DeletedUser15075
I would like to see a well reasoned game that allows the player to fight battles of the past, with arms appropriate to the times, that allow players to set up varied strategies against AI opponents whose strategies would be consistent with the leader of the AI armies.
IE: What would Hannibal, Patton, etc have likely done in the respective scenarios. I think it would be a major challenge to current programming capabilities, not to mention the research required to document and set up a library of individual leaders strategies.
Probably not in my lifetime. That's why it's called a wish list.
IE: What would Hannibal, Patton, etc have likely done in the respective scenarios. I think it would be a major challenge to current programming capabilities, not to mention the research required to document and set up a library of individual leaders strategies.
Probably not in my lifetime. That's why it's called a wish list.