Expletive Deleted
Active Member
I have been tooling around with a couple ideas in my head I would like to see implemented, but before I try to write out a full suggestion in the ideas threads for either one I figured I should pitch them here and try to hammer out any specifics / get a measurement on how worthwhile either would be received. I looked among the DNSL and didn't see any suggestions directly related to this but there are always things I may have missed.
The first suggestion is based on the wishing well / foy / hedge maze random payout. I dont know the specific odds of any given payout. But I would suggest adding tavern silver, and the coins / gems from AD to the list of potential rewards dropped. This is based upon the concept that the random reward system they operate on was made before any of these forms of currency were available in the game. I dont know what exact amounts of each currency I would put as fair, but i think a fixed amount rather than scaling with age makes sense.
The WW and FoY have both been given shrink kits since then so clearly inno is open to the idea of altering them in some way.
The second idea is focused specifically on the Hedge Maze. It seems like a bit of an odd thing with the 12hr cook random drop but doubling the size of a basic WW. I would like to see a HM upgrade kit, instead of a shrink kit the maze would go from a 5x4 to a 5x5 > 5x6 > 6x6 > 6x7 > 7x7 and with each upgrade reduce the time by 1hr from a 12hr down to 6hr cooks... to be clear I'm not suggesting the payouts change or increase here, just the frequency.
I know that these buildings are not the most sought after but these changes could make them a lot more valuable.
The first suggestion is based on the wishing well / foy / hedge maze random payout. I dont know the specific odds of any given payout. But I would suggest adding tavern silver, and the coins / gems from AD to the list of potential rewards dropped. This is based upon the concept that the random reward system they operate on was made before any of these forms of currency were available in the game. I dont know what exact amounts of each currency I would put as fair, but i think a fixed amount rather than scaling with age makes sense.
The WW and FoY have both been given shrink kits since then so clearly inno is open to the idea of altering them in some way.
The second idea is focused specifically on the Hedge Maze. It seems like a bit of an odd thing with the 12hr cook random drop but doubling the size of a basic WW. I would like to see a HM upgrade kit, instead of a shrink kit the maze would go from a 5x4 to a 5x5 > 5x6 > 6x6 > 6x7 > 7x7 and with each upgrade reduce the time by 1hr from a 12hr down to 6hr cooks... to be clear I'm not suggesting the payouts change or increase here, just the frequency.
I know that these buildings are not the most sought after but these changes could make them a lot more valuable.