Ebeondi Asi
Well-Known Member
3000 boost is not enough for Titan. I would say to get what you usde to have in SAJM you might want / need 3700 to 4000 boost.
What was i thinking. One probably needs 4000 boosts actually. Of course one also.needs lots of blue boosts too. Why make event buildings over the top unless one is going to make it take so much higher boosts. Too bad it only affects those in Titan. Meanwhile, those in lower ages can go higher and higher attrition while those in Titan take over a year to accumulate enough buildings to get their boosts high enough to make a difference. Like i said, we're pretty much wounded, with a long recovery time unless we can afford some really expensive specialists.3000 boost is not enough for Titan. I would say to get what you usde to have in SAJM you might want / need 3700 to 4000 boost.
Its not the number of battles alone, though because if needing goods, it does factor in. It's the fact that constantly swapping units is not at all fun, at least on mobile, and i don't have internet.I'm looking at this objectively. The primary weakness of Titan units is that hitting high attrition (i.e that in SAJM) is not possible without adding a lot of red boosts (perhaps 1000 extra % is a good number, who knows). At low attrition the Titan units have to be swapped out more frequently, slowing down play. I'm thinking that, until GBG gets changed to prevent zero attrition, without adding any boosts, I will miss out on the battles at the upper boundary of my attrition (most of which happen at the end of my day on sectors with little, or no, SC protection). This amounts to 10-20 battles. Added to that, the slow down in play will cost some number of battles but I don't have data to know how many this will be, perhaps 40-50 daily. I anticipate an increase in lost units but a few more levels on the Traz will handle this. So, net net, I'm probably looking at a reduction of 60-70 daily battles unless I increase red boosts (roughly 10% of my average total). This is not enough for me to get worked up over.
Fixing the troop swapping interface on mobile should indeed be a priority. (so that you can tap in and out instead of having to swipe)Its not the number of battles alone, though because if needing goods, it does factor in. It's the fact that constantly swapping units is not at all fun, at least on mobile, and i don't have internet.
Its not the number of battles alone, though because if needing goods, it does factor in. It's the fact that constantly swapping units is not at all fun, at least on mobile, and i don't have internet.
That is not close to enough, you have no idea. Do your battles manual then hit finish battle automatically and watch what they did to us. with a 300% bottle and over 3700 Att (total over 4000) and over 2700 Def it is not enough, you need more Def than attack because They have it fixed to where you "will take hits"3000 boost is not enough for Titan. I would say to get what you usde to have in SAJM you might want / need 3700 to 4000 boost.
Absolutely correct ! Do not move to Titan , stay at Jupiter and dominate. The game is now having to focus on get the players to spend money asap.The troops are total CARP, its the AI killing them big time, the fast units are 1 sector short so they take hits, The Ranged unit has the distance but They don`t go forward far enough to shoot, they hold back and get shot at, Inno has turned the screws to us, game has become garbage due to greed
I don't think the veterans dominate all the time. I have been in lots of guilds and many times the player dominating gbg is a low age like progressive. They started playing after the strategy was discovered of staying in lower ages. I have seen it plenty on chat, the recommendation to not move up. It should be better to move up but this game does not reward one for moving up. They actually do just the opposite. Makes sense from a business point of view. Wouldn't it be wonderful not to have to turn out any new ages.Absolutely correct ! Do not move to Titan , stay at Jupiter and dominate. The game is now having to focus on get the players to spend money asap.
more of the focus is on new players to spend money early, rather than the veteran players enjoying dominating the top of the mountain.
Unfortunately Inno has ruined this game for the higher players . Not worth it anymore3000 boost is not enough for Titan. I would say to get what you usde to have in SAJM you might want / need 3700 to 4000 boost.
Sorry, I'm one of the "higher players" and don't think that INNO has ruined the game for me. Sure, I can no longer do a few dozen auto-battles in GBG before needing to refresh units, yet. But, for every SAT player that is getting slowed down there is a lower age player reaping the benefit because the total number of fights per sector remains the same. The balance of GBG "wealth" has shifted. Not really a bad thing in my opinion.Unfortunately Inno has ruined this game for the higher players . Not worth it anymore
What a joke. The ones mostly reaping the benefit are the ones on all day and mostly lower ages that have been getting thousands more fights all along, the top 5 or so.Sorry, I'm one of the "higher players" and don't think that INNO has ruined the game for me. Sure, I can no longer do a few dozen auto-battles in GBG before needing to refresh units, yet. But, for every SAT player that is getting slowed down there is a lower age player reaping the benefit because the total number of fights per sector remains the same. The balance of GBG "wealth" has shifted. Not really a bad thing in my opinion.
The very fact that you're arguing over which guildmate deserves the most fights in farming grounds illustrates the problem with GBG as it standsWhat a joke. The ones mostly reaping the benefit are the ones on all day and mostly lower ages that have been getting thousands more fights all along, the top 5 or so.
I didn't bring it up. I just think it is not true. It hasn't been true in my experience. I have always said the problem with gbg is its a competition many times between guildmates. And no, i don't celebrate that there are some players that hog most the fights when its not a race, don't fight when it's not free. The fights take guild goods do if it's not a race, i don't think they should be racing guildmates to have thousands more fights than anyone else. Gbg is a greedfest. I have not fought for rewards for a long time. It was already boring when it was simply farming. Now it's a chore which i may give up. I was doing it to get anither elephant to help my guild and get Titan goods. I only did it last night cause there was apost for help. Ill probsbly leave my guild soon and go back to a my own one person guild and just do events.The very fact that you're arguing over which guildmate deserves the most fights in farming grounds illustrates the problem with GBG as it stands
It shouldn't be a competition between guildmates over who gets the bigger portion of the allotted farm from some BS coop agreement. It should be a competition between guilds!
It should be celebrated that your lower age players are so efficient as it helps the guild in competitive situations.
It should also be celebrated that you have some players in Titan to help get others the new GBs, because there's going to be a limit of goods available on the open market. Even if they aren't as fast as some lower age players.
One bright side to the recent power creep: GBG-clicker is getting less important. I expect you can make close to a 5000 FP a day collection city with the new building efficiencies and higher era space. This is equivalent to 32000 fights a season with a *lot* less work to maintain it (I personally burn myself out on will to play for a while if I wind up doing over 6000 fights in a season). Furthermore you probably can still do almost the same amount of GBG fighting while maintaining it since the best FP buildings do still provide good military boost.