It is called negotiating - you negotiate for the sector. and let us be honest. Inno calls the guessing game we play negotiating but it is not negotiating it is a game of guess what 5 predetermined goods are in front of the 5 people. There is no negotiating. They call it negotiating so it can be juxtaposed with fighting. Just like they call it negotiating on the 'continent map' so it is juxtaposed with fighting. The negotiation on in the frontier seems like more of a negotiation to me then the guessing game in GE or gbg. It is just that the negotiation for how much to pay is done just need to pay the amount the other person is asking.What is the "frontier"? Do you mean the Continent Map? If so, the "negotiating" there isn't really negotiating, it's pretty much just straight up buying with goods. If you don't mean the C-Map, then I don't know what to tell you.
It is called negotiating - you negotiate for the sector. and let us be honest. Inno calls the guessing game we play negotiating but it is not negotiating it is a game of guess what 5 predetermined goods are in front of the 5 people. There is no negotiating. They call it negotiating so it can be juxtaposed with fighting. Just like they call it negotiating on the 'continent map' so it is juxtaposed with fighting. The negotiation on in the frontier seems like more of a negotiation to me then the guessing game in GE or gbg. It is just that the negotiation for how much to pay is done just need to pay the amount the other person is asking.
Sure it's negotiating. Negotiating is offering something in exchange for something, then adjusting your offer (if unsuccessful) to try to meet what the other person wants in exchange for the thing you're desiring from them. The only difference here is that you don't get to keep the "something" you offer in unsuccessful attempts. (Historically, this could easily happen. More primitive peoples would keep what was offered, then ask/demand more.)It is called negotiating - you negotiate for the sector. and let us be honest. Inno calls the guessing game we play negotiating but it is not negotiating it is a game of guess what 5 predetermined goods are in front of the 5 people. There is no negotiating.
Must be thinking of yourself here, because your definition of negotiation is at odds with the real world definition.I must remember in game forums there are always people who will support and argue what ever the games current status is. No matter how illogical.
Unless you have done extensive research on the wants/needs of the person you're bartering with, every negotiation (real world or not) is by definition a guessing game. As I said before, the only way these negotiations differ from most real world negotiations is that the goods you offer are gone whether they're accepted or not.The current 'negotiation' in GE and gbg resembles a negotiation in name only. It is a guessing game not a negotiation.
That is not a negotiation. It is a choice of buying at a set price or taking by force. Here, let me help you:What transpires out in the frontier is also styled a negotiation and in fact does match a negotiation in so much as the leader of the sector you want is willing to fight you to keep you out or negotiate for goods to allow you access to the sector. To say it is not a negotiation just because he is firm with what he is willing to accept in the way of goods does not mean it is not a negotiation. His/her position is you want access to this tile, Fight me for it, or pay these goods as a way to negotiate for it.
Sorry, but each GB has its own set of rules it operates by. For example, the Zeus only applies to attacking armies and Terracotta Army applies to both attacking and defending armies. The logic of one cannot be applied to another.I would also point out that as HC works when you 'fight' SC should work when you negotiate.
Not to split hairs but the Space Age exploration sites on the C-Map can be collected by either fighting or negotiating (and these "negotiation games" do count for SC charges and the Castle System).The Continetal Map goods transactions are bartering, where the barter cost is predetermined by the seller.
And they should be, because they are actual negotiations just like in GE and GBG, and not like the "negotiations" on the rest of the C-Map.Not to split hairs but the Space Age exploration sites on the C-Map can be collected by either fighting or negotiating (and these "negotiation games" do count for SC charges and the Castle System).
I don't think any confusion is caused by the terms you mention. It is always pretty clear what a quest/task calls for if you take the time to read it. The term in question in this thread is an example. If you read the GBs description on the FoE Wiki, it clearly says "negotiation combination games", which cannot possibly be understood to mean simply paying a set amount. This is what happens when society starts playing fast and loose with word meanings. Pretty soon people are so confused that they can't interpret clear statements anymore.The better term for giving goods to gain control of a sector in the Continental Maps would be "foreign aid," and this would end the confusion for that issue. The term "produce" also is used for supplies and goods, and also is a source of confusion. If produce was limited to supplies, and "obtain" was used for goods, maybe that would solve that as well. Of course, there are so many examples of these double meanings that have been embedded in the game, I doubt that this will ever be cleared up, and I don't expect that it ever will be.
And I am still confused (Me blonde), The OP is referring to the "Frontier" but to my knowledge I have never heard of a part of the game called the "frontier". Where is it? What is it? I would far rather fight in it than negotiate (no matter what the negotiations are called or do) Or if it is an existing part of the game, why not call it by its normal name?Pretty soon people are so confused that they can't interpret clear statements anymore.
A better description for it might be buying the sector. It has a fixed price - accept it, otherwise fight for it.The better term for giving goods to gain control of a sector in the Continental Maps would be "foreign aid," and this would end the confusion for that issue. The term "produce" also is used for supplies and goods, and also is a source of confusion. If produce was limited to supplies, and "obtain" was used for goods, maybe that would solve that as well. Of course, there are so many examples of these double meanings that have been embedded in the game, I doubt that this will ever be cleared up, and I don't expect that it ever will be.
He's talking about the C-Map. I corrected him, but he refuses to use the proper name for it. Which partially explains why he doesn't understand the difference between true negotiations and outright purchases that are unfortunately also called "negotiations".And I am still confused (Me blonde), The OP is referring to the "Frontier" but to my knowledge I have never heard of a part of the game called the "frontier". Where is it? What is it? I would far rather fight in it than negotiate (no matter what the negotiations are called or do) Or if it is an existing part of the game, why not call it by its normal name?
Mind you....... A "Frontier" would make a great new battle entry option for each Era. As you would need to conquer whatever challenged you when you first moved in, before being able to start controlling the rest of the new lands.