They brought it to a single live server because of feedback. Changes were made from player requests and Beta wouldn't have had the spread of players necessary to see if those tweaks would be sufficient to give the desired result players asked for.Because of the feedback? So why was it released live despite the pages of negative feedback on beta?
They brought it to a single live server because of feedback. Changes were made from player requests and Beta wouldn't have had the spread of players necessary to see if those tweaks would be sufficient to give the desired result players asked for.
All I know is, when customers head for the door, people in the business of money making act fast.
Thats what YOU-TUBE is great for learning lots of stuffHiya,
I have been here for about a week, I know, not too long, but long enuff to try to do stuff and to start events and such, strive for that daily and whatever....
This is an impossible game. Moves way too slow at the lower levels, my guild don't talk to me or friend me and over half of my friends are awol. I mean I need 3 taverns to finish the daily, and I had to delete most of them cause they are inactive, and when I analyzed it, it says I got to wait like 15 hrs to sit in a new tavern and well, the daily I over by then.
What I do know is I have spent lots of time at games like this, I know it takes time... but this one is just not worth it. Just saying.
If you auto battle, to learn how to battle, you should be able to see it. I mean how does one learn stuff in this game? I asked questions in the guild, got no answers... it's like no one is out there, The friends are ghosts, ya know why, they left too. Like I am going to, s all those peeps that friended me are going to have to find out over time... that just sucks. If there are inactive people, do not put them in the "find friends" list. It just makes it all go wrong, get rid of them.
Now
If players were actually heading for the door in any kind of number, Inno would act fast.
They moved fairly quickly in removing the Arena from the live server because of the feedback there, on top of pages of negative feedback already provided in beta. If you are interested in all that, visit the beta forum for all the arguments pro and con.That’s my point, they did move extraordinarily fast in removing the PVP (feedback in words counts for very little compared to when money is leaving the bank haha).
There’s been ‘zillions’ (not official data ) of posts about having some way of easily working out a friends or guildmates activity for ages but absolutely zero movement on it, got to ask myself why... only reason I can think of is that it would look bad to new players, who, I’m assuming make up a decent amount of diamond buys.
They moved fairly quickly in removing the Arena from the live server because of the feedback there, on top of pages of negative feedback already provided in beta. If you are interested in all that, visit the beta forum for all the arguments pro and con.
As for having some sort of activity indicator for friends/guildies, try a search and you'll see many reasons voiced against it. I don't recall new players and diamond buys having anything to do with it.
The op has not returned since that first post. Looks to me like he was extremely efficient time-wise in determining that this game was not for him and has moved on. I give him that. FoE is not every one's cup of tea.