Troops vs Rogues

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Cobo68

New Member
ok i think it needs to be changed with the PvP where you can take 1 troop in and 7 rogues and AI will ALWAYS go after the rogues 1st, i think this should be changed and reverse it or make it a % chance which troop they go after based on how many they have (1 rogue = 100% 2 rogue = 70% 3 rogue = 50%) well you get the drift this way if they have 7 rogues theres a 98% chance they will ignore the rogues and go after the real troop......your AI's are dumb as a box of rocks and needs to be fixed....because if we attack someone and they are setup like that what do we do? we kill the main troop 1st then 1 hit the rogues....
 

dontwannaname

Well-Known Member
According to this post from thephantom:

There's a general misconception here though, there is no such "attack Rogues first" behavior. With that specific AI it favors attacking Rogues, but still many other factors are taken into considerations so that's not a definite "must attack Rogues first" behavior.
 

Cobo68

New Member
lol that didnt say anything, the Ai still attack rogues 1st and will not stop until they are all gone, the numbers he tried to post was wrong and does not effect the game...Ai's are still a box of rocks and needs to be changed..
 

Cobo68

New Member
lol that didnt say anything, the Ai still attack rogues 1st and will not stop until they are all gone, the numbers he tried to post was wrong and does not effect the game...Ai's are still a box of rocks and needs to be changed..
make it a % based on how many rogues are on the field..
 

Graviton

Well-Known Member
I don't need a better AI as I don't get attacked much and I am plundered even less, on the rare occasion I've left something lying around. I also like winning battles in DCs, GE, and PvP. So a big -1 from me.
 

Cobo68

New Member
i knew players would frown on this because it would make their GvG/PvP/GE harder
and they would lose that 1st + free until rogues are dead attacks...
or fix it to where if the player being attacked is online it would ask them if they
want to fight or let Ai do it for them..
 

Stephen Longshanks

Well-Known Member
Changes to PvP are essentially changes to the plundering system, because you can't plunder unless you first prevail in PvP. Since there is an item on the Do Not Suggest List prohibiting proposals to alter, delete or limit plundering and this proposal falls under that, I am going to close this thread.

As a side note, this has been proposed many, many times in the past and the best it has gotten is lukewarm support. Most players like the system the way it is because of game balance.
 
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