1. Cultural Settlement - Feudal Japan

    Arising from the Sengoku period of Feudal Japan, the clan of Akechi Mitsuhide has requested your help.
    As the Daimyo of his village, it is your task to lead the Feudal Japan to prosperity! Detailed information here!
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  2. Changelog 1.156

    Hello Queens and Kings,
    The update to 1.156 will take place on Wed, July 10, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For the detailed description of the upcoming changes, please see the details here.
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  3. GvG Improvements

    Hello Queens and Kings,
    We'd like to keep you updated on what we're planning to do, as we're about to get started on implementing the following improvements, and would love to hear some community insight into if you feel these additions address some of the fundamental issues GvG faces.
    For the detailed description of the upcoming changes, please see the details here.
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  4. Changelog 1.157

    Hello Queens and Kings,
    The update to 1.157 will take place on Wed, July 24, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For the detailed description of the upcoming changes, please see the details here.
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Changelog 1.152

Discussion in 'Announcements' started by Menace, May 12, 2019.

  1. Menace

    Menace FOE Team Co-Community Manager

    Joined:
    Mar 8, 2016
    [​IMG]
    Hello Queens and Kings,
    The update to 1.152 will take place on Wednesday May 15th. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For a detailed description of the changes, please see the list below:

    Improvements

    • To add a little variety to our Cultural Settlements, there will be several different visual looks for the Shack and Runestone. This visual change will make your settlement seem more alive and realistic! But don't worry! Its just a visual change.

      [​IMG]

    • We also added a bold outline to the Cultural Goods costs for Expansions, just to make it a little easier to read.

    • Lastly, we made some other small visual tweaks to the background of the Viking Settlement, such as more trees and variation in the wilderness. We also added a dock for your inhabitants to use when boarding the Viking Ship!

      [​IMG]

    Bugfixes

    • When visiting another player's city, the wilderness was only shown in areas unlocked in your own city, which resulted in missing trees, and even bunnies! Now when you visit others, the wilderness will once again show correctly based on their city grid.
    • After swapping a 2x2 road with a building, it was not always possible to do the reverse in the same chain of move mode actions.
    • We've corrected the wording of the error message shown when trying to change HQ multiple times in a day.
    • We fixed an issue where sometimes the "Go to inventory" button from Great Building Rewards was grayed out.
    In the meantime, our development team is working on the upcoming Soccer Event! Check our Beta server to be always up to date!
    Thank you for playing Forge of Empires!
    If you wish to leave any feedback about this version, please click here or visit us on Facebook! :)
    Sincerely,
    Your Forge of Empires Team
     
    Last edited by a moderator: May 13, 2019
    lukerduke the wise likes this.

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