Okay, you don't know what it is but you know what it isn't. It isn't like GvG. Where was it written that the Quantum Incursion feature was supposed to be like GvG? I missed that notice. I do recall that INNO said it is intended to be the "successor" of GVG. Which does not mean that it was to be "like GvG".
If you call something a successor to GvG, one would expect it to be something like GvG, for the people who liked GvG. Not to be something completely unrelated that happens to be showing up as GvG leaves, which is what it is.
Quantum Incursions may turn out to be a wonderfully fun feature (I doubt it, but it *is* unfair to complain about how unfun it is before we even get to see the gameplay. My expectations being very low though, at least I shouldn't be disappointed
), but the spiritual successor to GvG is GBG. It was clear from the first spoilers that "Raids" was not going to be closer to GvG than that.
And yet they set this expectation that if you loved GvG and hate GBG that raids was somehow going to scratch the itch. Since then it's become even more clear that raids/QIs is just a new feature as GvG is leaving and nothing deserving of the term "successor" - it's unrelated.
I think trying to link raids/QIs to the removal of GvG is placing an undue burden on them and is a marketing fail at appeasing the GvG diehards. They'd have been better to announce "GBG being so much more popular, we've decided to end GvG. Also, we have a new guild feature for people to explore completely new ways to play together as a guild coming soon that we're very excited about! Stay tuned!"