xivarmy
Well-Known Member
So I've been thinking this through for a bit since GE5 came out, and I'm going to start it up soon.
Core Restriction: No playing events.
Core Goal: Progress the city (eventually to space ages if I don't lose interest first) using only always-on features, particularly taking advantage of GE to the extent it's possible.
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Motivation:
I personally feel that GE5 is best designed for a new city - that starting from the lower boosts in iron age can more organically allow you to tackle it using "natural" means with a variety of strategies and incrementally improve as you progress through the ages (as opposed to *boom* 300% boosted first fight that you have to use your stats that until now have been nigh-useless!).
While I do complete GE5 every week on two worlds currently, one is only by negotiation, and will remain as such for the foreseeable future. And the other is using advanced troops to not care about the boosts needed to fight it.
I have some interest in a world that would be motivated to fight what I can of it, but that's at odds with other objectives on my existing worlds. I feel it'd be easiest to take this approach to it with a new world from the start. "No events" is intended to increase my reliance on GE to make the city progress rather than have event-play dominate progression anyways, as well as avoid being an additional time-suck when events do come along. I feel this will give me a more interesting/challenging world as well.
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Other Restrictions I'll be placing on myself to keep in the spirit of what's motivating me:
Advanced Troops: No. I already know they're a complete solution to GE5 and have no interest in converting the challenge to "how can I get to indy or PE with advanced troops again asap? and then just sit there"
Quest Looping/More-than-fair-for-me Trading/Buying Goods with FP or Diamonds: No. Trying to avoid shenanigans to get around the good demands of GE and just-negotiate-it. But don't want to restrict the negotiation itself as the cost should keep that an interesting option to push my limits occasionally. Torn a little on quest-looping as it's usually a big part of my world-starts, but I think I'd rather not spend the time it entails anyways purely from a "fun" perspective. Will slow down how long before I can GE4 substantially probably as I won't get a strong base of BA goods in the week or two i'm there. The trade restriction will also serve as my GB-restriction - if i can trade at rates I consider fair-or-worse (read: would normally happily take the opposite trade) all the way up to build a building early, more power to me. But most likely I'll usually be waiting til I'm the age of the building.
Antique Dealer: Leaning towards only allowing myself purchase of things I can find somewhere else outside of events (i.e. buildings in daily challenge could be considered valid). Many of the event/AD exclusives seem likely to turn the city into "about the same as one of my regular cities, just got there slower and with more steps" - and I don't really want to stalk the AD anyways.
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Things I'm not currently planning to restrict:
Settlements: 1 main prize each, and optionally slow accumulation of additional little prizes seems fine. Should not kill my motivation to GE.
Daily Challenge: Prizes are sufficiently dated to just provide additional potential flavor rather than a dominant path to progress the city.
Guild Battlegrounds: I'll only be using it lightly anyways. I won't be getting into any serious GBG guilds for quite some time even if I wanted to (i don't )
PvP Arena: Not strong enough to worry about restricting.
Diamond Use: I'll stick to light usage based on if I feel it'll improve my enjoyment of the world. Primarily some of the early diamond expansions, maybe the odd last-blueprint, possibly a little bit of a quick-start on certain settlements, and of course an extra turn if i need it to negotiate. The world should eventually be diamond-positive anyways, though I'm not going to track that too closely.
---
My initial strategy with this in mind will be:
1) Bronze Age: Get to Iron Age ASAP. Since I'm not quest-looping there's little motivation to stay in Bronze a second longer than I need to. I may allow myself a single day of autojoin-autoaiding to try and get some progress on initial GB prints.
2) Iron Age: Unlock settlements ASAP. Might primarily stick to fighting in GE for the first while, as past experience has been trading for significant amounts of bronze age goods is a non-starter in old worlds and I'm not going to have built much of a stockpile of them - but I'll do what I can and if I can get through 4 will try to fight some of 5 which starts at quite low boost levels in Iron. Use GE & Settlements to build up "some" iron age goods production/stockpile. Move to Early Middle Age once my iron age production feels sufficient for at least difficulty 4 in EMA thereby relieving myself of the previous-era-goods burden.
3) Early Middle Ages: From here on out, moving up will be motivated by some mixture of feeling ready, running out of space, or wanting some other perk from an age ahead (a GB, a new settlement, more favorable troops, whatever). Played by ear.
I'm starting this up on Noarsil, because "No Event Noarsil" sounds fun
Core Restriction: No playing events.
Core Goal: Progress the city (eventually to space ages if I don't lose interest first) using only always-on features, particularly taking advantage of GE to the extent it's possible.
---
Motivation:
I personally feel that GE5 is best designed for a new city - that starting from the lower boosts in iron age can more organically allow you to tackle it using "natural" means with a variety of strategies and incrementally improve as you progress through the ages (as opposed to *boom* 300% boosted first fight that you have to use your stats that until now have been nigh-useless!).
While I do complete GE5 every week on two worlds currently, one is only by negotiation, and will remain as such for the foreseeable future. And the other is using advanced troops to not care about the boosts needed to fight it.
I have some interest in a world that would be motivated to fight what I can of it, but that's at odds with other objectives on my existing worlds. I feel it'd be easiest to take this approach to it with a new world from the start. "No events" is intended to increase my reliance on GE to make the city progress rather than have event-play dominate progression anyways, as well as avoid being an additional time-suck when events do come along. I feel this will give me a more interesting/challenging world as well.
---
Other Restrictions I'll be placing on myself to keep in the spirit of what's motivating me:
Advanced Troops: No. I already know they're a complete solution to GE5 and have no interest in converting the challenge to "how can I get to indy or PE with advanced troops again asap? and then just sit there"
Quest Looping/More-than-fair-for-me Trading/Buying Goods with FP or Diamonds: No. Trying to avoid shenanigans to get around the good demands of GE and just-negotiate-it. But don't want to restrict the negotiation itself as the cost should keep that an interesting option to push my limits occasionally. Torn a little on quest-looping as it's usually a big part of my world-starts, but I think I'd rather not spend the time it entails anyways purely from a "fun" perspective. Will slow down how long before I can GE4 substantially probably as I won't get a strong base of BA goods in the week or two i'm there. The trade restriction will also serve as my GB-restriction - if i can trade at rates I consider fair-or-worse (read: would normally happily take the opposite trade) all the way up to build a building early, more power to me. But most likely I'll usually be waiting til I'm the age of the building.
Antique Dealer: Leaning towards only allowing myself purchase of things I can find somewhere else outside of events (i.e. buildings in daily challenge could be considered valid). Many of the event/AD exclusives seem likely to turn the city into "about the same as one of my regular cities, just got there slower and with more steps" - and I don't really want to stalk the AD anyways.
---
Things I'm not currently planning to restrict:
Settlements: 1 main prize each, and optionally slow accumulation of additional little prizes seems fine. Should not kill my motivation to GE.
Daily Challenge: Prizes are sufficiently dated to just provide additional potential flavor rather than a dominant path to progress the city.
Guild Battlegrounds: I'll only be using it lightly anyways. I won't be getting into any serious GBG guilds for quite some time even if I wanted to (i don't )
PvP Arena: Not strong enough to worry about restricting.
Diamond Use: I'll stick to light usage based on if I feel it'll improve my enjoyment of the world. Primarily some of the early diamond expansions, maybe the odd last-blueprint, possibly a little bit of a quick-start on certain settlements, and of course an extra turn if i need it to negotiate. The world should eventually be diamond-positive anyways, though I'm not going to track that too closely.
---
My initial strategy with this in mind will be:
1) Bronze Age: Get to Iron Age ASAP. Since I'm not quest-looping there's little motivation to stay in Bronze a second longer than I need to. I may allow myself a single day of autojoin-autoaiding to try and get some progress on initial GB prints.
2) Iron Age: Unlock settlements ASAP. Might primarily stick to fighting in GE for the first while, as past experience has been trading for significant amounts of bronze age goods is a non-starter in old worlds and I'm not going to have built much of a stockpile of them - but I'll do what I can and if I can get through 4 will try to fight some of 5 which starts at quite low boost levels in Iron. Use GE & Settlements to build up "some" iron age goods production/stockpile. Move to Early Middle Age once my iron age production feels sufficient for at least difficulty 4 in EMA thereby relieving myself of the previous-era-goods burden.
3) Early Middle Ages: From here on out, moving up will be motivated by some mixture of feeling ready, running out of space, or wanting some other perk from an age ahead (a GB, a new settlement, more favorable troops, whatever). Played by ear.
I'm starting this up on Noarsil, because "No Event Noarsil" sounds fun