lemur
Well-Known Member
It seems rather clear that the Arc has been a tool to increase the disparity of wealth in the game. Since Thursday evening, I watched a player collaborate with "Arc friends" to raise his Château eight levels in 36 hours. This sort of maneuvering is normal among the new elite of the game. For mere mortals, such an advancement would take two months or longer.
Rich players certainly love a Great Building that has made them rich — by allowing them to leverage their Forge Point wealth into greater and greater amounts. This appreciation of the Arc is much like the Wall Street broker who sings the praises of capitalism.
But what about the rest of the players? Is being continually sniped and stomped by the rich supposed to be fun? I'm wondering why InnoGames introduced this Great Building last year. What were they thinking? That an increased disparity of wealth would encourage the average player to stay? That it would somehow increase the pressure for diamond sales?
Among the players who quit the game every month, it would be interesting to see how many did so because of the way that the Arc so radically changed the game.
Rich players certainly love a Great Building that has made them rich — by allowing them to leverage their Forge Point wealth into greater and greater amounts. This appreciation of the Arc is much like the Wall Street broker who sings the praises of capitalism.
But what about the rest of the players? Is being continually sniped and stomped by the rich supposed to be fun? I'm wondering why InnoGames introduced this Great Building last year. What were they thinking? That an increased disparity of wealth would encourage the average player to stay? That it would somehow increase the pressure for diamond sales?
Among the players who quit the game every month, it would be interesting to see how many did so because of the way that the Arc so radically changed the game.
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