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Changelog 0.28

DeletedUser3

Dear Kings and Queens,


On March 12th, Forge of Empires will be updated to the latest version. This update contains more bug-fixing, plus some other small changes, while the game developers remain hard at work preparing for upcoming major features!

Please see the changelog below for a list of changes.

Changelog 0.28

Features and changes
  • Improved pagination display in guild forum.
  • Diamond purchased are updated to the account without requiring a refresh.
  • Quests now advance from Open to Accepted while clicking close ("X") button.
Bugfixes
  • Attempting to purchase individual goods in the Sector Options screen caused a perpetual loading screen. This has now been fixed.
  • Validating an email address after registration was not always possible. This problem has now been corrected.
  • Great buildings defence boosts were not being displayed. This was a display problem which has been fixed.
  • The walking sound of Heavy Knight was causing an error.
  • A Graphical glitch showed diamonds being deducted when plundering after a battle in some cases. This has been fixed.
  • Guilds ranked 48-50 were missing from the global ranking. This problem has been fixed.
  • A "Not enough Diamonds" message sometimes appeared when enough diamonds were available for a purchase. This problem has now been solved.
  • Attempting to purchase goods in the Sector Options screen could cause an "insufficient goods" error. This has now been fixed.
  • Great buildings - Pick-up of goods production is regularly displayed as a red 0 (graphical issue). This has been corrected.
  • Sometimes the Great Building Construction buttons were misplaced. This has now been fixed.
Quests
  • Some quest problems have been fixed.

There may be a short period of downtime during the update, and we apologize for any inconvenience caused by this.

Thank you for playing Forge of Empires!

Sincerely,
The Forge of Empires team.
 

DeletedUser

All worlds have now been updated to Version 0.28. Please remember to clear your cache before reporting any issues and happy testing! :)
 
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