Guys, we don't know where in the company these employees worked. They could have been working on other games, or maybe were just accounting or management staff. Regardless, they lost their jobs. That's not a good thing, even if you're not a fan of the direction the game is going.
Wishing ill on them for maintaining, improving, and still innovating on what is, at the end of the day, an impressive suite of games, regardless of how they might be monetized, isn't the way you should be looking at this. If you want to criticize the decisions the company as a whole made? Go right ahead. But celebrating the departure of about a fifth of the company steps over a bit of a line, don't you think?
If anything, a laying off of staff will make it harder to address the issues that arise in the game, and reduce the ability of the remaining employees to create new content, good or bad.