The Froggle
Member
This seems to be a pretty common issue: I was just attacked by 1 IFV, 1 Commando and 6 Rogues. Now, I've been in this game long enough that I know the best strategy is to take out all the regular units first. Then the Rogues are easy to 1-shot. Even with a several hundred % gap between my defending army & the attacking one, there's absolutely no way this shouldn't work.
The AI has other ideas, however. It takes out the Rogues first, and they, of course, turn into the highest level attacking soldiers (which wastes an entire turn for my troops) and proceed to devastate my army-attackers had "zero" fatalities (even though the Rogues were supposedly killed off) and my entire force was obliterated. This totally sucks. Of course, the attack/plunder is really just a minor inconvenience. It doesn't really kill off the defending army; it's still there the next attack. And the plunder costs some small part of goods, products or coins. But it's really irritating when my troops could win a battle handily, and the AI just essentially sends them on a suicide mission.
It seems like an easy change to make: If the attacking army is 1/2 Rogues or more, for instance, AI goes after the regular troops first. Is this a possible change that can be made?
[edit] I realize that this is really just a problem for relatively new players. But as someone posted on another thread, all of us were new once.
The AI has other ideas, however. It takes out the Rogues first, and they, of course, turn into the highest level attacking soldiers (which wastes an entire turn for my troops) and proceed to devastate my army-attackers had "zero" fatalities (even though the Rogues were supposedly killed off) and my entire force was obliterated. This totally sucks. Of course, the attack/plunder is really just a minor inconvenience. It doesn't really kill off the defending army; it's still there the next attack. And the plunder costs some small part of goods, products or coins. But it's really irritating when my troops could win a battle handily, and the AI just essentially sends them on a suicide mission.
It seems like an easy change to make: If the attacking army is 1/2 Rogues or more, for instance, AI goes after the regular troops first. Is this a possible change that can be made?
[edit] I realize that this is really just a problem for relatively new players. But as someone posted on another thread, all of us were new once.