Are rogues any good ?
I spent so much getting a rogue hideout and then deleted my normal unit barracks and now I have 5 rogues churning out of my traz daily but they seem so usluss because they loose battles so much .
I have lots of spare space in my city so should I build a light unit barracks ?
I am in LMA and I used to have 2 light init barracks 1 ranged unit barracks and no traz or rogue hidout.
I now have traz and rogu hidout.
Please help
A real question. Good.
You are in LMA, so forget about helicopters and machine guns and such.
Rogues are great, but you need to learn how to use them -- do a search, there's plenty of advice here about that. The main thing about them is that when they get hit they turn into one of the normal units you have fielded. No normals, and the rogue goes poof. Bad to see.
Use your Traz. The way I did it was one rogue hideout and one regular barracks, light units say, and let Traz produce 20 or more light units. Then I'd delete that barracks and build one for heavy units, rinse and repeat until I had at least 20 or so of all unit types. Then you can remove the last regular barracks so Traz will only produce rogues. The magic/beauty of Traz is that a military building doesn't need road access or to even be completed for Traz to do its thing. If you find yourself getting low on one unit type you can plop down its barracks and let Traz rebuild your reserves.
If you are using autobattle I'd advise you to stop that and fight manually for a time instead so you can see what each of the units do to each other. Learn how to fight. I have a LMA city and enjoy fighting with the pots and kettles. My go-to army is 1 Imperial Guard (hvy), 1 Great Sword Warrior (light) and 6 rogues. One reason for two regulars is that early on I had a 1/7 army slaughtered when I foolishly lost the one regular and that's a sight I haven't forgotten lol. The 2/6 all-purpose army works for me because the rogues, once they have absorbed one hit without damage, transform either into GSWs with enough movement to chase down archers or mounted units or race across to take out artillery, or they become IGs that can take and deal a lot of punishment. On some GE battles facing all artillery units, I might run all cavalry, or part cavalry part rogue. Try all the units, experiment, have some fun. You will get other advice on army make ups. Try them and see what works for you.