Note: This (and a few other posts..) were moved here, so this was ( in the original topic...) and still is a reply to KING DOGZ post, directly above.
It wouldn't be called BATTLEGROUNDS if some or all of your ideas were implemented. It would be called Guild Fairgrounds. The design is... the design. Strategic friction is a part of it's DNA from day 1 (the day Battlegrounds was born in November 2019). That can be alleviated, or exacerbated and exploited. There are smart people here, and a guild team of accomplished game players can easily design, then plan, then execute a season that starts and winds up as you called out.
Like sharpening a knife, these same strategies are honed over and over again; by guild, that every season, want to dominate the season as such. This attracts more interest for people that want to play as a part of this juggernaut design.
GbG is all about the Benjamins (personal rewards). There are tons of strategies to participate, as an individual, or as part of a guild strategy. Find a guild that plays like you want, and join them.