#### Fizxguy

##### New Member

1. 5 siege Camps: There should be zero chance of getting an increase in attrition when attacking a sector which 5 of your own guild's (5x24%=120% attrition free). This is not the case. Even in this situation, attrition increases.

2. Less numbers of siege camps: even when large numbers of fights are put on (ie all possible), the average number of attrition increasing events is greater than should be expected using the 24% attrition reduction of each Siege Camp. This statement is based on many sectors being taken solely by myself with me recording the the number of fights and the number of attrition causing events (so, the statistics are taken into account).

If the method for determining attrition free probability is something other than a simple sum of the 24% figures from all adjacent siege camps, copuld you please let us know how you are calculating this? It would also be helpful to make it clear within the game. If this is a bug, could you please fix it?