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Story of My Town

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Vandelizer

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ForgeofEmpiresCity.jpg

Oh good, you're here! Welcome to Vandelizer's City of Fel Dranghyr. I'm Vandel, of course. I've been waiting for you to come along so I can show off this great city. Shall we begin by going out the main gate of my oh, so humble abode? The villagers call it the town hall, ain't that quaint? Personally it's more like a castle and believe me these walls held off many a, hrr hmmff. Where was I? Oh yes the main gate.

Right outside the gates are these beautiful Triumphal Arches. I don't know why but they seem to help keep the peasants happy. Of course once in a while someone gets out of line and I have to show them the error of their ways, as you will see just up ahead on the left. And here we are, the Gallows. I prefer calling it the dance floor. It doesn't sound so ominous and is a bit better description.

Why that's Mr. Gintner up there dangling on the end of the rope. "How you doing today Mr. Gintner?" "What's that?" "Speak up old boy, I can hardly understand a word you're saying." "Ack gasp aghf grunt agh?" I simply can't understand a word he is saying, haa haa. "Looks like you learned some new dance moves Mr. Gintner!" What's that? You say there is supposed to be a trap door where he is standing? Good heavens, whatever for? No, No, No, that can't be right. We simply hoist them up by the neck till they are on their tip toes and let them enjoy the fresh air. Seams kind of crisp this morning, don't you think? We tie their hands behind their backs of course. "Don't want any more rude gestures now do we Mr. Gintner?" It's quite entertaining, don't you think? You should see how happy the people get watching. Why I've been known to stand here for hours admiring the graceful moves. Just look at Mr. Gintner, dancing around, even without any music. He probably has not had that much exercise in years. Not since he hurt his back working in the old mill. He helped clear this land when this was nothing more than a pagan holy site. But he got a bit complacent, "and boisterous, didn't we Mr. Gintner!" Why that very spot used to be the alter. I hear they used to sacrifice slaves there. Fitting don't you think that we turned it into a place of such joy? All the ex-wives that danced on that stage when I got tired of them. Oh the memories. It's good to be the king!

Did you notice those likenesses of me surrounding the Dance Floor? Kind of gives you a calming feeling wouldn't you say? The likeness is so uncanny I commissioned several of them to be made and scattered about the town. I surrounded the castle with them, kind of gives it an imposing feeling. Everyone seems so happy they are able to see me pretty much where ever they go in town. But right here with all the statues, the stage of the gallows, not to mention the Victory Pillar back there in the corner, makes this section of town seem like a park, wouldn't you say?

What's that across the street you ask? oh yes, that's a, hm, grass hut. I mean really, what were they thinking? A Grass hut! I guess I shouldn't complain much, you should see all the money it makes me. I hear they smoke some sort of herb inside. My soldiers better not be partaking of those festivities or they will find themselves doing a jig with Mr. Gintner. Some folk say this land is haunted from all the sacrifices and the smoke keeps the spirits away. I'd say the smoke makes them wacky and see things that aren't there. "What do you think Mr. Gintner? Is this land haunted? Starting to see things? BOOO! Haa haa"

Come along, let's see what my soldiers are doing. Just turn left here for a bit. Ah yes, another statue of myself. Wouldn't you say I look a bit regal on this one? And here we are. The first building you see on the left is the Ballista Camp. I hear those bad boys can slice a man in half or skewer an elephant clean through. Whatever an elephant is. As we round the bend we have the Armored Infantry Barracks, some of the strongest, and noisiest, soldiers I've ever seen, and heard. They just love knocking each other about boasting how they didn't feel a thing. Then there is the Archery range. Not a very hardy lot but they get their point across. Sometimes in battle when the enemy gets to close, you see them running away screaming "get away, get away" like a bunch of pansies, but when they find a perch of rock to sit on, they start to find their mark. That's the only reason I keep them around. That and they do bring in quite a bit of venison. Lastly is my Legionnaire's, not a bright bunch of chaps but send over a few Armored Infantry, knock them around a bit and they shape up.

Oh look, there at the end of the road, another statue of me, just to the right of the Aqueduct. It's eerie, no matter where I move, it's as if I'm watching myself, huh. And on our right is the main residential area for the peasants. Building after building of completely identical structures. No need to go down there, you've seen one you seen them all, that and it smells really bad, I mean make you want to vomit bad.

Lets head back the way we came and I will show you the meat of the town. On our left as we round the corner is the school. I've been thinking about converting it to a tavern. More profit in a tavern and less chance of an uprising. Filling their heads with nonsense gives them ideas. I'd rather have them complacent, and if there's any trouble with the drunks, with all the barracks right behind us it would be a simple matter to escort them to the gallows, er um dance floor. Besides, how much learning do they need to do these mindless jobs? I've already got a vineyard as you can see just ahead. That can supply all the booze the tavern needs. Several years ago I acquired a territory not far from here rich in grapes, so now it's just a simple matter of fermentation.

Did you know they put the grapes in a big vat, then walk around in the vat to get the juice out of the grapes? It stains their legs and feet purple, so it got me to thinking, and here we have the Dye works. You may have noticed all the people here with brightly colored clothing. Well, this is where it comes from and people from all over come here to buy clothing. Sometimes late at night when no one is around, I like to sneak out of the castle, dip my bare feet in the dye and run around the vineyard. Come morning it really makes them wonder what happened. "Spirits" they say "it's the Spirits". Would you believe they use a flower found out in the wilds to make the dye? Who would have guessed? Anyway, word of warning, the more expensive the wine, the more the woman clean their feet before stepping in the vats to crush the grapes. Yes siree, no cheap wine for me.

Did you notice the buildings on the right? We are trying a new type of construction. If you ask me they look dreary, but I'm told I can fit more peasants in the same space so I will be able to tear down the old houses and make room for more important things. Like this for example, the Marble Mason. This is where all those wonderful statues of yours truly are made. Did I mention how seeing my likeness all over town makes the people happy? With a face like this could you get any other result?

Scattered around the block on the right are Blacksmith's and they get the metal they work from this building we are coming to on the left, the Iron Foundry. On one of my campaigns far to the north, I discovered a large deposit of Iron Ore. Before we can use it the impurities need to be taken out. That is why our weapons and amour is stronger than our neighbors but shshsh, it's a state secret. Unfortunately the Blacksmith's want to make mostly horseshoes. I don't even have any horses! Maybe I can make up some sort of game to use them with, who could toss the horseshoe on a bulls horn first. I'll have to work on it.

Now we come to the shoemaker. Finest craftsman of leather footwear you will find in all of Fel Dranghyr and all the leather he needs comes from the Tannery just past the shoemaker at the end of the street. You don't want to walk down there, it stinks something awful. They use dog poo and cat urine to cure the leather. Usually the breeze keeps the smell confined to that area of town and the main housing district. That's why we didn't go down that street a while ago. When the wind shifts toward the castle, it stinks to high heaven. That's what brought the end to my second wife. But after the guards hauled her out and put her on the stage the smell was still there. The peasants were enjoying her dance so much I didn't have the heart to ruin their fun when I found out it wasn't her that smelled. She made such the spectacle of herself. Now when the wind blows toward the castle I plan a huge banquet for the peasants to enter the castle and have a feast. It's the only time the peasants stench is covered up, and it makes them think my house smells the same as theirs so it makes them a bit more, cooperative.

Where were we? Oh yes, across the street from the Tannery is the Limestone mason. He tried to make a statue of me but the color and texture was all wrong. Made me look like I had freckles or something. The only thing that spared him a dance was the fine work he did on the Triumphal Arches and Aqueducts.

Working our way back towards us from the Limestone mason on the right is the Jewelry manufacturer. He makes all the goblets used in the castle and all my jewelry. Just look at these diamonds around my neck. I'll bet you haven't seen a better looking king in all of Fel Dranghyr and probably never will.

Here next to us is the Stone Mason. The Stone Mason, Mr. Grayson is not very bright, all he knows how to do is take big rocks and make smaller rocks, then those rocks he makes into even smaller rocks. His work gets walked on by the whole town. Not that everyone is mocking Mr. Grayson or anything, he is a bit of an oaf but the size of him, no one says it to his face anymore, well not since that incident with Mr. Sweeney. Everyone suspected Mr. Grayson but no one could prove it. Anyway, not long after Mr. Sweeney disappeared, Mr. Grayson started spreading his small rocks all over town. Made these roads he did. No more puddles of mud to step in and it's making the peasants much happier. On the street out the castle's southwest gate, he is putting a different kind of rock he found, "cobble stone" I think he called it. Weird name but he is laying each rock by hand and the texture is much more pleasant to walk on. I can't wait till he does the entire town.

Instead of walking all the way around the block, let's cut through here between the Jewelry manufacturer and the Stone Mason. In the middle of the block there are a few things you must see. And there we are. They call it the "Well of Welcome", topped of course with a marvelous statue of yours truly wearing my most elegant King's robes. This is by far my favorite statue of me. Why it's stuck here in the middle of this block is beyond me, there is already a marble statue of me there to the left and another to the right just past the Aqueduct. "Hey you kids, What are you doing to that statue, get back over here, don't you run away from me!" Let's see what they did, hmm written here is "Vandel is a . ." Too bad I stopped them, I bet they were going to write something marvelous about me. Now I guess I'll never know. I'll just have to make something up and have the Marble mason inscribe it here instead. Let's see, "Vandel is a wondrous" hmm no, I got it "The Great King Vandel is a savior to all". No, doesn't quite capture my greatness. I'll have to think on it some more. I know it's got the word "great" in it but great just isn't great enough to capture all of my, greatness. See what that school has done to our children? Even with all that learning they can't even capture my greatness, "Vandel is a...", that tears it, tavern it will be. A drunk poet is better than a learned child any day.

Shall we continue? And here we come to the Butcher. Mr. Larner always sends the best cuts of meat to the castle. I hear he seasons them first with his own special recipe before sending them over. Isn't that thoughtful? They have a slight musky flavor to them, and slightly salty but quite tasty. Oh here he is. My, he must have been working hard today with all the sweat running off of him. "Morning Mr. Larner. Judging from what you're carrying under your arm you're sending over Lamb chops today? MMM mmm, I can hardly wait. Keep up the good work Mr. Larner". You always have to praise the people your food comes from. You never know what they may do to your food otherwise. Remember that, you can dance with the Butcher's daughter, but not his wife. Um, I really do mean dance this time.

And here we come to the Cobble stone road I told you about. Mr. Grayson does good work, even if he is dumb as an ox. You might have noticed several roads in town, like on our left, I have not put a building at the end of the road. This way I don't have to tear it down to make way for the town to grow as we discover new things. Unlike over by the tannery, I just commissioned the construction of a new granite mason. I just captured, er, discovered a very lucrative source far to the north. I don't know what they will make from it yet but I'm excited.

Well, shall we go to our right? Back to the castle and see if Mr. Larner has those Lamb chops ready for our lunch? Not hungry? Suddenly lost your appetite? What a pity, you really don't know what you're missing, Mr. Larner seasons them just right. Yeah, it took a little to get used to but Mmmmm Mmmm.

All right, now I guess you want to be on your way, tell your boss all the good things going on here in Vandelizer's City and be sure to send his business our way. Okay bye now, buh bye.

Well I think that went well, soon I'll have even more coin to grow this money maker of a city even bigger. Haa haa, I'm getting so rich, and these dolts working for me don't even suspect a thing. It's good to be the king.
 
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DeletedUser

Very cool!

Nice job on this. Got the town really worked in in fine detail and yet still a story. Impressive!

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Diary of Magnus Aurelius

August 28, 1453
After more days then I can count, my journey from Halberstadt is finally over! I can see the city of Zebqatar spreading in front of me. The rutted path I’ve been following turns into a paved road as I pass through the gates. To my left is a large stone stele commemorating a victory against the Cumanian invaders. To my right is a multi-storied granite victory tower, festooned with colorful red and yellow banners. Bihjan, my traveling companion and one of the town’s most influential merchants, tells me the tower was raised to praise God for giving the citizens of the city the strength to defeat the marauders from the Seljuk Empire three hundred years earlier. A smile crosses his visage, making his long mustache rise above his collar ... Tomorrow is another day of adventure!

Nice job on this. Got the town really worked in in fine detail and yet still a story. Impressive!
 

DeletedUser

In the beginning, the Fallen Ones; the Ancients of Old, who deceived the inhabitants of Lemuria and Atlantis had sworn they would always keep the Sons of Man at their mercy through the corruption of our art, our cultural expressions, and faith in the one who sits on the Throne of the Heavens; who prized us over the Fallen Ones who exploited their glory and traded it for the exploitation of free will and failed to realize that their glory could never be restored, they were replaced with a gentler, more thankful being, man kind. Jealousy, strife, and malice abound in a dimension unseen by human eyes; yet felt within ourselves, the Chosen Ones, to be vigilant and watch out for their subtleties of infiltration, of methodical perversions of natural resources that cause us to squander our earthly inheritance and throw off its elemental balance...but oh no....not this time. For those who survived the great cataclysms of the ancient world; of violent tempests, floods, earthquakes, brush fires and volcanic eruptions, the Fallen Ones, who represented themselves as gods of the Underworld and the Powers of the Sky and Principalities of the Four Corners of the Earth made ancient pacts to seal our doom before we discover who we really are; tenders of the Earth and all that is contained within, to prosper; destined to cultivate her lands with abundance, by love, and shared with compassion under the protection and hand of His Holy Order. They hated our culture, our civilizations and in fierce envy, they plot to destroy us a third time by planting seeds of distrust among the tribes of mankind, so that we refrain from seeing our brothers and sisters for who they really are, rather than seeing them as strangers to ourselves. They exploit our advancements, and stir trouble among tongues and divided us according to nations and cultural practices that are but fragmented memories of our celestial unified past. That Divine spark in all of us had determined to fight a good fight to re-establish the glory that was to belong to us and only us since the beginning of time.
After all the violent destruction had subsided when Atlantis fell apart and sank into the sea, the weight of its land masses raised underwater mountain ranges and land masses previously buried underneath the waves and created highlands of what is now modern Spain, a land of wild rabbits that dominated the landscape before civilization inhabited the peninsula.
We started again with clothing of fur, fire and light from sticks and stones, and lived in huts of mud. We were tribesmen at best, but grace abound by the One who sits on the Throne of the Celestial Heavens, His observations saw that our tenacity had not quite been exhausted. Faith was stirred up among the people; monuments were built to honor sacred sights where revelations of knowledge occurred; moments where man met the Creator where secrets were shared in gentle breezes, moments of enlightenment, and innovations from previous inventions thought forgotten long ago, advancing our thoughts and confirming our purpose; solidifying our destiny as joint heirs to a natural kingdom. We learned again to mark our territories, to carve out pathways from one home to another, we placed stones as signposts to guide our pathways. Of course after many millennia of peace, enlightenment, and universal knowledge in the fruitful lands of Atlantis and Lemuria, the secrets of old were lost, and our trust had dwindled into lesser weak tribes; cliques of bloodlines and close relationships, proving that many can be conquered by dividing the whole. We learned war once more; our hearts and minds sought to connect to others, but by conspiracies brought upon us by the Fallen Ones, our distrusting nature caused us to wipe out entire tribe of men whose eyes, hearts and minds were blind to diplomacy, not realizing that by doing so, we were setting ourselves behind and hindering our own progress.
Time progressed and we learned to build with stone, the arch was invented and our architecture became more stable than our previous wooden post and lintel buildings that were more susceptible to rot and collapse. We were one in our belief that the God of the Universe was on our side and that our small tribe would build past tremors, mudslides, and earthquakes and one day become a new nation; our tenacity paid off. We produced wine once again after remembering that eating sour grapes made us feel better about our situation, knowing deep down there was something more to this than what we know now; we discovered fermentation...and a new joy. We forged onward. We carved all manner of beauty and familiarity from natural resources like wood and stone, marble, and iron. We felt like we needed to replace these things, as they were gifts to us from the land the God of the Universe gave for our use, so we learned to cultivate the land and replenish what we used. We gave value to stones and metals, adorning our bodies and clothing with expensive and rare gems; we gave monetary value to them since they were in high demand and learned to trade goods and services for them. Our rising nation was showing signs of renewed civilization and sophistication. We were realizing our potential. Our explorations resulted in the harvest of alabaster and granite and our buildings became more stable, more elaborate, our monuments more stately, our parks and gathering places more aesthetic. It was then when He who sits in the Heavens leaned forward with an observant gaze that had Him near the edge of His throne wondering if he would make it through all the way.
We remained diplomatic and vigilant, learning and re-inventing, welcoming strays and wanderers to our village, which was quickly becoming a new center of learning, manufacturing, and pondering over life's mysteries by educating our own with what little knowledge we hadn't forgotten and re-learned along the way. We were glad to help awaken the sleeping minds of those who were shaken by the destruction of the old civilizations and aided in their advancement, receiving within our own community the benefit of a new perspective.
We were proud...we were beginning to realize everything that was previously withheld from us before; it was all coming back again; our revelations of knowledge had inspired us to expand our growing nation and empire and sought companionship with other civilized nations to share knowledge amongst each other, but after losing far too many unprepared men and women making contact with less civilized nations, we learned to defend ourselves and made camps and created military strategy first for our defense, lastly for our offense. Some tribes were unwilling to understand our willingness to work together to build alliances; yet still distrul of our motives, no matter how many goods and services we tried to trade for, they saw what we had and instead of learning from us to produce on their own, they attacked us in an attempt to over-take us, but learned that there was no long term benefit to retaliation unless we were threatened with certain death. Unfortunately for them, they learned the hard way and their reservations became our treasure, which was added to our wealth of our already abundant goods. The darkness in the sky broke apart, and rays of light began to show through. He who sat in the Heavens smiled upon us that victorious day.
Our surrounding landscape offered plenty to be had; elevations provided micro-climates for the production of certain crops and our habits of gathering and harvest gave birth to the tending of flocks, using their wool to stitch clothing, using berries to create colored thread, and some who felt a calling to feed our citizens became butchers and bakers and provided meat and bread to our inhabitants. We mastered the seasons and planting and harvest time. We were no longer tribesmen any longer, but citizens with dignity and purpose; a future and a hope; we forged on. We pronounced ourselves citizens of Kratopolis, meaning "City of Strength". We have finally proven our tenacity and received the due recognition we had longed for. Our military tactics became more sophisticated as our enemies kept surprising us with new methods of attack, which called for more protective and durable gear; we harvested the skins of wild animals and cleaned their hide, made shoes, and practical items for military, home, and trade use. We mastered the creation of iron shields, helmets, swords, and breastplates, made arrows of molten silver, and gold medals to honor victorious soldiers. Little did our enemies know each time they won a 1st battle, the 2nd always belong to us. Our culture was advancing and yet had no authority; chaos ensued with a growing population and had it not been for one man who stood forward to lead our nation into expansion and glory, we may have not survived such a quick and intense period of growth without someone to hold it together. We established a kingdom, a King who ruled Kratopolis. We re-established government and authority and refined diplomacy, military strategy, and gathered taxes to appropriate funding to benefit of the entire kingdom. It was then that the God of the Universe saw that our determination was bound for unrivaled success. He who sat in the Heavens laughed, for He knew that the Fallen One's time was falling short and that our destiny toward a bright and victorious future was inevitable.
With a gentle nod and a smile from His throne, our hearts, minds, and eyes were opened to higher learning, our skills more refined, our ability to use natural resources more expansive, our military more powerful, and our leadership as competent that ever. Our spiritual connections were growing, but the Fallen Ones had other plans...they sought to control our beliefs and deter our destiny by causing us to adhere to rules and regulations; a form of legalism that had a form of righteousness, but was meant to bind and restrict so as to stop us from progressing any further, swaying our concentrations from working with each other to working against each other since outside forces were not able to stop us, we were victims again of "divide and conquer". Religion was born and our architecture favored the Church. We entered a Dark Age.
Some chose to ignore these rules and preferred a more logical approach to life after hundreds of years of oppression, while others adhered almost effortlessly to something they'd prefer to follow, rather than figure out themselves; forgetting the only requirement was to maintain a relationship with their Creator, not the rules that bound man for so long without hope or grace for fear of failing completely; even one mistake was disastrous for the soul. They asserted their values over others and oppressed progressive thinking and rebuked it as if the inspiration was from the Fallen Ones. Oh how smart they were, strife and divisions began to progress again. Bloodshed was everywhere, and free thought was persecuted. Crusades were born and anyone found dismissing the authority of the Church was immediately considered a heretic and burned at the stake. For those seeking more from life, they remained underground, seeking more subtle ways to advance the kingdom behind closed doors; they were the ones who continued to forge on while the hand of the oppressor sought to fight for false glory. Little did they realize that the demonization of other peoples and lands would give thinking men the opportunity to spread their knowledge and seek relief from the authorities that be. Man set his sites on discovering a new world.
For some time it seemed we'd always be in the dark until our eyes were opened once again by His mercy, we experienced...say....a Renaissance....if you will, of learning and expansion of knowledge. Unfortunately the secrets of Old were still lost, but that didn't mean we had given up looking for them. Scientific studies were increasing and discoveries were found and developing; our fellow believers became more elaborate in their religion and churches were seen being built in retaliation against free thought. From the Renaissance, we flowered through the arts, our linens became frivolous with color, pastels, and our thoughts toward life slowly filled with lust, and selfishness, worldly expressions veiled in grandeur and excess. The Baroque was born and our free thinking societies had had enough of religion. Art, science, and literary expressions, and operatic performances became the entertainment for both the ruling classes and poor classes, for no other time in history has shown a marked difference in classes as the high Baroque. We were limitless; our ability to manufacture high quality textiles and import them to nearby civilizations began to expand our economy and soon we discovered that precious metals were coming in from the New World. New silver and gold were discovered. It was then we knew we had to establish a more lucrative way of managing finances and commerce. Banking became a new way of life for aspiring business men and men of law and finance. More goods and services were coming in from all over the world; our diplomats had had much success in establishing a good rapport with foreigners and we were importing porcelain, coffee, and wheat products. Into the expansion of the New World after its discovery, our Old World kingdoms of nearby lands, the Frankish, Portuguese, and Anglo-Saxon Empires were scrambling to gather as many resources and precious metals it could find.
The time time these kingdoms settled colonies in the New World, we were happy to be a part of that establishment, basing our assertions and control over our new territories here in the Old World, the Anglo-Saxons, more recently, the English, were developing a new wave of business they referred to as the "Industrial Revolution" which mass produced goods and services at a cheaper price and opened the floodgates of financial wealth that was unrivaled anywhere in the world. After all the frivolity of the 18th century, all the gold and silver of the old kingdoms were squandered, the Church tried to oppress and rebuke progress and encourage a return to simple and humble living. We sent our best learned men England to learn as much as possible about this new way of business and established good rapport them and encouraged investments were they could made in the textiles and goods they produced so that they may return with them and we could study its construction. They came back with a treasure chest of knowledge and after implementing industrial ideas, and seeking the advice of skilled craftsmen and artisans of the English, our continued glory remains today as a thriving metropolis of what was once a small stick village built from the aftermath of natural disaster and conspiracies of destruction. Kratopolis has now expanded across the seas into new territories; winning over our competitors and taking hold of land that was once the enemies, but has now become our inheritance. I worry that our thirst for the material, those things that are temporary and destructible will be the source of our own destruction yet again; our religious influences continue to sow strife and division and science is lashing back once again. We are destined to earn our rightful place in this world, but our hearts and minds are growing cold again toward the One who's grace has given us all the ability to make it from the beginning of time. The clouds are rolling over once again, and our darkest days may ahead of us once again. We've grown very sophisticated over time and feel a haughty independence. We have lost touch with our Creator, and have forsaken our true nature preferring to occupy our efforts for a temporary moment in time of existence. We have become sure that this life is all it has to offer. We are consumed with destruction, hate, and war, struggles for peace and to educate our future generations. However we have seen a resurgence of unity and revival; brotherly love, and companionship manifesting themselves again; in equal rights for women and the oppressed, we are realizing again that selfishness isn't worth the price we've paid for so long. Our tug-of-wars for power, influence, and riches are far too demanding to sustain a peaceful society. As time progresses, we have curiosities concerning whether or not we are alone in this Universe. Are the Fallen Ones of old coming up with their best laid plan yet? Disguised as visitors from space, will they use our forgetfulness to infiltrate our civilization "in peace and harmony" once again only to turn the tables at the most vulnerable time and try to destroy us once and for all? They are close to winning their ancient battle and the Heavens have shut their eyes in disappointment that yet again we have grown cold toward our true nature. After all, it's our responsibility to always move forward, yet never forget. History has repeated itself once again, however, we will forge on; only time will tell if victory remains on our side. Long live Kratopolis.
 
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DeletedUser

Fartingham Sammiches


I'm BabeRuthless, Queen of an idea and a plot of land...


Thank you, and please do enjoy your stay at Fartingham Sammiches. Gertrude will show you out.


This is awesome. I laughed all the way through. Very clever!
 

DeletedUser

Seamstress made Queen

I was a lowly seamstress actually. The last of six daughters, there were surely no suitors left for me in our tiny hallow of land. I came of age, and left one day, and the little town waved me goodbye and farewell. Where I would go I had no idea.
I came upon a lovely place by the sea one day. I decided to make it my home. There were a few families living in the wood. Others, like me, ate what they could from the sea and sheltered in the seaside caves by night.
It wasn’t long before we all began working together, each using our own skills for the betterment of the group. Logs were cut and scraped and mounted together to become the fine homes we all cherish today. Food was caught and grown and deliciously prepared, by well trained hands, and enjoyed by all. People and animals gathered in what became a small village and then a city.
It is not clear to me how I became queen. I simply facilitated discussions between the growing number of villagers, helped where I could, smoothed ruffled feathers w​hen needed, shared my view of everyone’s overall goals for our beautiful land. And one day they pronounced me Queen. And I am happy to serve.
There are not so many of us, but the men want more land and more. They have banded together to create a small army. They are training night and day and have already taken over some lands. As Queen, I would imagine I could stop them, but their nature seems to drive them, and I do not know how to stand between man and his animal side. With each battle there is bloodshed and hearts broken. We were happy here on our little outcropping on the sea. I wonder if we will find that happiness, that satisfaction again.
My favorite times are festivals, when we all come together to enjoy smoked meats, luscious fruits, and tender pies. When everyone wears their finest clothes, clothes which I had the privilege of sewing with my own hands, dyed with fruits and vines by cheerful, plump ladies. When we laugh at the stories of times past, try at dancing, and join voices in song. The pretty girls twirl and leap with their crowns of flowers, each trying to catch the eye of the boy they fancy. The boys chase and tease and climb and play, never tiring till the night is through. The men drink and eat their fill, then close their families in their arms with gratitude. The women talk of those they miss and better times. They bring out their stitching and show off their pottery and nothing could be more beautiful than the gleam in their eyes as they proudly display their artful works. It is grand to celebrate our gifts so, and to come together to enjoy in such splendor.
Sadly, we were recently attacked, and suffered some losses. However our people are so resilient that we came back stronger, and still the festival went on, and the merriment rang through the trees into the starry night. We will not be broken. We are a strong people, and we have much to live and fight for.


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I was a lowly seamstress actually. The last of six daughters, there were surely no suitors left for me in our tiny hallow of land. I came of age, and left one day, and the little town waved me goodbye and farewell. Where I would go I had no idea.
I came upon a lovely place by the sea one day. I decided to make it my home. There were a few families living in the wood. Others, like me, ate what they could from the sea and sheltered in the seaside caves by night.
It wasn’t long before we all began working together, each using our own skills for the betterment of the group. Logs were cut and scraped and mounted together to become the fine homes we all cherish today. Food was caught and grown and deliciously prepared, by well trained hands, and enjoyed by all. People and animals gathered in what became a small village and then a city.
It is not clear to me how I became queen. I simply facilitated discussions between the growing number of villagers, helped where I could, smoothed ruffled feathers w​hen needed, shared my view of everyone’s overall goals for our beautiful land. And one day they pronounced me Queen. And I am happy to serve.
There are not so many of us, but the men want more land and more. They have banded together to create a small army. They are training night and day and have already taken over some lands. As Queen, I would imagine I could stop them, but their nature seems to drive them, and I do not know how to stand between man and his animal side. With each battle there is bloodshed and hearts broken. We were happy here on our little outcropping on the sea. I wonder if we will find that happiness, that satisfaction again.
My favorite times are festivals, when we all come together to enjoy smoked meats, luscious fruits, and tender pies. When everyone wears their finest clothes, clothes which I had the privilege of sewing with my own hands, dyed with fruits and vines by cheerful, plump ladies. When we laugh at the stories of times past, try at dancing, and join voices in song. The pretty girls twirl and leap with their crowns of flowers, each trying to catch the eye of the boy they fancy. The boys chase and tease and climb and play, never tiring till the night is through. The men drink and eat their fill, then close their families in their arms with gratitude. The women talk of those they miss and better times. They bring out their stitching and show off their pottery and nothing could be more beautiful than the gleam in their eyes as they proudly display their artful works. It is grand to celebrate our gifts so, and to come together to enjoy in such splendor.
Sadly, we were recently attacked, and suffered some losses. However our people are so resilient that we came back stronger, and still the festival went on, and the merriment rang through the trees into the starry night. We will not be broken. We are a strong people, and we have much to live and fight for.
 

DeletedUser12710

The Forge of an Empire

In a small remote area, a city hall was made. People came together to establish an Empire. The elected a tribal leader which would become to rule the city, the empire, the world, and would make his newly founded city of Moscow the most powerful empire the world has ever seen. He started off by building roads, huts, and pottery building. Days later, news came of an attack. The brave ruler noticed that the importance of a military was needed to protect his beloved city. He ordered the construction of spearfighters, which had proven to be weak. A more higher, stronger unit was needed... Warriors, the units ripped through oncoming enemy units added alongside the long ranged artillery/ thrower catapults. The great leader was pleased with his military, and began to refocus his attention back to moving forward. Then came the Iron Age. The great leader laughed as his empire began to look like Rome day by day, his empire growing bigger and his coin income bigger, supplies was lacking, but not by much. He ordered the mass production of archers for his military which served him well. Goods were falling behind, but due to the power of friend ship, the great leader managed to get a good trade ratio for goods that he needed. Then came the Early Middle Ages. The great leader was pleased to learn that there was now a giant wall around his town hall. "Now my empire is growing" The great leader said. Goods were over produced, supplies and coins coming in like water, attackers unable to break the city defenses, and the great leader declared himself king. The same thing happened in the High Middle Ages. Coins and supplies rolled in, big military, farms galore, goods slowed but stayed strong. And the first production of 3 Great building (Lighthouse of Alexander, Tower of Babel and Zeus) were built. Then came the Late Middle ages, and things began to fall downhill. Goods disappeared, coins almost gone and supplies still strong but reduced by half. The cost of replacing and renewing building and the military increased and hit the economy hard.... But the great leader pulled through and in no time, re-strengthened the economy and entered the Colonial Age. With coins slowly beginning regain strength, and supplies starting to slow, the great leader was blinded by his obsession for power and military. With goods growing and a military rising, supplies suddenly came to an all-time low and coins began to run short. There was not enough supplies to even replace a musketeer for less than 500 supplies. But the goods still had to be made despite the sudden halt in military growth. Tobacco plantations helped to regain what was lost for supplies but did very little. The Industrial Age came with new hopes of a more powerful military. The demand for goods began to grow and so did the price to make the goods. Despite the errors and struggles that the Industrial Age had to offer, the great leader declared it successful along with the making of St. Basil's cathedral Great Building and a stronger military. Then the boom. The great leader was ready for the production of 2X2 roads and built them with ease. He managed to gain Progressive Era goods surprisingly easy and managed to build the most modern military he has ever seen. Ranging from tanks, armored cars, snipers and the best artillery the great leader had ever seen. High-rises were expensive, but with the help of garages, it was not as hard. The Modern Era came fast. New buildings were made, nuclear shelters for the people, packaging factories for goods, and airplane parts for supplies. By the end of the Era, it was a complete success. Postmodern Ear... Supplies began to run low and coins were in a tug of war. Coins gained were automatically lost, but there was still a large surplus of coins. Then a casino opened and offered the great leader with prizes that could fulfill his every desire. He won coins, supplies, and IFV factory, and LMG team, and a rouge. With Rocket artillery now at his side, the great leader looked at his empire and with greed said, "I am proud of my people and the empire that I live in.... But... Enough is never enough. I must rule the word and will mass produce everything I need to do so."
(And so ends my essay/story of my empire. Hope you liked it – Uss hornet11.)
 

DeletedUser12603

Built by the great Camdoc the fourth on land the family has owned since the stone age, the city has grown to become one of the areas most desired locations for both the young and young at heart, and people of all ages. Now ruled by the popular Camdoc the seventh, who has helped bring us from the early middle ages no the late middle ages.
Camdociv city, nestled on the shores of Lake Clearwater has on been a travelers mecca. Now, with the addition of 2 great buildings and the building of a third, historians an history lovers are flocking to our shores.
Our city boasts its own wind mill to generate cheap clean energy, and t the present 3 farms to supply food for all.
Our main industries, Saltworks , Ropery, Goldsmiths, granite mason and basalt mines, provide a vast array of jobs for those looking for a great place to live. With plenty of water sports and great fishing, It is a sportsman paradise
With a fine ton hall, and a strong loyal military, gives one the feeling of security and peacefulness that we all search for.
 

DeletedUser12722

Greetings friends, and welcome to Tromaville. My home, and home to the fabulous, and diverse people called tromans.

One day I emerged from our small hut, and inspiration struck. All that I see, and ever will see will be mine. Whether through fair trade, or great tactics my kingdom would expand, so long as my people happy.

It is a costly endeavor to keep my people happy in a manner that is acceptable to both ruler, and ruled. For instance, early on we discovered the extensive flowers of our land made an excellent Dye. Beautiful colors were everywhere in the kingdom. All inhabitants wore a plethora of vibrant colors. Unfortunately, our next treasure of the land was Grapes. Which in, and of it self, isn't a problem. However, my people learned quickly how to make it into wine. Many issues developed, productivity declined, organized crime rose, and many were injured well drinking and carriaging.

Well I like the wine as well, but this was unacceptable so I had little choice, but to tear down the winery and replace it with limestone. Many people questioned this, and to prove its worth I ordered a huge statue of Zues to be constructed. Sadly, it did nothing for my peoples happiness, but increased their fighting prowess.

Through this new found prowess my forces expanded deeper into the unknown taking providences sector by sector. Some times by negotiating, but often through force. It hurt me to see my people die fighting battles for my glorious expansion and so I decided to try and redirect their energies, and built a great Coliseum. It worked for a great long time I negotiated more, and fought less.

To perpetuate this era of peace I even had a great Tower of Babel built. As time goes on it has inspired greatness, and community amongst the people. Many hundreds now live there producing random goods of the era.

Recently, Fernikus, my architect, and Mandrubar, my chief scientist, both came to me with an unusual request. They each wanted to erect a great building to foster knowledge, science and technology. I agreed, and they more then delivered. They built a Lighthouse of Alexandria, and a Hagia Sophia. Together they keep people happy, increase productivity, provide more goods, and judging by how much extra forge credit they earn me it must have inspired them greatly.

There seems to be a new cult growing amongst my people that perpetuate the belief of Monotheism. That there is in fact only one god, and he is all knowing, and all powerful. This to me seems to be a very dangerous concept, but however most of my advisors are supporting it and encouraging me to do so as well.

Ragu Seems to think that it is a necessary step toward the future. Mandrubar concurs thinking it will make the process of getting people to like his inventions easier than having to deal with many competing religions, and Fernikus is too blinded by the concept of a new Great Building, somethin he is calling a Cathedral of Aachen.

Grivus is my problem. Building the Cathedral was his idea. He says it will bring in more coin, something that my town desperately needs (as I said keeping people happy ain't cheap). Seeing as he is constantly at the site that is set aside for the building preaching the benefits of military expansion. I fear that all those proceeds will go only to fuel his war machine.

I have strong belief in my people. For once long ago the invention of wine nearly turned my people into injured lushes, but they seem to be handling our latest discovery of Herbs quite well. I believe it is the evolution of my people that they can learn from the past, and avoid the danger of hallucinogenic effects of some of the herbs.

However Grivus, and the monotheists are speaking out against the recreational use of these herbs. It seems that many are giving them the credit for safeguarding the people against this danger. As a politician I see his manipulations at work. He speaks of raising a fighting force. A new breed of warrior called a "knight" that would be devoted to the church. These warriors would have two tasks: to protect the weak, and to spread the word of the one god through what he calls a crusade.

I fear a holy war brewing.
 

DeletedUser

Omeletteville, a few broken eggs making an omelette.

The town revolves around it's primary leader, Glythas, and his mission of organized expansion. Every road is carefully placed, perpendicular and carefully thought out to maximize happiness and efficiencies in an age where nothing can go to waste. Even Divia VonHof's DyeWorks was carefully moved from one side of the city to another to keep her away from the constant clanging and banging of the soldiers and ballista camps to the east. Glythas aspires to build up trade routes with his allies, and keeps all of his population extremely busy producing Jewelry and Ebony Wood. In return, he also brings as much joy and happiness as possible, and the townsfolk never go for wanting. Of course, with all of this need for production, comes a need for expansion and a need for military presence. All of that builds to a town that needs to work together in a time of much bloodshed, but also camaraderie.

The history of a town can be about it's leader, but should be as much so about the people who bring life to it. And so here is brought to you the people who make Omeletteville special.

The aforementioned Divia VonHof makes some of the world's finest dyed works. Originally a pottery expert, she is also the oldest living citizen within the town of Omeletteville. Her father was an owner of 4 pottery wheels and got her started working there from the age of 13, but her lifelong dream was to become a florist. In doing research with flowers and finding fields of them just outside the city, she discovered her hands would become discolored, as would her clothing. She then decided to liven up a city during its most violent times in an effort to bring joy to those who have lost so much in times of war the same way she loved flowers, but with something that lasted. She opened her DyeWorks at the beginning of the town's current age, and it is still the oldest standing building within the town of Omeletteville. Still widely hailed around the world for it's wide variety of colorful options from Canary Yellow, to Sunset Reds, and the prettiest Sky Blues that would shame the sky itself on the most cloudless day, it is a bright spot alongside the Goods District of the Town. Divia then met her now husband Dolph in the flower fields outside of town. Dolph, a military training sergeant at the soldier camps was taking the troops out for a training exercise when the two caught each other's eyes and married 5 days later.

Mrs. VonHof's husband Dolph VonHof is now a military drilling trainer at the army camps on the eastern side of town. The lone survivor of "The battle for Northern Karchagu", Dolph took down 4 mounted Horseman in a single battle by using guerrilla tactics and sticking to the trees. Dolph was cut and wounded 3 times in the battle, but his never-say-die attitude helped Lord Glythas to become victorious on that day and capture the lands. With many of his wounds leading to scars and limbs that never healed quite right, Dolph took over the training of new recruits at all of the soldier camps, and also opened the first of many archery camps and ballista camps as new military technology became available. Dolph has trained his men to stick to the trees as soldiers, get the ballistas to the tops of hills for best firing angles, and changed military strategy as we know it. Since his new command, military losses have been reduced to 1/3 of their original numbers of the previous regime. Dolph, though a violent man in a violent game, is also a lover of animals and has encouraged Glythas not to use horses or other animals in war as so many others have. VonHof's Law was passed just this past month, which states that no animal shall be used within the Omeletteville military, and no animal shall be slain that is without rider in a war effort. This is also much appreciated by Marco Scutard, who runs the fruit farms near the town's capital building and town hall, also uses the horses wrangled up after battle victories to help plow fields to prep for plantings in the spring, and for joy rides for the town's children.

That brings us to Marco Scutard, a friend to Dolph since childhood, who was a hunter before an accident saw him tumble down into a ravine and break his leg in several places. Without the medical technologies of a more modern age, a couple of small tree branches were used to brace the leg together with rags and his leg healed crooked at just the age of 13. Despite this, Marco grew to be an ox of a man, standing on his longer leg to a height of over six and a half feet, with hands the size of beer mugs and a torso wide enough to hide 2 adults behind him. The brute did his best to join the military for all the glory alongside his friend Dolph, and Glythas would have been glad to have his immense power on the battlefield, but his crippled leg and limp had no place in battle. Knowing his drive and determination to impress Lord Glythas, and the lord seeing his struggles, it was decided that Marco would be offered a position of headmaster of the town hall. He was then in charge of all of the servants, groundskeepers and guards of the Hall in order to keep it well maintained, and keep Lord Glythas' family safe. With barbarians and the like constantly needing to be kept at bay, this title was more than even Marco bargained for. Over the years, however, Marco started doing more of the groundskeeping work himself, always struggling to find reliable workers. Just outside the front lawn and front pools area was a small wooded area that had berries and smaller fruits growing there. He spent his spare time planting a few berries and plants off in the woods, and his efforts did not go unnoticed. Glythas saw the love he had for growing small fruits and animals, and asked Marco if he would like to own the land; on the condition that the military be fed freely off of anything that he may grow. Marco eagerly took up the lord's offer, and with the help of Dolph's horses, quickly cleared and cultivated the land with water used off the aqueducts nearby. With water now plentiful and the help of victory horses now in his stables, Marco began producing more food than the town knew what to do with. At the edge of the property, Marco also requested that victory towers be built there, as a motivation for him to continue to succeed and show others with disabilities that anyone can achieve what they set their minds to. Trav McFadden, the town's cultural director, was happy to make the arrangements as one of the town's key coordinators and designers.

Eccentric, dramatic and over-the-top are words that would still understate the flamboyant and energetic Trav "lightning" McFadden. Nicknamed for his hair that does nothing but stand on end like a man who was struck by 30 bolts of lightning every morning, McFadden believes more in aesthetics of his town than he cares about his own appearance. With hardened skin and but a single tooth in his mouth from long days as a war hero of the bronze age, and a total lack of hygiene, you would be shocked to learn that there is no one more devoted to the beauty of the city. Perhaps it comes from his father's strict military dad upbringing, or just a feeling that everything that's taken from others should be made whole again, every expansion to the town and Lord Glythas' empire has a piece of "lightning" flare. Whether it be the sand castle to the west, or the Tiger's Den beside the Triumphal arch in the south, each piece of decor was placed with intent to be enjoyed by the blacksmith or the regular populace alike. Under his watch, every path throughout the town is thoroughly cleaned and swept, and every time a newer method of travel is developed the newer material is laid out. From footpaths to gravel roads now, McFadden has overseen the majority of the overhauls. Against his better judgment, he also helped develop the Trav McFadden Amphitheater, named in tribute by Lord Glythas for his 30 years of service to the town. Though Trav admittedly does not attend any of the festivities or gladiator-style battles that take place there, he still hears constant nagging of both Dolph VonHof and Vic Vonsol, head of the blacksmith guild to attend with them.

Have you ever seen hands that are black as ash and rougher than the gravel you walk on? Vic Vonsol, head of the blacksmith guild, is such a man. Barely taller than the average 13 year old boy, he is nearly as wide. A gruff and grim looking man, jet-black hair and a beard to his belly to match. Blackened staining of his skin and burns from forges tattoo his arms and even one side of his face to form a menacing appearance. Having had his vocal cords damaged by inhalation of ash and various other chemical creations over his forge, his only method for communication these days is grunting and nodding. Forging weapons of his own design, his blacksmiths work diligently to produce weapons for the army and also the town's militia, as everyone carries weapons within the town to protect themselves. This makes for plenty of employment opportunities for a young upstart blacksmith, and Vonsol spends many a days teaching young would-be blacksmith apprentices the arts of heating and molding bronze, iron and newer metals to form weapons, armors, and even usable things throughout a cottage or home. "Those who can't fight, support those who do" is on a sign that hangs proudly over the entryway to his office inside his first blacksmith. His total number of blacksmiths to oversee now stands at 15, with his assistant Bain Helsing translating his grunts and growls out to manage the team of over 100 blacksmiths on shift in any given day. Bain also has the unpleasant responsibility of keeping the peace between Vonsol and Maldan McGaffigan, a former apprentice of Vonsol's who went on to perfect the finer arts of jewelry and marble sculpting. The 2 have been at odds for a decade, with McGaffigan antagonizing Vonsol and demanding a witty retort, with the mute Vonsol flinging back the occasional throwing axe, knife or spear just to remind McGaffigan who's boss. Bain Helsing has actually come up with a sort of neighbors agreement with unofficial lines in the sand drawn out to keep the peace. Each of the two seem to enjoy testing the others patience from time to time, and the tempers are known to flare up on occasion.

This brings us to Maldan McGaffigan, a former Vonsol featured apprentice, and perhaps his most talented. Maldan is a tall and thin man who spends much of his spare time day dreaming and trying to visualize his next creation. Although rated as the best apprentice that Vonsol ever had as a smithy, he was also criticized for taking 10 times as long to get projects done as he would spend so much time finishing and polishing his creations to such a perfected shine, that he brought the entire efficiency rating of all the blacksmiths under Vonsol down. Though Vonsol repeatedly told Maldan that his designs had no place in the war machine, and proved to Maldan that his designs were no more effective at deflecting or inflicting blows on the enemy, McGaffigan had a hard time putting his artistic mind at ease. He tried taking some of his work home to his cottage to work on it overnight, but came to find that bronze and iron simply weren't beautiful things to make specialized designs from. From there, he collected fine stones and marble that he could easily tap away at and form into fine jewelry and even made a few jewel encrusted blades and armors at the request of wealthy folk within town. When Lord Glythas requested a custom set of armor be made for his family collection, Vonsol became offended by the notion that he would not even be asked, and McGaffigan got the contract to produce it. Add to that fact that shortly after, Vonsol discovered McGaffigan was dating his 2nd oldest daughter without his knowledge. Vonsol immediately forbade Maldan from using any of the blacksmith forges under his possession. McGaffigan pleaded with Glythas to force Vonsol to allow him access, but the lord instead opted to give the contract to Vonsol. Vonsol spent 2 months non-stop working at his forges, while McGaffigan would walk by on occasion, watching him feverishly work each night with pillars of black smoke escaping the chimneys. With the armor having been shaped and sculpted with sharp and fine lines and a blend of bronze and iron, it looked nearly flawless, yet all flat and boring in color. Another couple days pass, and McGaffigan goes by Vonsol's blacksmith again and sees him asleep at his desk. He decides to take a look around the blacksmith, but the armor isn't there. "Vonsol, has Glythas already received the armor?" he asks, waking the gruff blacksmith. Vonsol springs to his feet, goes to his locked chest, and sees that the lock is popped open with the key still inside. Vonsol angrily grabs the much more fragile McGaffigan by the neck and lifts him off his feet, pinning him to the wall with one hand. With the other, he angrily points a few times to the open and empty chest to which McGaffigan could only reply that he didn't know. Vonsol then tosses McGaffigan aside, and stomps his fists on his desk, nearly cracking the joints that were welded strongly together on the legs of the desk. McGaffigan ran back to his cottage, and to his dismay sat on his main table Vonsol's armor. On it set a note that read "My father would never let you have the glory you deserve for your amazing talents. Make what you can of this or do what you will with it, and I will speak to my father. -Love Amelia". McGaffigan couldn't believe his good fortunes for an opportunity to prove himself. Amelia, meanwhile had convinced her father to allow him to finish the armor so they could turn it in together and rekindle a longtime friendship that for some time had gone sideways. Maldan worked incessantly through the night for weeks on the armor, with ebony wood accents, adorned with jewels across the majority of the helmets from topaz and aquamarine to some of the reddest rubies you may have ever seen. The pieces were to be decorative, so the only concern was whether or not Glythas would ever try to lift it, as even the helmet now weighed a solid 45 pounds, and the body armor was equal in weight for being 4 times the material at 180 pounds. Vonsol was shocked when he saw the armor carried out on a platform by 10 men and set before his blacksmith for his approval. He walked holes into his shoes circling and inspecting the armor, looking for a flaw for hours, though he could find none. Amelia came home and bear-hugged the 2 of them when they got together to discuss delivering the armor to Lord Glythas. Amelia insisted on going in her father's stead as he was being asked to finish yet another order for the army. With the slow travel times of moving the armor being step by step since horses may have made the armor unbalanced on its platform for travel, it would be carried by a group of men the 6 miles to the town hall to where it would be accepted and then hung in Lord Glythas' main hall. The 6 mile journey got underway, and the men struggled to carry such heavy armor all the way up the gravel roads. Amelia did her best to keep the men motivated with her warm and comedic spirit, skipping around them and helping to lead them by singing songs of the lands. She also gave them frequent breaks to allow them to catch their breath at least once per mile. A couple tough turns and the armor was finally to the town hall gates. The only problem now was the steps leading up to the main hall. 46 steps. 46 backbreaking steps. Amelia gave the men the rest of the day off with not a cloud in the sky, and they returned the next morning.

The next morning the men were charged up and ready to go. Amelia did her best to get food and water into their bellies before the big haul up the steps. Lord Glythas was also to return this morning to see the progress and get his first look at his new decorative armor. The men clasped the edges of the platform and heaved it up and started up the steps, with the men on the front stepping backwards first and the men at the back following immediately behind. Thump-thump....one...Thump-thump...two...Thump-thump. The armor shook slightly with each step up the front steps. Maldan merely looked on in amazement as the armor was shining gloriously in the sun and so close to its new home. At the 23rd step was a small flat area where the men were able to set down the platform and take a rest. The weight of armor, legplates, helmet, armplates and even gloves and boots exceeded 700 pounds, which normally would be no problem to carry, but after an exhausting 6 mile hike the day before, the men were getting shaky on their feet. Amelia and Maldan let their rest come to an end as Lord Glythas came up to the main gate with his royal escort. The men quickly got to their feet and hoisted the platform. Amelia gave Maldan a quick kiss and an "I love you" , knowing that Glythas would be so proud of him as she ran to join the men. As she got up to the back of the line, she realized the men were going too fast for the few in the front. As she tried to get the words out of her mouth to tell them to slow down, a man at the front bumped his heel into the back of a step and fell, causing the platform to shake violently. The others in the front attempted to over compensate by pulling up on the platform to steady it, while the men in the back went to take a step back to not crush their comrade beneath the platform. Too many decisions in too little time, and the body armor came sliding off the back of the platform. The men at the back took a hand off the platform in able to catch it before it fell, and managed to stop the main breastplate from falling. The helmet however skipped off and started to fall back. Maldan turns around, about to profess to Amelia that he loves her too as the helmet comes hurtling towards her. He reaches out in an effort to grab her and pull her from harm, but alas, he was too far away. The helmet struck her squarely in the chest, knocking her backwards and to the edge of the first set of steps, where she finally lost her balance and went over. Thump-thump....thump-thump...thump-thump. Maldan was too much in shock to move. Amelia was down, her body lifeless with the helmet clasped to her chest in her arms, never knowing any harm. Glythas ran to the scene and the guardsmen assisted with getting the men and the armor up to the top of the hall, as Glythas and Maldan attempted to tend to Amelia. Maldan held her in his arms, begging her not to leave, but it did no good, as Amelia was already gone. The lord offered to give Amelia a royal funeral and set her out to sea to be honored in the way their people do, but Maldan was inconsolable. Vonsol, upon learning of this, was so grief stricken, he smashed half of his blacksmith with random weapons and armor and cried for the first time that he could remember. When the servants collected the body of Amelia and the helmet, Glythas stopped one of the servants and looked at the helmet. It shown a bloodstain from the slits near the eyes that came streaming down the front of the face. The servant immediately offered to clean it, to which Glythas declined and stated that no one should clean it off. "Amelia's tears", as he called them would remain to be seen by all the townsfolk who were allowed admittance to the hall to learn of the sacrifice that was made by one of their own that day.

Weeks later, Lord Glythas came by Maldan's cottage to see how the young man was doing. "I never told her that I loved her too...with all my heart, I loved her too." he mumbled to himself. Glythas put a hand on Maldan's shoulder and asked him if he would ever forget her face. "Never!" he declared. "Good." Glythas said with a smile. "Then you should have no problem making me a statue of her to honor her from this marble masonry you now run. You can attach the jewelry shop to it as well, should you be so motivated. The armor you made is more than I could have asked for, and the sacrifice that you, Vonsol and Amelia have made for it should not be forgotten." Maldan nodded slowly, unsure if this was the right course of action, considering his grief and his new neighbor Vonsol also being a grieving father. Maldan went into his bedroom with a piece of marble and carved out her general facial features for a model that he would use to design her future statue. A few days later, he went to his shop and worked himself to the bone for days, weeks and even months. He would get nearly done, then in frustration of a lack of perfection, he smashed the works to pieces. Plain marble statues, statues adorned with jewels; all fell victim to his grief stricken rage. Lord Glythas had nearly forgotten about the statue being made when he had some villagers complaining about noise requesting to be heard. He immediately knew that Mandal must be responsible. He headed over to the jewelry and marble shops only to see Maldan smashing marble and jewelry into the ground it a fit of rage and tears. He attempted to flip a table over, but was so exhausted he merely collapsed on top of it. Glythas merely stood in the doorway of the shop as he saw Maldan reach towards his plain marble model and sighed "Why can't I figure out how to perfect you...?". Glythas walked into the room and picked up a few pieces, joking "Well, I think you might still do good work...did this piece go with this one?...You know, this marble facial sculpture is actually exactly what we were looking for. It plainly shows her facial features, a hint of her smile...I dare say it's perfect. Would you make us a pedestal so we can mount this next to the armor in the hall?". Maldan looked at Glythas confused, when he realized that Glythas was right. The original sculpture was how he remembered her, and each attempt thereafter was an attempt to style her in a way that just wasn't her. Beautiful and elegant, yet simple, and uncluttered by unnecessary jewelry or fancy things. She loved the finer things in life no more than the simple ones like love, happiness and nature. Maldan promised Glythas a pedestal for the sculpture, and made a simple 4-sided one with a jeweled top to it that shown just the name "Amelia". It still stands beside the armor to this day, though Volson, her father, has yet to set foot near the town hall since her death. The 2 men, Maldan and Volson, still antagonize each other seemingly to test each other's levels of grief and make sure the other is ok, while still holding a small amount of blame for each other for her death.

Despite the tragedy and grief that has befallen many in this town of Omeletteville, there is no more here than anywhere else in an Iron Age Empire. People fall hard, die young and move on to other exploits. All things considered, all of them have come together and done fairly well. The businesses that are run by Divia, Dolph, Marco, Trav, Maldan and Volson all help bring a town into some semblance of order where otherwise there may be total chaos. Divia and Maldan produce the vast majority of the goods for the town, while Volson is focused primarily on supplies, and Dolph and Trav handle the army and cultural sectors of the town respectively. While they have separate jobs and responsibilities, each of them are linked together seemingly by fate. Without one being a part of the other, the town would most certainly fall, and it is this organized chaos that makes Omeletteville what it has become today. That being said, growth and expansion are also a major part of what Omeletteville is now becoming, having now joined the Guild of the Whiskydrinknrednecks after following years of standing alone.

The Whiskydrinknredneck Guild; what's in a name? A friendly group that spends half of it's day with its Lords and leaders meeting up and gossiping while drinking, recovering from hangovers, and then drinking again when the hangover won't go away. While that may sound like the most non-productive team of leaders in history, one would find it quite surprising that the group is actually quite organized. Omeletteville primarily focuses on stocking goods for the Guild treasury for future Guild Wars to help expand it's lands and reap the benefits that the alliance with others has to offer, as well as sending out scouts and ambassadors to help motivate and improve buildings in the new-found allies towns to find hints on how to build new Great Buildings in their own town. Having found a few blueprints along the way, Glythas' assistants and researchers now believe that it is only a matter of time before not one, but 2 Great Buildings become erected within the walls of Omeletteville. Should that not immediately succeed, Glythas has one other plan for success and expansion. His secret weapon. Vladislav Korsh, war hero extraordinaire.

Vladislav Korsh as a young man was always troubled. Picked on for having only a mother and never knowing who his father was, he constantly found himself defending his own honor. Sometimes he did so with words, other times he did so with his fists. Korsh in fact became so adept at verbal and physical confrontations that he had learned to psyche out his opponents before they would even dare throw the first punch. In doing so, he could sometimes avoid having to take a punch at all. His reputation grew rapidly as he became known as "the Viper", a man who could strike fast at any time or slither away without a care in the world. His exploits earned him some time in prison, which naturally led to a few rounds of entertainment for the public fighting gladiator style battles in the amphitheater. Vladislav knew to use his surroundings to his advantage, never hesitating to throw sand in an opponent's eye, stomp on the toes of an opponent to distract him, or simply pretend to be disinterested and taunt his opponents to get them to leave their comfort zones. Nothing was out of the realm of possibilities in a match against Vlad "the Viper", though he had a hard time going through with killing anyone for sport, and oftentimes requested mercy for his defeated opponents as opposed to requesting to execute them in their defeat. While the majority of his fighting tactics got a rise out of the crowd, their thirst for bloodshed not their own often lead to disappointment, and ultimately the end of Korsh's fighting days in the Amphitheater. He refused to kill a helpless competitor, whether it man, tiger, bear, or whatever they may throw at him. Occasionally they would throw chariots in with archers to test his mettle, and he would always survive, whether it be by forcing a shield into the wheelpath to cause it to flip, or merely his deadly aim with spears. So despite a kills count of well over 100 men, Vladislav was forced to walk from the gladiator combat arena during his prime for failing to go with the crowd vote to kill the last remaining helpless competitors. Having seen Vladislav in combat, Dolph VonHof did not hesitate to pay his dues off and invite him to the military barracks to test his might with the rest of the soldiers. It is there that he met Alexei VonHof, Dolph's son and scout to the military, and Clint Macaw, an archer.

Vlad "the Viper", Alexei "the cunning", and Clint "Bullseye" Macaw were the three most reputable warriors within Omeletteville, and soon became the best of friends. While oftentimes ridiculed for their refusal to just charge headlong into battle and hit the front lines running, the "Triumphant Trio" as they came to be called, would always use battle tactics involving their surroundings and play the field more intelligently. So while other nations may merely line up like a chess match and try to see who wins, Vlad and Alexei would stick to trees and obstacles to strike from, while Clint would shoot down targets from such long ranges that they were sometimes able to take out an entire legion without being struck. The Triumphant Trio always traveled together, typically to infiltrate enemy expansion territories of opportunity and do harm to the enemy military entrenched there, whether by picking off a few members in their sleep, poisoning their food supplies, or merely cutting them off from their supplies altogether and using them for Omeletteville's own devices.

Vlad was the most well-known of the group, and typically spoke for the group as well. This often was taken as a term of leadership, and although he never officially earned any title as an ex-convict, everyone in the town of Omeletteville knew who the true military leader on the field was, including Lord Glythas himself. In fact, after many victories, Glythas would parade Vlad around the town as a war hero in an effort to motivate his people to continue to advance and produce as much as possible to the war effort, as well as get donations and increases to taxes to help maintain alliances with offers of gold and goods. Alexei always admired the attention that Vlad had gotten, and a small amount of jealousy there did linger for the years to come. Clint, more of the quiet type, would much rather sit in a corner and overlook and watch over his friends for fear of assassination attempt, whether perched up on high with arrow notched in his bow, or watching their backs with a throwing knife attached to his arms. Clint knew without his friends, there would be very few victories to speak of, and he would protect them no matter what.

They gave their entire lives to the art of warfare. When Clint wasn't shooting arrows, he was making or customizing them at the ebony woodworks. He even developed arrows with small slits in them that could be used as a form of flare to request assistance or alert others of troops presence as the arrow would whistle through the air like a songbird. Alexei, the cunning, was a rogue at heart, and the most gruesome of the 3. He was also somewhat of a ladies man, always with a woman on the arm immediately after a night of sneaking up behind someone and stabbing them in the neck...had gotten his blood pumping. He has even been rumored to have spent the night with all 3 of Clint's sisters, though Clint has stated he could care less about such things. Alexei, when not partying or attempting to woo the women of the town, was often found studying anatomy and testing his ability to cripple and wound his opponents to eliminate their ability to fight back. Whether breaking someone off at the knees, or cutting someone to make them bleed out faster, Alexei did his best to master the art-form of it. Vlad then took all of their extreme talents and applied the strategy and planning to it. Sneaking from the shadows, going through obstacle courses with no prize at the end of the torture test were all apart of the training process. They became a finely tuned death machine, as no great victory in these times can come without someone else's demise. It seemed that no one could defeat the group, and no one could catch them.

Glythas was beyond proud of his soldiers, and sometimes too much so. He decided it was time to expand into the mountain regions to the east lead by the barbarian hoards. For decades they had maintained a peace through trade relations, but those relations now became strained as the barbarian hoards, led by Talco Bri'ch, were looking to continue to hike up their demands for goods or raid and pillage their surrounding neighbors. Having witnessed the rage that these berserking barbarians were capable of, the old method of dealing with them was to succumb to the pressures of their demands. Times were about to change. Having now grown the might of the military to 15x its size of the previous raid attempt, Glythas now had confidence in his army's ability to seize the day. Troops were mobilized, gear was readied, and goodbyes to loved ones were said. Omeletteville was off to go crack a few eggs.

The Red Wars soon ensued. War preparations went quite smoothly, and at first, Glythas and his armies were surprised at the relative ease that each battle went with. So long as they were able to stay out of range of the barbarian's berserker rage that they were able to call upon whenever they needed, they were picking off enemies at will. Vlad, Clint and Alexei had amassed hundred of kills and victories, even managing to get a few of the barbarians to come and take sides with Glythas' armies. After a flawless victory, however, Vlad, Clint and Alexei grabbed a flask of whiskey and celebrated, when suddenly the earth began to shake. 4000 berserking barbarians came from over the hill to the east, eyes filled with red rage, clubs in hand and ready to strike. For the first time in their lives, Alexei and Vlad had true fear overcome them, and their modest group of only 183 men started to sprint for retreat to climb a series of cliffs to the west. Clint, who was already ahead of the pack, fired arrows off as far as he could in all directions to try to get the men to follow him and alert the others of the on-slaught sure to come if they didn't make it up the rock climb before being swallowed up by the horde. One by one, the 183 men climbed the rock walls to get to the top of the ledge, the earth slowly quaking more loudly as they climbed. Clint was the first to scale the wall, followed by Alexei, while Vlad stayed behind to get them all up. Once he saw the dust storm turn to visible monsters running at the wall, everyone started running up the wall as quick as they could. Four men fell in their efforts to scale the 150 foot wall; 3 falling instantly to their deaths, and the 4th being swallowed up and beaten to death by the horde that now swarmed down below.

Unfortunately for the small army, getting to the top is just about all they would get to, as it was merely a plateau that on the other side dropped straight down a couple hundred feet into the raging sea. Alexei and Vlad started ordering the other troops to gather rocks, sticks, branches, and anything they could find. The barbarians below, typically unintelligent and disorganized, appeared to be following a large barbarian leader who was pointing out strategies and giving orders. Clint, looking down, realized that it indeed was Talco Bri'ch. Clint immediately thought to himself if he could take out the leader, that it may cause dissension in the ranks and allow for an opening to escape. Clint notched an arrow and took his aim. He fired.... a perfect strike to Talco's skull, splitting it and felling him off the boulder he stood upon, raging and barking his orders. Clint cheered with delight, a sound not heard often from the soft spoken archer, and Alexei and Vlad came to see what the cheering was all about. Looking down, the other two saw the felled general and hung their heads with a sigh, as the berserking barbarians looked up at the group with nothing but rage in their eyes. Vlad spoke first, "Clint, your heart was in the right place, but now how are we going to get you back to Omeletteville to warn them of this massive group and invasion?". Alexei head slaps Clint, also stating "You know, I don't have any fear of dying, but if that horde leaves us and kills all the women in Omeletteville, that'll leave you to be my next love interest...not what I had in mind.". Clint suddenly realized the err of his ways as all the barbarians made a straight line to the wall and began trying to scale it. The Triumphant Three did what they could to rally the troops, but some were so gripped with fear that they cowered into the center of the plateau. Some just mindlessly threw rocks and sticks over the edge at the barbarians hoping it would make a difference. Clint began firing arrows at the fastest climbers, hoping to knock them down into others on the way up, as Vlad and Alexei got the army to coordinate rock tossing and branch dropping to knock more barbarians down. It was working and the barbarians appeared to be getting frustrated, having lost a few hundred men already. Suddenly, large rocks came flying in from below, as the barbarians had started flinging rocks the size of a mans head from catapults from below. "Catapults? How the heck did they get catapults?! We only just developed ballistas!" Vlad yelled, moving back from the wall. There was a small trench that many of the men dove into, others taking their chances dropping to the sea of rough waters and jagged rocks below. "The only group we know nearby with catapults..." Vlad thought to himself for a moment, "is Lord JtThompson...". Suddenly, chaos ensued as some members of the army suspected a conspiracy, while others thought the gods themselves wanted their lives to end. Nothing that the Triumphant 3 said seemed to help, and even the barbarians that had chosen to take side with them began attacking their new allies. Clint and Vlad quickly dispatched of their new barbarian friends, while Alexei went to check on the catapults, which seemed to run out of ammo. Now looking around to see what was left, only 12 of the original 183 men remained. The barbarians below, though not raging as they had been originally, now paced back and forth below, not realizing how dire the situation was above. One of the barbarians pointed back to the wall, trying to encourage his brethren to attempt the climb again, but not until he started the climb did the others follow suit. Suddenly, over 3000 barbarians were setting up to scale the walls.

Vlad set down his spear and shield and spoke to the men. "It's been an honor serving with you. I cannot tell you all what you should do. Should you choose to stand and fight with me, so be it. Should you choose what surely is a watery grave behind us, so be it. And should you choose to try to escape or hide, so be it. But we cannot win this battle this day...but it doesn't mean we can't try to take as many of them as we can with us!". Vlad perhaps expected more motivation from his troops, but they all acted as though they didn't hear him. Some were saying prayers to themselves, and others were considering taking their own lives. Alexei and Clint each put a hand on Vlad's shoulders and nodded at him in agreement. The other soldiers all ran out in panic and either threw themselves off the cliffs towards the sea, or unsuccessfully tried to climb down the rock wall unnoticed, only to learn that the barbarians were nearly to the top.

The first barbarian made the top, and with just the Triumphant Three remaining, Clint and Alexei began trying to pick off a few targets at a time. Vlad moved back towards the edge of the water with a spear in one hand and a sword in the other, seemingly welcoming an attack. Alexei and Clint, finally unable to keep up with the stream of barbarians coming towards them, all ran back to the edge of the sea-cliffs alongside Vlad. Now out of arrows, Clint grabbed the pair of hand-axes that Dolph, Alexei's father, had made for him. Alexei brandished a pair of long bladed knives, and Vlad still stood with his muscles tensed with his sword and spear. The barbarians made their way to the 3 and began circling them. Nearly 2500 barbarians still remained that were able to make the climb, with one or two running at the heroes only to be felled extremely quickly, or dodged and thrown over the edge to the sea below. The circle around the 3 of them slowly shrank bit by bit until Vlad could nearly reach his spear out and touch one of their noses with his spear. Vlad, Alexei and Clint looked at each other, and shrugged a careless shrug, then raised their weapons in the air and screamed "For Omeletteville!" as they prepared to take as many with them as they could....

(Continued on next post)
 
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(Continued from previous post)

*Trumpet blare*

*Trumpet blare*

(The sounds of hooves and rolling of large wheels now filled the air)

Vlad, Alexei and Clint, now in giant fits of rage of their own were swinging nonstop for what seemed like hours. A pile of bodies helped to shield them from being overwhelmed, but it was starting to look dire for the 3 heroes. Alexei took a major gash to the side from a barbarian's flail, Clint's ribs all bruised and broken from slingers flinging fist sized rocks at him, and Vlad had lost enough blood from gashes and cuts to dye the sands red all around them. It was during this time that the men started to notice the hordes of barbarians thinning out. Had they killed 2500 barbarians single handedly? The barbarians were running back towards the rock-wall cliffs. Vlad chased after them, with Clint falling to a knee struggling to breathe and Alexei struggling to keep up with Vlad. Looking down the cliff, Vlad fell to both his hands and knees and sighed a giant sigh of relief. Dozens of flags of the Whiskydrinknredneck Guild were waiving in the air, as ballistas were being let loose into the sides of the cliffs. Massive bolts began impaling barbarians and sending rock shrapnel into others, killing half the horde before it ever made it to the ground. A mass of archers now lined the tops of the hills numbering some 5000, and as the Triumphant Trio looked on, a command of "Pull!!" could be heard yelled out.

The sun was soon blotted out in black flying death. Arrows of 5000 archers dotted out the sun and made their way to their marks. 1000 barbarians or less charging at 30 armies with the sun slowly rising at the crack of dawn. As soon as all of the trumpet blare and wheels of ballistas had filled the air, the battle was over. A single volley of 5000 archers killed all but the last few barbarians who were able to survive it; those last few being swallowed up by cavalry and heavy infantry that waded through endless bodies checking for survivors.

Hours later, when the Trio finally had the energy to climb down from their trap of their own making they met up with JtThompson, JimmyThing, Lady Warior, James Sokolovich and the rest of the WhiskyDrinknRednecks Guild. "You guys sure do know how to party!" JimmyThing slurs out, falling off his horse with whiskey bottle in hand.

JtThompson then gets off his horse carefully with whiskey glass in hand, and a soaking wet Omeletteville soldier dismounting as well. "You know, we honestly thought that an eagle with the largest lungs ever was screeching for a few minutes until Lady Warior reminded me about those arrows you use, Clint. Then we came along this waterlogged soldier of yours and decided to come to your aid."

Vlad kneels before JtThompson, "and thank you, Lord, without your guild we surely would not have been able to survive this day."

"So...where is Glythas, anyway?" James asks, looking around at the bloodstained battlefield.

---Back in Omeletteville, Glythas walked through the town's streets, remembering his life as a child, and knowing that he would grow to be the next lord of the lands. His parents died when he was very young, Lord Galvion and Lady Eliasa, when barbarian raiders had sacked the town of Omeletteville. The proud citizens rebuilt the city seemingly overnight, with Trav McFadden taking over the fathering duties and care for the city in the young masters stead. Glythas always resented his parents for being too weak to fend off the barbarians, dying all the while and leaving him alone. Glythas finally stopped by his original home that was now a memorial to where his parents, considered the greatest leaders of their day, had once resided with him in just a crib.

"Well, mother and father, I plan on doing what you could not...and I don't care the cost of life and limb. So long as these petty squabbling citizens believe me to be a gentle soul, they will do anything I ask of them till there is no one left to do it, just for being your son. I send armies to their deaths, and more come out to replace them. I take more territories and my people rejoice. Build a small memorial for them, and they rejoice. So simple and petty the needs of these people. I'm amazed you were able to deal with them...Perhaps when I have had enough of this place, I will burn it all to the ground...because only my rage guides me, and if the barbarians are gone, there's no more motivation for me to keep this town from falling apart..."

"Lord Glythas, sir!" yells a messenger boy, running and nearly out of breath.

"What is it, fool?"

The boy, startled by the tone Glythas had taken, begins anyway "Our allies have helped 'The Trio' to be victorious against the barbarians! They wish to have a summit with you to discuss your army's losses. Shall I tell the stables to prepare your horse?"

"Ye.......No, that won't be necessary..." Glythas says, seemingly fighting his words.

"Are you...yes, of course you're sure. Thank you, Lord." The boy pants, running off in the same direction from which he came.

Glythas puts a hand to his head, trying to shake out the cobwebs. In the shadows, a woman with jet-black hair in a flowing purple dress giggles to herself, while mumbling under her breath "I've got this town now...just you wait, Glythas, just you wait..."

That black hair...where have we all seen that jet black hair before.

Volson, the town's infamous blacksmith was well-known for his jet-black hair. And of course his daughter Amelia was the one who is remembered in the town hall with her statue of marble and the armor that had the tear drops of blood still staining the surface...

(Did anyone remember that she was the second oldest daughter?)

Annabella, the oldest daughter of Volson, was extremely bitter and scorned. Partly by the obsession her father had with fighting with Malden, partly for the death of her sister, and partly because Lord Glythas was the one who was at the center of it all. Annabella was one who studied in the arts of black magic, witches brews and all sorts of hocus pocus that nobody ever really believed in. She was so quiet and out of the way that no one ever really noticed her, though she may have been the most beautiful woman in all of Omeletteville. She had striking features that she hid beneath ugly hemp-made robes and cloth, and did her best not to be noticed. But on this day she wanted her pain to be known, even if only through a puppet under her control.

Annabella used a small pendant that she had given to Glythas to place a small curse on him that drove his rage and play with his thoughts. She figured that if Glythas would force war on his enemies, it would keep her father busy with plenty of work, Maldan out of her father's way with the new jewelry and marble businesses that she encouraged putting the thoughts into Glythas' mind, and then she would see to it that Glythas would run himself into the ground by forcing his army to its deaths and having him die to the same hoardes that had killed his own parents. Unfortunately, the guild alliance appears to have thwarted her plan against her knowledge...

Another messenger rides up to the village and sees Glythas holding his head and insists that he comes immediately...

"I...I cannot go with you..." Glythas says, unsure of himself.

"Sir, I have been told that I have permission to drag you if I must, under orders of JtThompson." the cavalry messenger says firmly.

Glythas simply doesn't react. In his mind he wanted to go, but his body and his soul tugged at him as though he was being pulled in different directions. Annabella looked on angrily, knowing that she needed Glythas within her grasp and to stay behind to single handedly fight off the barbarian hoardes she thought might be there any moment. Glythas is grabbed by the arm suddenly and swung up onto the back of the horse in one motion, and Annabella jumps from the shadows, shrieking "NoooOOoo!" as he rides off down the road.

A few mere minutes later, Glythas was before his guildmates, and he had some explaining to do. A fog was now clearing from his mind, and he was at a loss for words. Yes, he was upset at the barbarians and secretly wanted them dead. But over the last 6 months, he had lost more soldiers than the previous 15 years had lost combined. Marginal benefits with the gains of lands, and with the Whiskydrinknredneck guild having really won the day for his armies on the final battle, Glythas knew that he owed a great debt of gratitude to the guild, and would likely be asked to saccrifice his claims to those lands.

Glythas then saw his Triumphant Trio of Vlad, Alexei and Clint bleeding before him. Clint with a sheet over him, as his internal bleeding had caused him to go into a seizure and he was unable to make it through. Vlad was delirious and dehydrated, and Alexei, the son of his most important military trainer, couldn't even look at his lord. They felt betrayed and hung out to dry by the very man that they had dedicated their lives to.

"We lost everyone...EVERYONE!" Alexei yelled out at no one in particular, but everyone knew who he was waiting to say it in front of. "Clint was like a brother to us all, and for what? I will admit, we had fun being great at what we did, but we were clearly unprepared for this. You had all these allies that knew the perils and you never asked them for any help or guidance. You ran us headlong into a suicide mission!"

Glythas again was unable to respond. There was no fighting or tugging in his mind, just an acknowledgement that Alexei was right. All of this was beyond selfish, and it wasn't the way that a leader or man of royalty should treat his people.

"I'm not sure what has gotten into me. Perhaps I am no longer fit to be your leader. Before 6 months ago, I never would have run headlong into a war with these barbarians knowing what it has cost myself and the people of Omeletteville. I truly am sorry for your losses."

Vlad stands up slowly, regaining his composure. "You sound more yourself today. Just a few days ago you would apologize for spitting in my face for being a coward and a criminal...today you respect us as equals?"

JtThompson and Lady Warior then intervene.

"You have never refused a meeting with us before, which is when we knew that something must be wrong." Lady Warior says. "Besides, you can never pass on the opportunity for some high quality whiskey."

Jt merely offers him a glass.

"I don't know what to say. To be honest I had almost forgotten what my parents looked like, and then a few months ago, their images are burned into my brain and I feel a desperate need to avenge their deaths...and I hated them. I felt the need to make up for them with rage and anger." Glythas says, kicking stones on the ground as though it will help him figure it all out.

"Well, Glythas, here's what we are going to do...We are heading back to your town with you and shoring up your defenses. This battle and our trumpet horns were probably heard from all around, and the stink of death can probably be smelled for miles. You can just claim illness or whatever you deem necessary, and we will oversee the town for you until you feel fit to make a decision on the fate of the town." JtThompson says, placing a hand on Glythas' shoulder, his concern becoming more serious now.

"To hell with this, I'm going home to my family..." Alexei blurts out, limping off towards Omeletteville.

"Glythas, with your permission, I will still ride with you" Vlad says, Glythas only nodding in silence.

The guild and Glythas make their way back to the town. Hooves and marching soldiers head into the town, with glorious flags waving. The towns people all run back excited to see their returning soldiers and heroes triumphant victory. Glythas and Vlad however are the only ones they recognize. Whispers and words of concern start emanating through the crowd as the last of the troops files in towards the town hall. All of the guild leaders make their way to the dining hall within the townhall and sit down.

Talks went on for days, and the soldiers walked up and down the streets as the town went under military controlled curfews. Businesses slowed to a crawl, and Volson closed down his blacksmiths. Dolph had not a soldier training in his camps and the town was eerily quiet. A knock on the outside door of the dining hall was then heard.

"Oh good sirs and ladies, I wondered if I might be able to offer you all some gifts on behalf of the town..." a woman's voice was heard saying, and several barrels of whiskey lay just behind her.

Awesomest, a guild leader, ran straight to the barrels and hugged one of them. "Oooooh man, this smells like heaven!"

All the leaders cracked open a keg and offered Glythas the first glass. He gladly accepted as the woman rubbed a pendant on her dress.

Suddenly, Glythas threw the glass down.

"I need to figure out how to rebuild my army and crush our enemies to the east beyond the barbarian hordes. We should also sweep them and chop their heads off to show around town...yes, the dead, I must have the heads of their dead."

James Sokolovich grabs Glythas by the neck and pins him to the wall. "Glythas, you need to get a grip. You just lost hundreds and hundreds of men...you can't be..."

"I'M DEAD SERIOUS! LET ME GO!" he yells out, kicking James in the groin, causing himself to be able to get free. The rest of the 46 guild leaders then tackle or cut off Glythas' path of escape.

Romanglad3, another of the leaders of the guild, then notices the pendant on Glythas, and the girl scurrying down the hall looking to run away as well. He pulls his bolas (that 3-balled rope contraption that people always use to trip people and lasso them) from his belt and heaved it in her direction. The bolas caught around her neck and the balls smacked her in the face, knocking her unconscious.

Glythas suddenly calmed.

Romanglad3 dragged her by her hair back into the dining hall. He tore the pendant from her dress and tossed her into a chair. Tossing the pendant onto the ground, he then grabbed the one on Glythas' chest and tossed it to the ground, then stomped on them both...crushing them. "I saw this woman rub the pendant right as you went to take a drink and then dart off. You instantly went all raging when she ran off." He then splashes whiskey in her face, waking her as the whiskey burned at her nostrils.

Glythas stands up slowly, and approaches his puppetmaster. "Wait...I know you..."

Suddenly it was all coming back to him. The pendants, his childhood, all the pain and how he got through it all. The girl with the now bleeding and broken nose that slouched in front of him on the chair.

"Annabella? But... why?" Glythas and Annabella were the same age. They grew up learning and playing together. When Glythas' parents died, Annabella was always there to show him the bright side of things. She made the pendants at her father's blacksmith out of small metal scraps to match so they could have something just between them. A symbol of friendship, much like friendship bands. They even jokingly got married in fun and were always seen together. When the demands of learning the roles of leadership came into play, Glythas suddenly was far too busy for her, and she felt alone and abandoned....betrayed...hateful and alone.

Perhaps it is why the curse worked so well. The feelings that Annabella felt for Glythas leaving her behind were the exact same ones that Glythas once felt for his parents. Love...hate...abandonment... a need to prove oneself to those that you can no longer reach out to.

"You left me, and never once looked back. Everyone around me had a place, a friend, a love... even my father had Maldan, his apprentices. Maldan had my sister and would have lived happily ever after if not for you... and now what do I have but my loneliness. I wanted you to feel loss again... I..." Annabella started to sob in her hands.

JtThompson, James and Lady Warior began backing out of the room in a "we do drinking, not drama" sort of way. The rest of the guild filed out slowly in the same manner.

"No...stop. This isn't going to end the way you all think this will. There's no happy ending for us at this point. There is no way I can ever trust her again. She twisted my mind to kill off every person in this town's brother, sister, father, mother and child... how can she exist in this town any longer?"

Jt then came back in for another quick word of wisdom. "You can hate, you can love, or you can choose to forgive and try to move on. This town loves you all and everyone here is very connected. You both have alot of making up to do to this town's people, or you can execute her, cut her head off and parade her around like those barbarians you wanted us to behead." he chuckles, then realizing he better not joke with the Jekyll and Hyde personalities possibly returning to the fold. "Oh, just kidding..."

Glythas then locks everyone else out of the hall, and the guild stands by and screaming and yelling can be heard through the doors. Glythas lays into her with rage, then tears, then throws furniture into walls. What was said wasn't known, but the fact that there wasn't a peep to be heard from anyone other than Glythas tells you that he wanted to be heard and not hear excuses.

Glythas then tears the door open to the hall, and Annabella cries out "I just wanted you to notice me again! I thought we loved each other! Please don't do this!"

Guards then tie her up and escort her out of the hall and into the cells below.... What should be done with her?

"She is to be executed at dawn in front of the town!" Glythas professes.

Guild members of the Whiskydrinknrednecks all begin to raise a hand and attempt to say something, but no one raises a voice.

Bright and early the next morning, loud clanging and banging can be heard coming up the roads towards the town hall. It was Volson. Having heard that he may lose his only remaining flesh and blood, he gathered all of his blacksmiths and had them marching up to the town hall, clanging their tools together in the air. Hammers and clamps and tongs and the like, banging in unison. Some carried items in their hands obviously not the works of a smithy. Glythas rose from his bed and ran down to see what all the noise was about.

"Glythas, I know the crimes my daughter has committed, but I cannot lose another daughter." one of the blacksmiths reads from a parchment, as Vonsol grunts and points at Glythas, his eyes shooting daggers in Glythas' direction. "Take me, or banish us away from these lands, but please do not take her life from me."

Another blacksmith then begins setting various things in front of Glythas. The blanket he offered her on a cold winter night as children, the small knife he fixed for her at Vonsol's blacksmith when she broke it trying to carve into a tree. All of the things that they had done together, a living diary of sorts, was sitting in front of Glythas' feet. He stood there looking at them, reminiscing about a time now long passed.

"Guards! Escort these men off the grounds." Glythas said sternly. Annabella was then brought out into the front of the square, guillotine blade now rising up on high. "Do you have any last words for yourself?"

"Choose forgiveness...choose love...please give me this chance to prove myself!" She cries, head soon to be resting in the wooden cutout...

Glythas stands still as her head is placed on the block.

"WAIT!" Glythas yells out, and a deep sigh of relief is heard in the crowds that now surrounded the hall. "It's supposed to hit her here..." he says calmly, moving her into place.

*snap* The crowd gasped as the guillotine fell with a "thunk"

Glythas walked back to the hall, never feeling more alone and more hated, even to himself... What would become of his town that didn't trust him, of his legacy with no love and no children.

I suppose its a good thing the safety was set on that guillotine. Glythas turned back to her and slid her out. "I guess we will figure this one out together"

- - - Updated - - -

Sorry for the obsessive length, but as a writer for a hobby, it flew off the fingertips. Apologies it didn't fit into a single thread.
 
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DeletedUser6885

Welcome to JAMESTOWN!
Hello, I’m Lazy Bum, and on behalf of our citizens, I would like to extend greetings to you. Upon our founding a little over a year ago, the people of Jamestown have charted a course dedicated to a strong sense of hospitality, fair commerce, the advancement of education, understanding of history and an appreciation for the arts. So we decided to open our gates to the rest of Cirgard as an interactive vacation resort, a place where one can learn while they play. Our philosophy is evident the moment you arrive where the beautiful Well of Welcome extends a most humble greeting.

Be sure to place your reservation at one of our luxury hotels, each one an exact replica of some of history’s greatest architectural achievements. Whether it’s the breathtaking St. Basil’s Cathedral or the Lighthouse of Alexandria located within our tropical theme park, each hotel has been painstakingly adorned and furnished to give one the sense of stepping back in time. All staff members are outfitted in attire appropriate to the era the hotel represents, and periodically accurate meals are available in addition to our contemporary menus. If you’re bold enough to sample some medieval cuisine, might I suggest the roasted game fowl and a tankard of ale? My personal favorite!


Once you’ve settled in, activities for all family members abound throughout Jamestown. Be sure to stop by the Little Friars Monastery, located right next to the Aachen Cathedral Hotel and Suites. Here you can sample some of our world famous beer and ale with a hot soft pretzel, indulge in warm cider with cinnamon doughnuts, and get your map to all of the sights in town.


Start your adventure by heading to the newest addition to Jamestown, the Museum of Natural History. The latest in animatronic technology brings Izzy the T-Rex to life. How did our show stopping terrible lizard get his name, you ask? During the grand opening ceremonies, a little boy was observed pulling his father’s hand, exclaiming “They have a dinosaur!!!? Is he real, daddy!? Is he, is he!?” The name just stuck. Next door is the Copernicus Observatory,where a statue of the Greek astronomer Eratosthenes beckons you to observe the heavens. Nightly viewings, weather permitting, begin at sunset.


If the wilderness appeals to you, stop by The Frontier where our Rangers demonstrate their outdoor skills with hatchet, axe, musket and compass. Check out the log cabins and try some of the fare of the frontier; bacon, venison, coffee and flapjacks with homemade maple syrup to name a few. We are honored by the fact that our maple syrup was a gold medal winner at last year’s Cirgard Winterfest Event.


A reconstructed statue of Zeus from the temple at Olympia invites you to witness the spectacle that is the Amphitheater. Here, you can thrill to our gladiatorial re-enactments or marvel at some of antiquity’s greatest theater;Medea, Antigone, The Persians, Prometheus Bound, and Ajax are among the list of evening perfomances.

For dad, our military district is a must see. Our re-enactors are among the best in Cirgard as knights, archers, musketeers and swordsmen go about their daily routine. Come feel the heft of a great sword or test your accuracy on the archery and rifle ranges. See the great stables where squires tend to fiery steeds. While you’re there visit the craftsmen’s district, complete with blacksmith and gun shop, or stop by the clockmaker and watch how exquisite timepieces are produced. Mom and the kids can step into the Colonial Trader to find that one of a kind souvenir, indulge in heavenly sweets at our confectionary shop and have their picture taken next to the giant nutcracker. Don’t forget to stop by the reindeer petting zoo as well!

Every afternoon, our re-enactors march in parade to Serenity Park, where they muster and drill to the delight ofthe crowd. This is a chance for guests to see our militia in full battle dress.The Knights in particular are popular as they thunder up and down the length of the park in mock jousts. The kids’ favorite part is when the roar of the heavy cannon brings the show to an end and the troops march back to the barracks. Be sure to bring your cameras!


And last, but not least, the crown jewel of our attractions, the Jamestown Tropical Jungle Theme Park and Resort. This place has it all. An oasis swimming pool replete with 0 grade entry for the little ones and swim up bar for mom and dad. There are 2 enormous sand pits for the kids where talented staff members help them build amazing sandcastles.Come to the feline enclosure and get up close and personal with our 3 Bengal Tigers. We offer two Tiki bar and grills to satisfy the largest of appetites and the Rouges Hideaway serves up a variety of burgers, with chicken strips and fries for the kids. Throughout the park are rope vines, climbing walls, pathways and hideouts for the kids to romp through and explore. The Straw Hut Surf Shop has everything you need for your day by the pool or down at the beach; sunscreen, swim toys, the latest in swimwear and eyewear, all can be found here. And as sunset approaches, cast a coin into the magical fountain and see if your wish comes true!


We never sit on our laurels here in Jamestown. Planning is underway to expand the city for new and exciting additions. A survey of citizens and guests has narrowed the theme of our next luxury hotel down to the Roman Coliseum, the Deal Castle or the Tower of Babel. Be sure to submit your ballot and enter to win a free weekend stay at the new hotel during its grand opening! We are also working diligently to build a space exploration museum, complete with an actual Saturn V rocket!


The citizenry here in Jamestown have dedicated themselves and their city to providing a rich learning environment mixed with extravaganza and relaxation, expanding minds one visitor at a time. Enjoy!



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DeletedUser12114

The story of Sarcasmo

A very long time ago from a place very far away once stood a prince who was not very fondly thought of. Everyone he came across thought more highly of his father, the king, and his older brother. He began to think the family pet got more respect than he did. “If only I could have a kingdom of my own,” he said to himself…. “I could really put some of my ideas to work and see how they really do fair in the world.” With that idea, he began to make plans to scour the countryside in search of a place to make a kingdom of his own.
Within a week, he had his preparations in order. He had bought a wagon and loaded it with a few chests. One was the special chest which he had packed with some clothes to wear on his journey. They weren’t fancy clothes like royalty would wear. They were in fact more like what a poverty stricken person would wear. Add to that some basic food and a few other items he would need, he was set. He then set out on his journey.
It took him about four days to reach Arvahall. He went into a local pub and sat and chatted with the locals. The subjects ranged from how the weather was in Dunarsund to the tricks used to hunt rabbits for dinner. Finally, after a few days, he left just as quietly as he had come in.
His next stop was Jaims. And again he went to work in the pubs gathering precious information. He was making mental notes of what he liked and would draw them out at night before bed. Town designs were also noted. Literally no scrap of information was ignored.
Then on to Cirgard, then East-Nagach, and Fel Dranghyr. He began to amass more knowledge than any kingdom had ever had. Then Brisgard, and Houndsmoor, Korch, and Langendorn. By now he had literally composed an encyclopedia of the world around him.
And then he found it. A piece of land nobody laid claim to. Nobody had ever mapped it. It was literally untouched. He saw plains and hills and forests. He scoured every square inch of this land and saw that it was good. He searched for a place to put his castle. When he found it, he was approached by a mob of people.
A leader from the group came forward, unarmed. The prince recognized him from one of the villages in his travels. The leader then said,” We all knew who you were all along. The dress you wore was a sarcastic approach to trying to hide who you are.”
The prince then said, “What about this land then?”
The leader said, “It’s yours if you want it. We all know why you traveled this far. If you’re willing to settle here then we will be your people.”
The prince then said,” I think I’ll call this land Greifental, and you can call me Sarcasmo.”:huh:
 

DeletedUser12732

Welcome to Fosterville in the realm of Cirgard! In order to give you a little background about our city I must give you a little background about me the creator. I am Swkglock22 and I am a husband, father, worker, leader, teacher and most of all a God fearing man. Fosterville was created as retreat for anyone that needs to get away from the tyranny and injustice of evil rulers. This city began as a tribal community. It has progressed through the ages and is now in the Progressive Era. Our city has been attacked and maybe defeated but never truly taken by force. The people of this city come together when times are rough. The city was in a state of disarray through the first couple of eras and it turned a page once we joined the Imperial Knights. As a member of the Imperial Knights, Fosterville has grown extremely large. With the amount of land available we were able to produce water pumping stations and electrical plants. We are also in the process of upgrading all the roads to welcome vehicles. We also believe that adding public transportation will benefit the people of this beautiful city. Fosterville was able to produce enough goods to build eight Great Buildings. These are the Lighthouse of Alexandria, Statue of Zeus, Tower of Babel, Cathedral of Aachen, Notre Dame, Hagia Sophia, St. Mark’s Basilica and the Castel del Monte. Being a member of the Imperial Knights also brings several other benefits such as trade agreements with other members to build stores of goods for research. The other benefit is knowledge, being able to tap into the knowledge that other cities have gained through their trials and tribulations. The Imperial Knights are the defenders of the weak and members of the Watch Tower Alliance. This alliance has worked together to secure large amounts of land of wicked rulers. The guilds in the WTA protect each other the way brothers protect each other. So if you need a new place to live feel free to move in.
 

DeletedUser9404

This all that you can offer, there are some players that have spent hundreds of dollars. At least reward your paying customers, but I guess it doesn't matters, which is why I stop spending. Love your game, but customer care is poor.:rolleyes:
 

DeletedUser11949

Langendorn

My name is Feldsmore Smithy. I am the city historian and am here to tell you about our town this is a story told to me by my father who was told by his father back four generations. On a night like any other in our small village so long ago a traveler came and had a nice meal and evening on what was assumed his way through the area but late that night he came to the chief, thanking him for his hospitality he told the chief he was a immortal and was going to bless the future of our village. This immortal had no name and as such our village now a major power in our growing world takes no name. But, the story only grows more twisted from here. . . After that night the immortal came often to the city sometimes with strangers who helped our city grow and learn new trades but often with war demands. We achieved many great things in the several generation since he showed up but war has become a ever present way of life. Our economy is based on raiding and placing our neighbors under a yoke labor for the betterment of our great buildings which are the only thing that seem to please our local god of war. I speak to you friend in hushed tones as our city is now home to a growing population of rogues. No longer is war just between us and our neighbors it now is in our streets, our children are being trained in methods- no I can't it not right to discribe.

Friend I don't know why the city planner sent you to me but leave take your family and leave this isn't a place you want to be and for your sake don't stop at any town near us thier fate is far worse than you can imagine. The worst part is you can't even pray to god as our nameless patron god is the cause of this hell. What are you, wait no, please I have a family I ment nothing... Rogue scummm...
 

DeletedUser12724

There exists a city whose history is mired in mystery. A settlement was born in the foothills of the Tarmelmann mountains by emigrants from other cities in the lands of East Nagach. An elite trade guild saw the potential of this settlement and took it under their wing.

The settlement flourished, as was predicted by the guild. Vast resources of the earth were discovered and mined. When the mines ran barren, the settlement grew to find new hills to exploit for their riches. Entire mountain ranges were turned upside-down and shaken; wealth poured out, filling the streets with quartz, alabaster, and other valuable stones. Craftsmen from beyond the known world flooded the growing city seeking opportunity to work. They gathered the stones and transformed them into riches beyond their wildest dreams.

Outsiders sought to control this wealth. Envious neighbors and wild barbarians believed the city unworthy of such riches, and marched to plunder the potential for their own use. An army of stonemasons took to the fields of battle, wielding picks in place of swords. In spite of inexperience, improper training, and insufficient weaponry, they held off the attackers in wave after bloody wave of assault.

The city, now growing in autonomy, began trade with neighboring settlements. The hope was that gifted coin would be as or more valuable than plundered coin.The city attracted great minds as well as strong hands. What was once a humble settlement had become a proud city-state. A benevolent leader has granted the citizens the opportunity to do what they enjoy. Work hard and play hard. The city stands strong, under constant threat yet without risk of destruction.

The question is posed to the leader, "What is the name of your great city?" The leader smiles, "There is no name that can do it justice. Visit and see for yourself."
 

DeletedUser12600

This all that you can offer, there are some players that have spent hundreds of dollars. At least reward your paying customers, but I guess it doesn't matters, which is why I stop spending. Love your game, but customer care is poor.:rolleyes:

1) if you spent hundreds of dollars on this game, YOU have a serious problem
2) don't be so greedy. Non-paying players are players nevertheless.
 

DeletedUser12748

The Story Of My Town

Abalonia

Abolonia is a town in which the women are bold and the men are rambunctious, and all are about bologna. We have a meat shed, where beef jerky is plenty, and a tavern for drinking and wenching all hours of the day and night, however a lot of the women are so bold that it leaves visitors mystified as to who is wenching whom! The military force has never lost a battle on its home turf (probably because everyone is drunk 75% of the time).

A welcome well is our message to tell all who wish to visit, that this is a place for fun and joy so nobody should want o miss it. We have Goofy, Ronald, Donald and Micky, Lucy, Daisy and Rudolf. Santa got bored and went to the shore, but Christmas is always with us. Fonzi has visted – aaaaaaa! – Gilligan is still lost, but Mighty Mouse will show him the way. Tom and Jerry have patched things up and Tweety has eaten Sylvester. Mork is alive with a story to tell; Shaggy is fried, but Scooby has unlimited snacks. Mindy ran off and married the king, and nobody batted an eye. (It’s his fifth wife and her third husband, in a city where the average is 12!) Ginger and Maryanne both married the Professor, what an experiment that is. All is well, but listen pray tell as I describe our other amenities …

We have a beach, an arena and theater, to make us culturally adapted; days are short and life is long provided you are not found in the wrong. There are no jails so you won’t need bail but if you misbehave you will end up exiled to sobriety (or possibly in the grave). Law enforcement is lax but everyone is military right down to the newborn babe. Leonidas would be proud and has built us a shroud, a victory tower to praise.

The taxes are low and the citizens are free, so it is a place that all want to be. There is no beach but we have plenty of reach going shore to shore with an underscore. Spreading harmony and joy for more than the boys, while listing to Yanni and Enya. (Well the middle ages version anyway). So, raise your glass (or flask) and take a swig to happiness and freedom abound, because with us around it is a party, and more, at least til we all kiss the ground. :p
 

DeletedUser12658

The Story of Glen Echo

As the sun began its descent for the day, the weary of group of refugees crested the peak to gaze down into the valley that opened before them.

It was perfect!

They saw before them everything they would need to start their own community; water, arable land, building materials and plenty of space to expand, if the fates were kind.

A few hours later, the last of the stragglers were joining the others in setting up a camp for the night. After the months of hard travel and their narrow escape at the hands of the Reavers nearly a year ago, the peaceful setting that they found themselves in seemed more like a dream than their new reality.

There had been no sign of pursuit for the last 5 weeks but force of habit and the fear of a nighttime attack was enough to ensure that there were enough watchers stationed around the perimeter so nothing would get through to the campsite unseen.

The rest of the night passed uneventfully and as the sun rose over the horizon, there was a wave of relief that passed over the camp. One exuberant youth stood in the center of the camp and as the sun struck his body he shouted ‘At Last’ at the top of his lungs.

His words echoed across the water and reverberated against the rocks causing everyone in the camp to stand in amazement at the sound that continued to resonate for almost a minute.

From that point on the settlement was named Glen Echo.

The next few months saw a flurry of activity and soon several huts were erected as well as a great hall to be used for meetings and planning. There were rich clay deposits along the water’s edge and the rocky outcroppings to the north provided marble stone that could be used for both building and trade.

As time passed, news of this new settlement spread and soon other displaced people began to trickle in from the four corners of the region; all hoping to find a place that they might call home.

Not everything was easy; there were several encounters with other established leaders in the area and many of these were of a violent nature. These ‘Warlords’ sought to overthrow the new government and ‘pick clean the bones of your village’. Being the survivors that they were, the people banded together and developed weapons and armor as well as training some of the young people in the art of warfare.

After defeating the last of the warlords, the people settled down to try and improve their way of life. Huts gave way to houses, experiments with firing clay and carving marble brought in new resources and land was cleared for growing crops. New technologies were developed and soon perfected, allowing the people of Glen Echo to enter a new age of prosperity and growth. Not forgetting their past, the people also continued to develop better ways to protect their land and population.

Contact was made with another group of people, their leader was very strong and his military was mighty. It was unsure if Glen Echo could stand up against this new group of people if things became violent. Not wanting to cause bloodshed on either side, the leaders of Glen Echo negotiated a peace between the two regions and because of the peaceful and giving nature of Glen Echo, the new region soon adopted its ways and their old leader was given a place of power in the new establishment.

This continued to be the way of things, every new region and population that was encountered was met with peaceful negotiation, gifts and honor. One by one, each of the opposing factions were absorbed into the growing collective that was Glen Echo.

Currently, Glen Echo is enjoying a time of great prosperity. The population is happy, almost enthusiastic, in their daily lives and the leaders continue to direct its resources into new technologies and resources. The rich land of the area is perfect for growing almost every kind of fruit or vegetable and the lush grasses are surely responsible for the amazing milk and cheeses that the goats produce in abundance.

Glen Echo also has been perfecting the art and science of military matters and woe betide the aggressor that attempts to test the veracity of the Glen Echo militia.
 

DeletedUser12755

A great Fanfare is heard in the distance, a man with the regal bearing of Julius Caesar himself is being carried on a very elaborately decorated palanquin is carried through the streets of the City of Stroth, (In the world of Korch) Citizens cheer as he passes by, he waves at them with a great smile on his face, knowing that their love and admiration for him is sincere. This is Emperor Pelagius Stonestream I. He is considered almost a god among his people not just for his military conquests bringing great wealth, but his daily use of that wealth to make the citizens lives better as best he can. In fact, there are currently plans in place for a public bath to be built. Even before then the citizens love him, for he has used what coins are in the coffers for the building of the best roads and housing. His first visit is to the eastern section of Stroth to visit the many artisans and farmers living there, shaking them each by the hand and adressing them by name, thanking them for their service to the empire. He then travels to the northern section of Stroth, once again waving as throngs of citizens bow to him and throw rose petals before his palanquin. Once again, his people know how much he has done for him. After this minature parade, he allows his carriers to rest as he walks on foot to the western section of his city. His bodyguards insist on accompanying him but he declines as he walks to each of the barracks, sparring, sometimes on even footing with some of his best soldiers. Impressive considering his age. The sun begins to set this day as he heads to the southern section of the city to go to the tavern for a drink with the rest of the citizens, the same soldiers whom he sparred with accompanying him joyously. Everyone drinks until evening the palanquin bearers coming to the tavern to escort the now well inebriated Emperor to his palace. Once there he is greeted by his greatest General and first born son Pelagius Stonestream II, readying him for their next military conquest into the lands to the north.
 
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