The devs have basically stated that GvG will not be ported to mobile, I'm afraid. So this is not a place to get your expectations up.Why is there no effort to improve the app and experience on the ipad? There are so many things that are different. For one, a fundamental part of the game GvG can not be experienced on a hand held.
Nope, especially for GvG, basically mobile players are dead weight if they're in a guild that has any GvG aspirations. Though they can use the Puffin Browser app it's something most mobile players don't know about or won't use anyway. I've had a feeling for a while now Inno wants GvG gone anyway, at least the form it's in now. Perhaps they'll develop something similar for both platforms and just do away with GvG. Unless of course they think GE is supposed to do that which would just be horrible. I'd don't want to just compare scores to other guilds.Does it make sense to have APP players intermingled with PC players since there is a disparity in the availability of some functions?
https://forum.en.forgeofempires.com/index.php?threads/update-to-1-102.33560/
- After looking at your feedback regarding the scouting times for provinces on the campaign map, we checked them again and decided to shorten them for provinces of the Arctic Future and the Oceanic Future. They will not surpass 3 days any more. Some examples:
The Grotto (Arctic Future): 24 hours (before: 48 hours)
Upper Grotto (Oceanic Future): 48 hours (before: 60 hours)
And what about lord's manor coins?
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If you wish to leave any feedback about this version, please comment here or visit us on Facebook!
Sincerely,
Your Forge of Empires Team
Pretty sure that's based on # of posts, not longevity.And for a subject off topic here, I have to laugh at the "new member" under my name, when the date shows I've been a forum member here since 8-24-13. That certainly is NOT a new member. LOL
If you wish to leave any feedback about this version, please comment here or visit us on Facebook!
Sincerely,
Your Forge of Empires Team
I am posting here because there was a update today, Friday June 2nd, to iPad that fixed the relic issue in Ge, but also added a 'bounce' effect to in-game windows. I have tried to deal with it, but when scrolling through quest windows, I can feel the strain on my eyes, which causes a headache after a few minutes of playing. I did not see this effect in beta prior, or else I might have voiced my concern then.
It isn't the end of the world, but there needs to be a way to disable it, as soon as possible, or else I will just have to quit playing until it gets resolved. I play 95% of the time on the iPad, so there is no easier way for me.
****update - support informed me this would be resolved in the next ipad update, which hopefully means soon...
It's not just you, I've been having the same problem... which is a huge bummer because I just updated the mobile client and the new window bounce has given me a headache and made me kind of nauseous, so I basically can't play at all right now.Even since the update, the game has been painful. It takes up to 20 minutes to load and up to 3 minutes to respond when I click on something. It eventually causes the browser to crash. It had been working fine before the update and it is only this site that causes any kind of problems. I've resorted to disabling animations to no avail. Surely it's not just me?