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Attamaris: Element Wars

  • Thread starter DeletedUser23419
  • Start date

DeletedUser23419

The idea behind attamaris is to develop yourself with just 3 out of 10 elements.
You begin out developing abilities, but as you progress you will more than likely involve yourself with others.

These 10 elements refine into abilities, which, in turn, will let you develop yourself. But it takes RL time to develop such, and sufficient exp to do so as well.
Exp is gained by battling and developing things, more so with battling.

Here's the 10 elements, and what powers they initially give, but trading is also allowed with players.
Note that the 10 elements take 5 RL minutes to be produced initially.

Fire:
En --> Weapon
En --> Elem_atk
En ---> Ammo
En --> Skills

Water:
En --> Item
En --> Status_Atk.
En --> Healing Aspect.

Wind:
En --> Effect
En --> Mask
En --> Magics

Earth:
En --> Armor
En --> Elem_Def
En --> Stat_Def

Light:
En --> Auras
En --> Stats
En --> Elem_Def

Dark:
En --> Artifact
En --> Stat_Atk
En --> Elem_Atk

Elec:
2En --> En
En + Ability --> Ability
En --> Elem_Atk

Ice:
En --> Artifact
En --> Items
En --> Magics
En --> Elem_Def

War:
En --> Skills
En --> Weapons
En --> Armors

Mystic:
En --> Magics
En --> Items
En --> Skills
En --> Artifacts

So, just pick the 3 elements, plus a name, and I will explain the land you begin in. Finding others may be tricky....
 
Last edited by a moderator:

DeletedUser13866

works better face to face, not on the forum, sounds like another game i know
 
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