Algona
Well-Known Member
I would like to hear some of the ways you find it difficult to enforce the No Sniping Rule. That's the sort of things we should be discussing in this debate. Thanks for your reply.
When I ran my Guild it was a somple matter for a few reasons.
1) While i had not put it in words at thar time, I do have an objective definition of sniping I'm happy with.
2) I was part of a triiumvirate of Founders, the other two gave me explicit powers of judge jury and executioner in all matters of Guild discipline.
3) I know exactly why sniping a significantly lower power/era/progress/level Guildie is bad for the Guild.
So with absolute authority and objective definitions and reasons behind what I was doing, it really was prettu straightforward process; a matter of education of the Guild. It helped that from about the time I was drafted as Co-Founder through now I;ve been one of the top 5 ranked players in the Guild and for some ungodly reason have a reputation of being a mad scientist with a good knowledge of the game.
So i started with my two partners in the triumvirate and explained what I wanted to do and why.
Then to the top tier Guildies and the Guild Council and explained to them what I expected and wanted. Namely, don;t snipe t3h scrubbush n00bs instead zen them on what they were doing wrong.
Then I started working with the mid level players. Same thing, Don't snipe scrubs, instead take the opportunity to teach.
Then I made it a Guild wide rule, that I was the sole judge of. Don't snipe lower level players. There were some exceptions, if a GB was opened to the Guild for bidding, or if a player made the same bidding mistakes repeatedly, but all in all it worked quite well. Only had to boot a few folk over a couple years, and they were crappy Guild mates in other ways.
Sniping stopped in Guild. n00bs learned how to not get sniped and how to wreak havoc amongst their hooods. Because there is a wonderful spinoff of teaching some how not to get sniped. They learn how to snipe.
No fuss, no muss.
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An aside, I;ve been wandering from Guild to Guild following the Way of the Peddler for about a month now. One of the things my Guild was good at was fostering a sense of helpfulness and teaching. This rapidly became apparent tto me as I look at different Guilds that it;s not that common. Good Guilds, top notch Guilds do a lot of teaching.
That has nothing to fo with the topic at hand, just sharing an observation.