I apologize for the delay in responding. I quit playing for about 2-3 months.
- Remove historical quests - nobody reads the story anyway because it's not presented in an interesting way
These were added to make the game more intresting. it is the choice of the player to participate or not.
- Make the story questline more interesting (it used to be fun to read, not any more).
What kind of quest lines would you recommend?
- Make the battles on continent map less repetative
I agree this could be updated
- Introduce guild GBs. Meaning, GBs that the guild works together to build.
I like this idea, please feel free to put it into a proposal on the proposal page
- Introduce neighborhood GBs. Meaning, neighborhoods compete against other neighborhoods to level a GB as quickly as possible before the neighborhood changes
Another great idea. Put this on the proposal page
- Rework score to de-emphasize GvG battle spamming (fill sector, release, siege & recapture daily)
The Scoring has been reworked a couple of times within the last 2.5 years. Just because some players do not participate in GVG I agree it should not count against them, however it is personal battles that counts not directly GVG so if you attack your neighbors or even in GE they count for you as battles.
- Bring back HQ jumping on GvG
If you would like this in a proposal as well Feedback is always good for the devs
- Add mobile interaction to GvG