PJS299
Well-Known Member
"I don't get it and I'm just clicking things till I lose/I hate it"Your poll options imply that when you dislike it, you don't understand it. I understand it perfectly. And I HATE IT
"I don't get it and I'm just clicking things till I lose/I hate it"Your poll options imply that when you dislike it, you don't understand it. I understand it perfectly. And I HATE IT
I think he's saying if you don't get any thief in the first 2 draws - which still could be a 2 thief run, but now is on average down to a 1-thief run. And before you've invested many teeth (it's quite possible to get by 5 without having spent any teeth in some runs). So if you've had no luck yet, you could choose to die at that point to conserve teeth if you're running low rather than bust out a 10 HP heal and start pushing through more difficult cards hoping to see a better draw after 7 & 9.If you just let yourself get killed off when you don't get 2 thief cards aren't you just wasting most of the teeth that you used to get that far? You will only get a few keys from the first 9 fights and maybe a prize from the one thief card you got, but that's it.
Precisely. I had a run today on a vamp vs. vamp where I ran out of teeth and couldn't buy the 4th thief (I already had 3). I pushed hard through that deck with like 400 teeth and was going into the last 2 mobs with 65 teeth left. I didn't want to risk being on the last boss and not being able to shuffle to a thief. All about risk vs. reward vs. probability.I think he's saying if you don't get any thief in the first 2 draws - which still could be a 2 thief run, but now is on average down to a 1-thief run. And before you've invested many teeth (it's quite possible to get by 5 without having spent any teeth in some runs). So if you've had no luck yet, you could choose to die at that point to conserve teeth if you're running low rather than bust out a 10 HP heal and start pushing through more difficult cards hoping to see a better draw after 7 & 9.
It depends when you get the Thief cards or not.If you just let yourself get killed off when you don't get 2 thief cards aren't you just wasting most of the teeth that you used to get that far? You will only get a few keys from the first 9 fights and maybe a prize from the one thief card you got, but that's it.
The difference is not over-committing on teeth before the first 2 draws. You can get to the 2nd draw with like 25 teeth from card swaps. That's better than committing 400 teeth to a no-thief run
But you won't know that it is a no thief run until after the 9th matchup. It seems to me that a completed dungeon no-thief run is better than throwing in the towel after a 9 matchup no-thief run.
Precisely. I had a run today on a vamp vs. vamp where I ran out of teeth and couldn't buy the 4th thief (I already had 3). I pushed hard through that deck with like 400 teeth and was going into the last 2 mobs with 65 teeth left. I didn't want to risk being on the last boss and not being able to shuffle to a thief. All about risk vs. reward vs. probability.
I've already hit ~ 4700 skulls in both cities and am like +900 into gold. Hopefully I can hold out till the end.
I was able to finish with the 3 thieves and spend 0 diamonds (I'm loath to spend diamonds on an event unless I HAVE to). I decided to guarantee 3 Thief cards vs. risk it with buying a 4th and not being able to reshuffle.So, you would probably spend 50 teeth for shuffle/redraw, but you would use all 3 thief cards and win the dungeon win therefore get
I was able to finish with the 3 thieves and spend 0 diamonds (I'm loath to spend diamonds on an event unless I HAVE to). I decided to guarantee 3 Thief cards vs. risk it with buying a 4th and not being able to reshuffle.
I am also around 800-1k above gold league. I think the thing here is that people who want to spend a lot of diamonds might not understand the game well enough to make it matter. I'm hoping I don't see a huge push in the last couple days, but I'm also maybe holding out for a good teeth/diamond deal in the last couple days of the event. If I need to push to keep in gold league I think I might go for that deal if it pops up.
Another thing to worry about is people who haven't spent any keys yet (me on my W world). I'm laying in wait for a daily special I want and when it pops up, boom! I'm in gold league.
LOL. You're assuming that inno is going to make the matchup outcomes work like they are supposed to. When you have a card that has a supposed advantage VS the enemy card and the enemy card still does max damage to you, doesn't seem to work, either.While this may be working for you it shouldn't be. The deck that you select will have 7 cards matching the selection (e.g. if Werewolves is selected the deck will have 7 Werewolf cards) the remaining 7 will be a mix of the other three card types. If the game tip is to select the Zombie deck to defeat Werewolves, but you choose Werewolves instead, you are trading a deck that has 7 Zombies for one that has 7 Werewolves. The deck that you will fight has 7 Werewolves. So, you go from a deck that has 7 cards with an advantage (7 Zombies versus 7 Werewolves) to one that has 7 matches (Werewolf versus Werewolf) and only about 3 cards with an advantage. Like I said, it should not work.
The only thing that I care about is getting to 4500 progress without spending diamonds. In both worlds that I'm playing the game I'm pacing for more than 4500. As far as I am concerned the mini-game is functioning exactly as it is "supposed to".LOL. You're assuming that inno is going to make the matchup outcomes work like they are supposed to. When you have a card that has a supposed advantage VS the enemy card and the enemy card still does max damage to you, doesn't seem to work, either.
The only thing that I care about is getting to 4500 progress without spending diamonds. In both worlds that I'm playing the game I'm pacing for more than 4500. As far as I am concerned the mini-game is functioning exactly as it is "supposed to".
Many people keep event buildings until others come out. Some people like certain buildings more than others. One guy has a city full of Buc Bays but only one or two Aegeans...A question for those players who comment about how many event buildings, etc, that they earned in this event (which include ALL previous events). Are ALL the buildings earned actually built in every city they play in. Are the previous event buildings all deleted when a new event is played? FYI, I'm playing for daily specials only in this event, normally would end in Silver.
As more powerful buildings come out you need to reevaluate the efficiency of your city. I just came back about 3 months ago after a 4 year break. I have a bunch of Shrines of Knowledge (1 FP for 4 squares of space, so efficiency of .25FP/square) and Terrace Farms (some I've upgraded to lvl 2)[These are 30 squares and make 5 fp at lvl 1 and 12 at lvl 2 so .16 fp/sq and .4 fp.sq respectively].A question for those players who comment about how many event buildings, etc, that they earned in this event (which include ALL previous events). Are ALL the buildings earned actually built in every city they play in. Are the previous event buildings all deleted when a new event is played? FYI, I'm playing for daily specials only in this event, normally would end in Silver.
Why are you playing FoE if you don't like it ?It's an awful event. Period. Complete garbage. I just finished the first round of fights and took 2x the damage despite being heavily favorite in every single matchup. Down to 4 "health points". The math is not mathing. At all. Which is typical for Inno. Maybe spend less time on creating trash events and more time fixing the awful game play experience that BG has become due to a lack of adequate servers.
It's an awful event. Period. Complete garbage. I just finished the first round of fights and took 2x the damage despite being heavily favorite in every single matchup. Down to 4 "health points". The math is not mathing. At all. Which is typical for Inno. Maybe spend less time on creating trash events and more time fixing the awful game play experience that BG has become due to a lack of adequate servers.