Changelog 1.01

Discussion in 'Announcements' started by Hellstromm, May 11, 2013.

  1. Hellstromm

    Hellstromm New Member

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    Dear Kings and Queens,

    On May 21st, Forge of Empires with be updated to version 1.01. This update focuses heavily on bug-fixing, as we try to improve further the overall quality and playing experience of the game. Please see the changelog below for a list of changes:

    Changelog 1.01

    Features and changes
    • Smoke animations now fade in and out.
    • If a player has no session, they are now directed to the home page.
    • Post-battle summary window now includes military unit tooltips.
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    • Added hover to explain world system to players on external world selection page.
    • Users logging in via Facebook now stay logged in even after closing the browser.
    • Players will now be redirected to the login page when they login again from an external location (eg. Google)

    Text
    • Some text and grammatical problems have been corrected.

    Quest
    • Reclaim the Throne - The second condition was triggered when making people happy instead of angry. This has been corrected.
    • The Poison in the Well quest cannot be completed when all research technologies have been unlocked. This problem has now been solved.
    • The quest "Deal with Childerich" could not be triggered with a female avatar. This has been fixed.

    Bugfixes
    • The add-on sound samples (which get added to the main theme tune) cannot lead to sound errors anymore.
    • The "Save Spoiled Supplies" option was missing after allowing your supplies to spoil while viewing a great buildings construction menu. This problem has now been solved.
    • The Administrate Forums button is no longer off-center in the Guild Forums.
    • When unit name is too long, the "(unattached)" string was being pushed to a second line, causing a graphical issue. This problem now no longer occurs.
    • In the Great Building Reward tool-tip if blueprints are awarded, the name of the great building could be cut off due to the length of the translation. This no longer happens.
    • In rare occurrences, no battle result screen was shown. This is now no longer the case.
    • Unit pop-ups could be too long for the screen. This issue has been fixed.
    • Military buildings were showing the idle symbol during production. This problem has been resolved.
    • In rare instances it was possible to own all sectors without owning the province. This should no longer be an issue.
    • Coins and Supplies were displayed as being subtracted when using the collect all button when a player had certain Great Buildings. The end result was actually correct, but the display was misleading and has now been corrected.
    • Adjusting music settings in some circumstances meant that two tracks could be played at the same time. This problem no longer occurs.
    • Some social bars could display incorrect points. This has been corrected.
    • The loading screen appeared to have different background colors. This problem has been fixed.
    • The New Craigshire province was not red-colored after scouting. This issues has now been corrected.
    • Resizing the window while in the loading screen could cause the screen to get stuck. This has been fixed, and the loading should now also be a bit smoother.
    • Selecting the "go to last page" option in the inventory would display an empty page.
    • Sending an invitation to a nonexistent email address was causing an infinite loading loop. This has now been corrected.
    • The Research Premium button did not count for quests that required you to spend Forge Points. This problem has now been fixed.
    • Well of Welcome, Vitruvian Man and Phoenix Statue now are Bronze Age buildings.
    • The polishing icons for the nutcracker could be incorrectly displayed. This issue no longer occurs.
    • AdBlock Plus anti-social-list blocks Login-Field. This problem has been fixed.
    • Instant research requests reached the server in different order in some cases. This issue has been solved.
    • Some icons in tool-tip headers were misplaced. This has now been corrected.
    There may be a short period of downtime during the update, and we apologize for any inconvenience caused by this. Thank you for playing Forge of Empires!


    Sincerely,
    The Forge of Empires team.
     

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