Resipsa2
Member
A look at AA GVG in E-N World and it reveals at least 2 serious problems. Problems which cause players to stop playing GVG. I still hope for an AA GVG map as other ages and a use for our Treasury's million AA goods. The TWO PROBLEMS (major ones) with AA are: Lag time and Low Medal siege cost. FIRST, lag time is very obvious to those that use unattached units; perhaps this could be reduced by only putting the players units for their top 3 ages with rogues in the unattached pop up - with the current manual option to see any age. SECOND, is medal cost; top 50 players and certainly top 10 guilds have little problem with putting up a few million medals. Anwar, a creator of Inno's FOE GVG (who the Speaker's Corner is built in memory of), did a video in 2014 that spoke of the reason for increasing high siege cost in GVG. He wanted to limit a single guild from having more than about twenty or so tiles. But now in AA a top 5 guild can take over half the map over 60 or 70 tiles - as seen in E-N. Perhaps after 20 tiles start seriously increasing the medal cost and maybe AA GVG will not die - look at logs for EN almost no daily action.