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Changelog 1.34 & Mobile 5 update

  • Thread starter DeletedUser4770
  • Start date

DeletedUser4770

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Hello Kings and Queens,


The update to 1.34 will take place on Tuesday, September 9th. We continue improving the quality of the game, therefore we implemented a few of nice changes that will make the game more enjoyable. Plus, as always, some bugfixing.
There will be a short period of downtime during the update, we apologize for this little inconvenience.


Improvements

Various changes

  • Inappropriate messages in the message center can now be easily reported to the support team.
  • A single chat message can now only be reported once.
  • 'There is something new' popup will in most cases now be replaced by notifications which are shown in the top right corner.
  • A timer is now shown in the goods buildings prompt.
  • Enemy fire range is now displayed when hovering over a unit in battle.
  • Player's own account is highlighted in the social bar.
  • The road disconnected icon has been changed.
  • The buff system has been improved (idle, plundered, delight, angry, collect all, motivate all, etc.).
  • Ranking is now kept visible after visiting a neighbor.
  • Supplies production in Wishing Well was increased is some ages. Please open the spoiler for the details.
    Spoiler:
EraOld valueNew value
Bronze Age450450
Iron Age10801080
Early Middle Age18001800
High Middle Age25002520
Late Middle Age33303330
Colonial Age42305130
Industrial Age51306220
Progressive Era68307760
Modern Era70209560
Post Modern Era800011000

Bugfixes

UI bugfixes

  • A unit's turn was not always automatically ending even though there were no possible moves.
  • "Collect all" function was not visible when a Wishing Well or Shrine of Knowledge was the only building left to collect.
  • Sound was stuck on repeat after battle.
  • Happiness was shown as "you will get back" when selling residentials.
  • Half-moon button was not redirecting to Idle Military Building.
  • Number of replies was not shown in inbox and outbox.
  • Fullscreen button didn't change when leaving fullscreen by ESC.
  • Scrolling up/down when replying to a message was reversed.
  • Incorrect tooltip was appearing for the Search and Delete options under Inbox and Outbox of the Message Center.
  • Missing player name in "friend invite accepted" pop-up was re-added.
  • Quest rewards were sometimes not correctly aligned.

Other bugfixes

  • The calculation for negative provided happiness has been fixed.
  • After ignoring a player he could not be easily unignored. The problem has been solved.
  • Some players were able to purchase expansions even without required resources.
  • Battle was sometimes getting unresponsive after auto surrender.
  • Ignore function was not working with existing messages.
  • Tutorial used to break when reloading the game in between.


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Mobile 5 Update

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What's new?


  • Improved army management – you can now control your units even more comfortably via drag & drop.
  • Improved tooltip display – extended information for several units and buildings.
  • Lots of bugfixing and code refactoring.


If you wish to leave any feedback about this version, please click http://forum.us.forgeofempires.com/showthread.php?7296-Changelog-1-34-Feedback

Thank you for playing Forge of Empires!

Sincerely,
Your Forge of Empires Team
 
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