^ This.I like the new Cultural Settlements selection page. Hopefully less confusion now on where the settlements went.
Nothing has been made more difficult. So you have to change your strategy a bit now, big whoop. It’s a strategy game. I don’t even negotiate a lot and I’m already used to the change.Selecting resources in the Guild expedition negotiating option has changed for the worse. Now, you can only see those goods which can be used for a particular negotiation, not all of the goods available. What this causes is the inability to see all of the available goods for the negotiation which makes it more difficult to plan out the strategy for all five of the goods to be used in the negotiation. It is true that now one cannot accidentally negotiate a good that was offered previously in a particular slot, but it should be up to the player to be observant and not repeat a good already used in that slot. I find it much more confusing to play GE with this new negotiation arrangement.
It is more difficult to figure out where to go. While the inability to drop the same goods in previous slot is ok, not having it there makes the negotiation more difficult. I can say that I'd catch myself hurrying and double drop but that is preferable to the new process.Selecting resources in the Guild expedition negotiating option has changed for the worse. Now, you can only see those goods which can be used for a particular negotiation, not all of the goods available. What this causes is the inability to see all of the available goods for the negotiation which makes it more difficult to plan out the strategy for all five of the goods to be used in the negotiation. It is true that now one cannot accidentally negotiate a good that was offered previously in a particular slot, but it should be up to the player to be observant and not repeat a good already used in that slot. I find it much more confusing to play GE with this new negotiation arrangement.
I thought that at first but once I got used to it, I kinda of like it.Selecting resources in the Guild expedition negotiating option has changed for the worse. Now, you can only see those goods which can be used for a particular negotiation, not all of the goods available. What this causes is the inability to see all of the available goods for the negotiation which makes it more difficult to plan out the strategy for all five of the goods to be used in the negotiation. It is true that now one cannot accidentally negotiate a good that was offered previously in a particular slot, but it should be up to the player to be observant and not repeat a good already used in that slot. I find it much more confusing to play GE with this new negotiation arrangement.
is it possible to add an option to recall/cancel the oceanic submarine and arctic ship (like cancelling production or goods buildings)?
also, how hard would it be to show the crew members on board after the ship/submarine is sent?
Why? Just don't send it.
why does anyone cancel a production?
why does anyone cancel a production?