DeletedUser12063
A recent update made the quest line overview dysfunctional. It can't be used like it once could to do recurring quests or any quest rapidly. The update claimed it was improved, but the problems with the quest line were brought up when it was Beta tested. Is this problem going to be fixed or is making the quest line dysfunctional Forge of Empires' idea of an improvement to the game?
Questing was built into the game and making such a drastic change in the performance of the quest line overview is very unfair to players who have designed their cities to do heavy questing strategy.
I have loop (heavy questing strategy) cities on all US servers that are multi shrine of knowledge with leveled up Chateaus, except for Angkor. I've spent a lot of money, time and work making it that way and don't see any sense in continuing to play the game or spending more money in Angkor if the quest line isn't returned to function properly, like it did before the so called improvement.
Questing was built into the game and making such a drastic change in the performance of the quest line overview is very unfair to players who have designed their cities to do heavy questing strategy.
I have loop (heavy questing strategy) cities on all US servers that are multi shrine of knowledge with leveled up Chateaus, except for Angkor. I've spent a lot of money, time and work making it that way and don't see any sense in continuing to play the game or spending more money in Angkor if the quest line isn't returned to function properly, like it did before the so called improvement.