Sharmon the Impaler
Well-Known Member
I have my happy little village in Q and if cheaters want to cheat then so be it , just don't mess with my stuff
So far we have a player saying some people cheat.
Then ignore it, like I said. The fact that you think it ridiculous is probably the best advertisement for it. Also as I said, a player asked for suggestions on what to do if submitting tickets doesn't work. Do you, in all your mighty wisdom, have any suggestions? Or are you just back to denigrating everyone else's posts? Apparently you do not comprehend that I was not talking to you in the first place, and I care not a bit about your opinion of my suggestion.Apparently you do not comprehend that I find it a ridiculous suggestion, that will never work.
Grant me the serenity to accept the things I cannot change, the strength to change the things I can, and the wisdom to know the difference. Words to live by.
Then ignore it, like I said. The fact that you think it ridiculous is probably the best advertisement for it. Also as I said, a player asked for suggestions on what to do if submitting tickets doesn't work. Do you, in all your mighty wisdom, have any suggestions? Or are you just back to denigrating everyone else's posts? Apparently you do not comprehend that I was not talking to you in the first place, and I care not a bit about your opinion of my suggestion.
OK three people LOL But the other two are agreeing with you. They are not on a crusade.. Just you.
WOW! 6 players (give or take, I didn't count) think cheating is a big deal. Meanwhile, 200K (give or take) active players on the US server don't care enough to join in this discussion (or any other Forum discussion for that matter). Of those that do contribute to the Forum, only a dozen (give or take) have taken the time to speak up on this thread. Ya think that INNO doesn't see this? If you are so passionate about this you should submit a properly formatted idea describing your suggestions for improvement and have it put to a vote.Count again. I count at least double that amount, which makes it a bigger number than the "I don't care cause it does not affect me" group.
WOW! 6 players (give or take, I didn't count) think cheating is a big deal. Meanwhile, 200K (give or take) active players on the US server don't care enough to join in this discussion (or any other Forum discussion for that matter). Of those that do contribute to the Forum, only a dozen (give or take) have taken the time to speak up on this thread. Ya think that INNO doesn't see this? If you are so passionate about this you should submit a properly formatted idea describing your suggestions for improvement and have it put to a vote.
So far we have a player saying some people cheat. The same player says Inno is not doing anything to stop them.
There is not response that can 'solve' this claim. The rest is all whitewash, or hogwash depending on your own take... On both sides.
Since the claim cannot be proven (here) and cannot be disproven (here) the arguing is meaningless. Aside from making it clear. at least one player deeply believes there is cheating in Foe.
All the rest? hot air.
Thank you for wasting time. (The game basically is to pass the time, so this thread has wasted at least a hour or do onf mine. All good. Thank you.
Since the abort limit on RQs was put in place to stop bot users maybe there should be a fight limit as well. If there were a time delay between each fight it would limit the bots to the same speed as real players. I'm sure that the average time taken to do one fight could be established through a test group of actual players to set up a reasonable delay that wouldn't slow the game for anyone but a bot.
If there were a fight limit (and I like that idea, provided it's a number limit), then there should be a negotiation limit, too. But each should apply to specific game features, such as separate limits (per player) for GvG and GBG. I think those are the only two areas that would be relevant to either a fight or negotiation limit as far as the concept of limiting the benefits of cheating with bots. There's no other area where unlimited fights/negotiations are even theoretically possible. GE has a hard limit of 64 encounters, PVP Arena stops being worthwhile after 100,000 points, there's a hard limit on neighborhood fights and C-Map fights/negotiations, too. So if a # limit were put in place for GvG and GBG, there would be little to no benefit to cheating with bots.Since the abort limit on RQs was put in place to stop bot users maybe there should be a fight limit as well.
Although who knows why. GvG only gives you bragging rights for rankings. GBG gives tons of rewards, but you can get tons without cheating anyway. Probably trying to make up for the fact that they're losers in real life and cheating makes them feel superior in some demented way. And the majority of us just playin' the game and not worrying about bots/scripts/whatever.