Small sample size, yes, but ran through 6 quick battles on lvl 3 using various combos of Ronins, turtles, and rogues.
Each time Ninjas attacked Ronin/Rogues, it would aim to hide, unless a Rogue was in range (and no place to hide). Priority seems to hide *first*, Rogue second.
Any of the battles that included Turtles, that priority changes to attack the turtles first. Rogues and trees be damned.
As mentioned earlier, I recall paratroopers and strike teams acting in a similar fashion, even if not exactly like that, but Ninjas main strength is attacking artillery! I’d rather have them act that way vs being totally useless.
Mods/managers/whoever made mention, amongst all the complaints over the underpowered VF unit’s, in feedback threads here and beta that we would see their “specific uses” as VF unfolds. Ronins have already been found to have a good use, and you may have uncovered a niche “special” use for the Ninjas.
I’ll side with, “acting as intended” until more info is gathered and a larger sample size is collected against more units. To be determined....
Now what’s a good use for that Samurai contact ability?