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Rejected Guild Battleground Changes

Darkest.Knight

Well-Known Member
Instead of "loudly" lowering Siege Camp % attrition reduction why not "quietly" reduce the frequency that they appear? I don't think that it would receive nearly as much attention since Siege Camps are already unevenly distributed and would it not be as obvious of change. Make 4 and 5 Camps significantly less common. If the Siege Camp effect is corrected, battleground performance would correlate with a player's stats more so than is currently the case.
 
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