DeletedUser
Proposal: Add the ability to plunder Happiness.
Current System(if applicable): The current system only allows you to plunder goods, coin or supplies.
Details:
Allow cultural buildings to be plundered for the happiness value. You don't get the points but the value is deducted from the player you plundered.
Abuse Prevention:
No abuse anticipated
Visual Aids:
None Supplied
Conclusion:
Hopefully this will do away with the 2 spear fighter defense. Your city just lost a battle and your citizens can remain enthusiastic? Even if you put up a good defense and have nothing else to plunder you still lost. I think this would drive more players to grab the concept of building up attack and defense as a priority.
How can your city keep getting 120% production when they are attacked and beaten several times a day?
Current System(if applicable): The current system only allows you to plunder goods, coin or supplies.
Details:
Allow cultural buildings to be plundered for the happiness value. You don't get the points but the value is deducted from the player you plundered.
Abuse Prevention:
No abuse anticipated
Visual Aids:
None Supplied
Conclusion:
Hopefully this will do away with the 2 spear fighter defense. Your city just lost a battle and your citizens can remain enthusiastic? Even if you put up a good defense and have nothing else to plunder you still lost. I think this would drive more players to grab the concept of building up attack and defense as a priority.
How can your city keep getting 120% production when they are attacked and beaten several times a day?