Mustapha00
Well-Known Member
So it boils down to "Guns or Butter".
Early on, each of your residences yields a pretty low population. So you have to decide if you are going to produce the goods you need via using that limited population to build Goods buildings, or building multiple barracks in order to produce the troops you need in order to acquire the goods you need (one way- GE- or another- Plundering- or both!). Either is possible, feasible and credible, but I can't see how you can mix the two strategeries.
Early on, each of your residences yields a pretty low population. So you have to decide if you are going to produce the goods you need via using that limited population to build Goods buildings, or building multiple barracks in order to produce the troops you need in order to acquire the goods you need (one way- GE- or another- Plundering- or both!). Either is possible, feasible and credible, but I can't see how you can mix the two strategeries.