RIGEL1
New Member
Looking for a suggestion...
I was made leader of a troubled guild that I'm trying to turn around. We have players that range from "Space Age Mars" down to "Iron Age". The problem is having the higher era players that don't like playing GE, but the goods from their era are necessary to open the higher levels. I can't make players donate the goods each time nor can I make them add GB that would automatically contribute the goods to the guild. This player does participate in other functions, so just ejecting them for not wanting to play GE is not fair. But, it's also not fair to those that are trying to play GE and can't because the levels aren't open. Not every player is donating goods as well, but will participate in playing guild activities.
Without ousting half the membership, how can this best be handled?
We just made it mandatory to have at least level one of GE finished to maintain being a member. I would prefer not to add even more "rules" that will cause what few members we do have from leaving.
The game is making this into a "unfair" situation.
I was made leader of a troubled guild that I'm trying to turn around. We have players that range from "Space Age Mars" down to "Iron Age". The problem is having the higher era players that don't like playing GE, but the goods from their era are necessary to open the higher levels. I can't make players donate the goods each time nor can I make them add GB that would automatically contribute the goods to the guild. This player does participate in other functions, so just ejecting them for not wanting to play GE is not fair. But, it's also not fair to those that are trying to play GE and can't because the levels aren't open. Not every player is donating goods as well, but will participate in playing guild activities.
Without ousting half the membership, how can this best be handled?
We just made it mandatory to have at least level one of GE finished to maintain being a member. I would prefer not to add even more "rules" that will cause what few members we do have from leaving.
The game is making this into a "unfair" situation.