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Rejected New GB Building to retaliate against attacker/plunderer to balance game in possibly humorous way

AzureMoon

New Member
I don't know how much coding FoE wants to/can do for this idea. So will put ideas and FoE can narrow down to doable scale/scope for them.



I'd like A GB building, that anyone who plunders(and/or attacks) you, gets manure/poop/or mud if it has to be pg/don't hurt feelings of plunderer although they hurt feelings of victim; that explodes and splats all over their home city and they can’t collect their own stuff for 12 hrs or 24 hrs (time allotted to dig out) or it just gets rid of a buildings item so they can't collect it at all (or could give it to who they plundered/attacked). It's another option if GT doesn't stop them; then this occurs back at plunderer and/or attacker. Higher the level GB gets, the more buildings it effects (if just 12 to 24 hour suspension of collection it could instead be a radius of suspension growth from town hall or center of land opened) Second thing that rises per GB level could be chance it will occur.



–just saying there should be a revenge action that might actually be able to happen that’s worth-while. :)

- level the playing field a little.



Also other things in city could change during that time frame, like all their vehicles could turn into donkeys (an animal that produces manure/poop) or dung beetles during that time frame. Or the flying animals can become dung beetle like or pigs with wings flying. (could be leprechauns if it takes away money from buildings. Dwarves or elves, if takes supplies. Elves or fairies for goods. If you want it more... cross era recreation based, could just be cloaked rogue ((but different color cloak - white, black or red maybe) look for all robbers - think rouge already looks hunched down like creeping.) Either way, you get idea.



It would be good to have something to balance the game better against those that just sit in an era, over powering, constantly attacking and plundering. Plus it'd give relief of being bulled constantly feeling given to other players who do not want to attack neighbors; because it's not part of their personality to do, or their too weak to ever win and you know attack/plunderers will just do it again and again. Neighborhood changes, which just starts another round of other ones doing it again and again. Give players a break instead of making them feel always victimized without a way to retaliate (possibly in a slightly humorous way). Adding possibly a little more chance of balance in game play.



GB could look like a compost, pig pen, a catapult with something primed to fling (could be robber rogue in cup to be flinged if that's what you choose to use, or pig with wings) .



Could keep coming up with ideas for it, but will leave it there for developers. (could fling pies with whipped cream on top instead. But think manure best/more humorously satisfying)
 
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