speaking, the critical level increases (but not monotonically) through the eras from IA to CA and remains fairly stable till AF, beyond which the critical level becomes dauntingly high (385 for OF and 583 for VF).
2. UB with 2nd recurring quest
It is possible to use the coins/supplies reward from UB to fulfill the "collect x coins/supplies" recurring quest, which may in turn give you coins and supplies. A complete solution to this problem is too difficult and therefore we make a simple approximation to obtain an analytical solution.
Let us recall the self-sustaining condition without a 2nd quest:
B(P1R1 + P2R2) >= C
The rewarded coins/supplies can be used to fulfill a 2nd quest that requires you to collect Q coins/supplies. (The values for Q are obtained from "recurring quests" on wikia.) We make an approximation that the 2nd reward can be immediately retrieved as a fraction of the 2nd quest. The self-sustaining condition then becomesWe make the variable substitution X = P1R1 + P2R2 to simplify the algebra:
BX ( 1 + B X / Q ) >= C
X^2 B^2 + Q X B - Q C >= 0.
Solving for the positive root of the quadratic equation, we obtain:X^2 B^2 + Q X B - Q C >= 0.
Results are plotted in the following figure (as crosses) together with the upper bound obtained in the previous section (as dots). They are also tabulated as L2c, L2s, L2 = max(L2c, L2s) in the Appendix. Note that:
- Starred numbers are theoretical since the 2nd recurring quest is not possible in those ages.
- Only two eras require a CF level below 100: IA (73) and LMA (96).
- Overall, we see a reduction of about 20% in the critical CF level to reach self-sustaining UB.
3. UB with 3rd recurring quest
Similar to the previous section, we make some simplifying assumptions:
- 1 quest for coins and 1 quest for supplies. (The cases of 2 coins quests or 2 supplies quests are ignored.)
- Fractional rewards (as explained above).
and the condition for supplies can be similarly derived. The two conditions are rewritten as
where X_{c,s} are P1R1 + P2R2 for coins and supplies, respectively. The solution is
Results are plotted below (as open squares) and tabulated in the Appendix. The critical CF level is reduced by about 30-40% compared to UB alone. This reduction is most significant in VF, where the CF level is brought down from 583 to 323.
Final Remarks
To assess the self-sustaining condition for UB, I have provided an exact upper bound on the CF level (without 2nd recurring quest) and an approximate lower bound with 2nd and 3rd recurring quest. For most players with 2 recurring quests, L2 should serve as a good estimate.
"Self-sustaining" ignores city production by definition. In practice, city production will enable players to achieve a pseudo-self-sustaining state more easily.
Happy Unbirthday!
Appendix
Age | Lc | Ls | L | L2c | L2s | L2 | % change between L2 and L | L3c | L3s | L3 | % change between L3 and L |
---|---|---|---|---|---|---|---|---|---|---|---|
BA* | 296 | 240 | 296 | 226 | 182 | 226 | -23.6 | 186 | 157 | 186 | -37.2 |
IA | 72 | 73 | 73 | 49* | 49* | 49* | -32.9* | 37* | 37* | 37* | -49.3* |
EMA | 116 | 116 | 116 | 84* | 84* | 84* | -27.6* | 67* | 67* | 67* | -42.2* |
HMA | 147 | 147 | 147 | 109* | 109* | 109* | -25.9* | 90* | 90* | 90* | -38.8* |
LMA | 100 | 128 | 128 | 74 | 96 | 96 | -25.0 | 61 | 77 | 77 | -39.8 |
CA | 210 | 215 | 215 | 168 | 169 | 169 | -21.4 | 142 | 145 | 145 | -32.6 |
IndA | 255 | 194 | 255 | 205 | 156 | 205 | -19.6 | 172 | 137 | 172 | -32.5 |
PE | 240 | 179 | 240 | 198 | 147 | 198 | -17.5 | 168 | 131 | 168 | -30.0 |
ME | 257 | 189 | 257 | 211 | 157 | 211 | -17.9 | 182 | 139 | 182 | -29.2 |
PME | 240 | 167 | 240 | 195 | 137 | 195 | -18.8 | 165 | 121 | 165 | -31.2 |
CE | 209 | 174 | 209 | 165 | 141 | 165 | -21.1 | 141 | 121 | 141 | -32.5 |
TE | 177 | 167 | 177 | 140 | 135 | 140 | -20.9 | 121 | 115 | 121 | -31.6 |
FE | 206 | 240 | 240 | 157 | 185 | 185 | -22.9 | 134 | 152 | 152 | -36.7 |
AF | 198 | 222 | 222 | 154 | 170 | 170 | -23.4 | 130 | 143 | 143 | -35.6 |
OF | 349 | 385 | 385 | 245 | 296 | 296 | -23.1 | 215 | 232 | 232 | -39.7 |
VF | 535 | 583 | 583 | 400 | 369 | 400 | -31.4 | 303 | 323 | 323 | -44.6 |
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