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I would have to agree. Being in a lackadaisical guild with no requirements is not fun, as that means that few if any players will be on to chat and you cannot get anywhere in many of the areas that help grow your city.
That isn't what people are saying either. There could be some actual competitive balancing like placing guilds with other guilds of similar size/strength. The pro sports leagues do things to balance things out even. No reason it couldn't happen here.
You can land a jet on an aircraft carrier in the middle of the ocean though -just being factious but still I agree with the post that its irritating to have more than one kind of boost.
THe idea is a level playing field instead of just giving the same guilds an advantage that is insurmountable in everything. Guess that went over your head though.
Who does Inno think has time for event after event that is time intensive to where you have to play the minigame every day? Need to have some of the events that are less time consuming at least some of the time.
Limited buildings are a joke for the most part unless it is something like Tourney grounds that you can keep on winning. Having limited buildings you can win from just an event for QI boosts is nothing but a cheap gimmick that won't do much.
You like to selectively interpret what people post. The 3 were people I knew. I was saying in general that many cities sit idle for a long time, which indicates that not deleting a city doesn't mean the player hasn't quit the game.
There is a bunch of high point cities that have sat idle for months if not a year or well more than that. Not deleting a city doesn't mean a player has not quit the game.