DeletedUser29206
I did a search and did not see it
Has anyone ever proposed a Spy Great building or Military building...
the basics being you can use spies to weaken or steal from an opponent
with choices like
Raid Enemy Treasury to steal goods from an opponents treasury
Propaganda Convert Enemy Troops so they fight on your side
Release Bioagent to weaken Enemy troops
Sabotage Enemy Sector weakens or kills a small percentage of defending army...
just a thought for an added dimension in game play. -- I know some do not like the unknown guild ... this would be intentional
however if your spies are caught it reveals who you are... also your spies can die in the exchange
not super attached to the idea, but throwing it out there anyway.
Has anyone ever proposed a Spy Great building or Military building...
the basics being you can use spies to weaken or steal from an opponent
with choices like
Raid Enemy Treasury to steal goods from an opponents treasury
Propaganda Convert Enemy Troops so they fight on your side
Release Bioagent to weaken Enemy troops
Sabotage Enemy Sector weakens or kills a small percentage of defending army...
just a thought for an added dimension in game play. -- I know some do not like the unknown guild ... this would be intentional
however if your spies are caught it reveals who you are... also your spies can die in the exchange
not super attached to the idea, but throwing it out there anyway.